bearer: run the bearer engines in their own worker thread
The original architecture of the QtNetwork bearer support hosted the engines in the application's main thread, but this causes some problems. If the QNetworkConfigurationManager is constructed in a worker thread, then it is populated asynchronously without any notification when it is done (the app gets incomplete or missing results) Fixing that by restoring the earlier behaviour of using blocking queued connections to wait for the lists to be populated caused a regression, as some applications deadlock because the main thread is waiting on the worker thread at this time. By introducing a dedicated worker thread for the bearer engines, QNetworkConfigurationManager can be safely constructed in any thread while using blocking queued connections internally. Task-number: QTBUG-18795 Change-Id: Iaa1706d44b02b42057c100b0b399364175af2ddb Reviewed-by: mread (cherry picked from commit 5f879c55e531165cc2569b03c3796d0f33d0a0b7) Reviewed-by: Jonas Gastal <jgastal@profusion.mobi> Reviewed-by: Murray Read <ext-murray.2.read@nokia.com> Reviewed-by: Alex <alex.blasche@nokia.com>
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@ -60,8 +60,9 @@ Q_GLOBAL_STATIC(QMutex, connManager_mutex)
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static void connManager_cleanup()
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{
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// this is not atomic or thread-safe!
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delete connManager_ptr.load();
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connManager_ptr.store(0);
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QNetworkConfigurationManagerPrivate *cmp = connManager_ptr.fetchAndStoreAcquire(0);
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if (cmp)
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cmp->cleanup();
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}
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void QNetworkConfigurationManagerPrivate::addPostRoutine()
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@ -80,12 +81,12 @@ QNetworkConfigurationManagerPrivate *qNetworkConfigurationManagerPrivate()
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if (QCoreApplicationPrivate::mainThread() == QThread::currentThread()) {
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// right thread or no main thread yet
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ptr->addPostRoutine();
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ptr->updateConfigurations();
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ptr->initialize();
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} else {
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// wrong thread, we need to make the main thread do this
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QObject *obj = new QObject;
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QObject::connect(obj, SIGNAL(destroyed()), ptr, SLOT(addPostRoutine()), Qt::DirectConnection);
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ptr->updateConfigurations(); // this moves us to the main thread
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ptr->initialize(); // this moves us to the right thread
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obj->moveToThread(QCoreApplicationPrivate::mainThread());
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obj->deleteLater();
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}
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@ -66,11 +66,31 @@ QNetworkConfigurationManagerPrivate::QNetworkConfigurationManagerPrivate()
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qRegisterMetaType<QNetworkConfigurationPrivatePointer>("QNetworkConfigurationPrivatePointer");
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}
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void QNetworkConfigurationManagerPrivate::initialize()
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{
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//Two stage construction, because we only want to do this heavyweight work for the winner of the Q_GLOBAL_STATIC race.
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bearerThread = new QThread();
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bearerThread->moveToThread(QCoreApplicationPrivate::mainThread()); // because cleanup() is called in main thread context.
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moveToThread(bearerThread);
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bearerThread->start();
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updateConfigurations();
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}
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QNetworkConfigurationManagerPrivate::~QNetworkConfigurationManagerPrivate()
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{
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QMutexLocker locker(&mutex);
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qDeleteAll(sessionEngines);
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if (bearerThread)
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bearerThread->quit();
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}
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void QNetworkConfigurationManagerPrivate::cleanup()
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{
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QThread* thread = bearerThread;
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deleteLater();
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if (thread->wait(5000))
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delete thread;
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}
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QNetworkConfiguration QNetworkConfigurationManagerPrivate::defaultConfiguration() const
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@ -350,13 +370,6 @@ void QNetworkConfigurationManagerPrivate::updateConfigurations()
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if (qobject_cast<QBearerEngine *>(sender()))
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return;
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if (thread() != QCoreApplicationPrivate::mainThread()) {
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if (thread() != QThread::currentThread())
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return;
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moveToThread(QCoreApplicationPrivate::mainThread());
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}
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updating = false;
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#ifndef QT_NO_LIBRARY
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@ -375,7 +388,7 @@ void QNetworkConfigurationManagerPrivate::updateConfigurations()
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else
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sessionEngines.append(engine);
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engine->moveToThread(QCoreApplicationPrivate::mainThread());
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engine->moveToThread(bearerThread);
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connect(engine, SIGNAL(updateCompleted()),
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this, SLOT(updateConfigurations()));
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@ -411,14 +424,9 @@ void QNetworkConfigurationManagerPrivate::updateConfigurations()
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if (firstUpdate) {
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firstUpdate = false;
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QList<QBearerEngine*> enginesToInitialize = sessionEngines; //shallow copy the list in case it is modified when we unlock mutex
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Qt::ConnectionType connectionType;
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if (QCoreApplicationPrivate::mainThread() == QThread::currentThread())
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connectionType = Qt::DirectConnection;
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else
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connectionType = Qt::BlockingQueuedConnection;
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locker.unlock();
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foreach (QBearerEngine* engine, enginesToInitialize) {
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QMetaObject::invokeMethod(engine, "initialize", connectionType);
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QMetaObject::invokeMethod(engine, "initialize", Qt::BlockingQueuedConnection);
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}
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}
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}
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@ -89,6 +89,8 @@ public:
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void enablePolling();
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void disablePolling();
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void initialize();
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void cleanup();
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public Q_SLOTS:
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void updateConfigurations();
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@ -112,6 +114,7 @@ private Q_SLOTS:
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private:
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Q_INVOKABLE void startPolling();
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QTimer *pollTimer;
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QThread *bearerThread;
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private:
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mutable QMutex mutex;
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