Qmake should not rebuild all the code in QtCore, but currently it does.
When linking against QtCore, all the symbols get duplicated. A clever
linker will "deduplicate" the symbols again, so this actually works
with shared Qt builds, but it fails for static builds.
Do not rely on the linker being clever and just do not link Qt at all
for qmake.
Change-Id: I0f79ed9176a19ee884dd425e5f23c26cf69dc422
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
- Fix qmake build
- Fix QtNetwork moc-ing, by including the moc files
inside the cpp files
- Fix sql odbc plugin by including QT_PLUGIN define
- Fix Boostrap to link against the Platform target, to get the
correct Unicode and WIN64 defines.
- Fix vulkan headers to be found
- Fix freetype bzip and png unresolved symbols / linker issues
when building minimal platform plugin (also need to make
sure to use the vcpkg toolchain instead of CMAKE_PREFIX_PATH
because then find_package is overridden, which does magic
to properly propagate static library dependencies).
- Fix qfilesystementry test not to be built without private
tests feature (it led to undefined symbols issues).
- Make sure to remove QT_NO_CAST_TO_ASCII define when building
QtCore, so that the qstringbuilder3 test builds
successfully.
Task-number: QTBUG-74140
Change-Id: I353d08392b604d55f8e62cdd8696d1e19a3c084a
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Two changes were needed:
- correctly link against frameworks
- use qcore_mac.cpp instead of qcore_mac_objc.mm, because we don't
link against AppKit
Change-Id: Ibd9d6d367a7fcdf7dce277c1b06d36c491294eeb
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Pick up mkspecs/ from the top-level project (qtbase) directory
Change-Id: I78c69f31219484cc7eaa408b0a7e3eeaa0ac6cf2
Reviewed-by: Albert Astals Cid <albert.astals.cid@kdab.com>