Fix hover handling in QTreeView
Cached hoverBranch could get invalid if branches were collapsed or expanded programmatically, leading to a crash in some situations. Fixed the logic for updating hovered over branch indicators and also now update hoverBranch when drawing so that it is guaranteed to be up to date there - this fixes issues like hover indicator not updating when the view is programmatically scrolled. Task-number: QTBUG-27158 Change-Id: I5bd1ad76aee512ad78df33959a84ead16886a47c Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
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@ -1241,19 +1241,14 @@ bool QTreeView::viewportEvent(QEvent *event)
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QHoverEvent *he = static_cast<QHoverEvent*>(event);
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int oldBranch = d->hoverBranch;
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d->hoverBranch = d->itemDecorationAt(he->pos());
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if (oldBranch != d->hoverBranch) {
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//we need to paint the whole items (including the decoration) so that when the user
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//moves the mouse over those elements they are updated
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if (oldBranch >= 0) {
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int y = d->coordinateForItem(oldBranch);
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int h = d->itemHeight(oldBranch);
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viewport()->update(QRect(0, y, viewport()->width(), h));
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}
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if (d->hoverBranch >= 0) {
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int y = d->coordinateForItem(d->hoverBranch);
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int h = d->itemHeight(d->hoverBranch);
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viewport()->update(QRect(0, y, viewport()->width(), h));
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}
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QModelIndex newIndex = indexAt(he->pos());
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if (d->hover != newIndex || d->hoverBranch != oldBranch) {
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// Update the whole hovered over row. No need to update the old hovered
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// row, that is taken care in superclass hover handling.
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QRect rect = visualRect(newIndex);
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rect.setX(0);
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rect.setWidth(viewport()->width());
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viewport()->update(rect);
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}
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break; }
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default:
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@ -1419,6 +1414,9 @@ void QTreeView::drawTree(QPainter *painter, const QRegion ®ion) const
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const int viewportWidth = d->viewport->width();
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QPoint hoverPos = d->viewport->mapFromGlobal(QCursor::pos());
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d->hoverBranch = d->itemDecorationAt(hoverPos);
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QVector<QRect> rects = region.rects();
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QVector<int> drawn;
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bool multipleRects = (rects.size() > 1);
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@ -244,7 +244,7 @@ public:
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QBasicTimer openTimer;
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// used for drawing hilighted expand/collapse indicators
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int hoverBranch;
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mutable int hoverBranch;
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// used for blocking recursion when calling setViewportMargins from updateGeometries
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bool geometryRecursionBlock;
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