Move QOpenGLTextureBlitter from QtGui to QtOpenGL
Task-number: QTBUG-74409 Change-Id: Ie4a3dfd01ba44715de6da71c4420fe9a95a0c242 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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@ -16,7 +16,6 @@ qtConfig(opengl) {
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opengl/qopenglversionfunctions.h \
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opengl/qopenglversionfunctionsfactory_p.h \
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opengl/qopenglvertexarrayobject.h \
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opengl/qopengltextureblitter.h \
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opengl/qopenglextrafunctions.h \
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opengl/qopenglprogrambinarycache_p.h
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@ -28,7 +27,6 @@ qtConfig(opengl) {
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opengl/qopenglversionfunctions.cpp \
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opengl/qopenglversionfunctionsfactory.cpp \
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opengl/qopenglvertexarrayobject.cpp \
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opengl/qopengltextureblitter.cpp \
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opengl/qopenglprogrambinarycache.cpp
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!qtConfig(opengles2) {
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@ -24,6 +24,7 @@ HEADERS += \
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qopengltexture.h \
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qopengltexture_p.h \
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qopengltexturehelper_p.h \
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qopengltextureblitter.h \
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qopengltexturecache_p.h \
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qopengltextureglyphcache_p.h \
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qopengltextureuploader_p.h \
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@ -40,6 +41,7 @@ SOURCES += \
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qopenglpixeltransferoptions.cpp \
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qopengltexture.cpp \
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qopengltexturehelper.cpp \
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qopengltextureblitter.cpp \
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qopengltexturecache.cpp \
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qopengltextureglyphcache.cpp \
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qopengltextureuploader.cpp \
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@ -3,7 +3,7 @@
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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@ -56,7 +56,7 @@ QT_BEGIN_NAMESPACE
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\brief The QOpenGLTextureBlitter class provides a convenient way to draw textured quads via OpenGL.
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\since 5.8
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\ingroup painting-3D
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\inmodule QtGui
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\inmodule QtOpenGL
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Drawing textured quads, in order to get the contents of a texture
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onto the screen, is a common operation when developing 2D user
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@ -3,7 +3,7 @@
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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@ -40,9 +40,7 @@
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#ifndef QOPENGLTEXTUREBLITTER_H
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#define QOPENGLTEXTUREBLITTER_H
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#include <QtGui/qtguiglobal.h>
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#ifndef QT_NO_OPENGL
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#include <QtOpenGL/qtopenglglobal.h>
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#include <QtGui/qopengl.h>
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#include <QtGui/QMatrix3x3>
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@ -52,7 +50,7 @@ QT_BEGIN_NAMESPACE
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class QOpenGLTextureBlitterPrivate;
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class Q_GUI_EXPORT QOpenGLTextureBlitter
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class Q_OPENGL_EXPORT QOpenGLTextureBlitter
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{
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public:
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QOpenGLTextureBlitter();
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@ -89,6 +87,4 @@ private:
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QT_END_NAMESPACE
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#endif
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#endif //QOPENGLTEXTUREBLITTER_H
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@ -40,12 +40,12 @@
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#include "qopenglwindow.h"
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#include <QtGui/QOpenGLFramebufferObject>
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#include <QtGui/QOpenGLFunctions>
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#include <QtGui/QOpenGLTextureBlitter>
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#include <QtGui/private/qpaintdevicewindow_p.h>
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#include <QtGui/private/qopenglextensions_p.h>
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#include <QtGui/private/qopenglcontext_p.h>
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#include <QtGui/QMatrix4x4>
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#include <QtGui/QOffscreenSurface>
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#include <QtOpenGL/QOpenGLTextureBlitter>
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#include <QtOpenGL/QOpenGLPaintDevice>
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QT_BEGIN_NAMESPACE
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@ -1,7 +1,7 @@
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TARGET = QtPlatformCompositorSupport
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MODULE = platformcompositor_support
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QT = core-private gui-private
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QT = core-private gui-private opengl
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CONFIG += static internal_module
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DEFINES += QT_NO_CAST_FROM_ASCII
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@ -52,7 +52,7 @@
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//
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#include <QtCore/QTimer>
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#include <QtGui/QOpenGLTextureBlitter>
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#include <QtOpenGL/QOpenGLTextureBlitter>
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#include <QtGui/QMatrix4x4>
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QT_BEGIN_NAMESPACE
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@ -46,11 +46,10 @@
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#include <qpa/qplatformgraphicsbuffer.h>
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#include <qpa/qplatformgraphicsbufferhelper.h>
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#include <QtOpenGL/QOpenGLTextureBlitter>
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#include <QtGui/qopengl.h>
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#include <QtGui/QOpenGLFunctions>
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#include <QtGui/QOpenGLContext>
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#include <QtGui/QOpenGLTextureBlitter>
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#include <QtGui/QOffscreenSurface>
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#ifndef GL_TEXTURE_BASE_LEVEL
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@ -36,7 +36,6 @@
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#include <QtGui/private/qwindow_p.h>
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#include <QtGui/qopenglcontext.h>
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#include <QtGui/qopenglfunctions.h>
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#include <QtGui/qopengltextureblitter.h>
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#include <QtGui/qoffscreensurface.h>
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#include <QtGui/qpainter.h>
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#include <private/qpixmapcache_p.h>
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@ -33,7 +33,7 @@
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#include <QtGui/qregion.h>
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#include <qpa/qplatformwindow.h>
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#include <QtGui/qopengltextureblitter.h>
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#include <QtOpenGL/qopengltextureblitter.h>
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#include <QtGui/qpalette.h>
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#include <QtGui/qpainter.h>
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@ -43,7 +43,6 @@ class QWasmWindow;
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class QWasmScreen;
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class QOpenGLContext;
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class QOpenGLTexture;
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class QOpenGLTextureBlitter;
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class QWasmCompositedWindow
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{
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@ -28,6 +28,7 @@
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#include <QtOpenGL/QOpenGLPaintDevice>
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#include <QtOpenGL/QOpenGLTexture>
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#include <QtOpenGL/qopengltextureblitter.h>
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#include <QtGui/private/qopenglcontext_p.h>
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#include <QtGui/QOpenGLFramebufferObject>
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#include <QtGui/QOpenGLFunctions>
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@ -40,7 +41,6 @@
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#include <QtGui/QOffscreenSurface>
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#include <QtGui/QGenericMatrix>
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#include <QtGui/QMatrix4x4>
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#include <QtGui/qopengltextureblitter.h>
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#include <QtGui/private/qguiapplication_p.h>
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#include <QtGui/private/qopenglextensions_p.h>
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#include <qpa/qplatformintegration.h>
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