From f6a067e0bad24bc7cd8d191f70e77eb92669bc1e Mon Sep 17 00:00:00 2001 From: Oswald Buddenhagen Date: Thu, 8 Aug 2013 16:32:58 +0200 Subject: [PATCH] un-confuse lupdate: use #if 0 consistently it's no good idea to #if 0 the opening brace but comment out the closing one. Change-Id: I6f9ca8f14f0dc82fb22df85de547564336ed0476 Reviewed-by: Sean Harmer Reviewed-by: Gunnar Sletta --- src/gui/opengl/qopengltextureglyphcache.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/gui/opengl/qopengltextureglyphcache.cpp b/src/gui/opengl/qopengltextureglyphcache.cpp index 66ca5c601f..506aec0f43 100644 --- a/src/gui/opengl/qopengltextureglyphcache.cpp +++ b/src/gui/opengl/qopengltextureglyphcache.cpp @@ -372,7 +372,9 @@ void QOpenGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed } else { #endif glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_ALPHA, GL_UNSIGNED_BYTE, mask.bits()); -// } +#if 0 + } +#endif } }