Commit Graph

4 Commits

Author SHA1 Message Date
Christian Ehrlicher
b0042601ed Cleanup QtOpenGL examples
Cleanup the OpenGL examples
 - use nullptr (clang-tidy)
 - use member-initialization
 - avoid redundant checks for != nullptr when deleting a pointer

Change-Id: I3e4702690ed79e71c3e952d51ceef83b907b45b7
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2019-09-30 22:16:27 +02:00
Jani Heikkinen
cd46a2daf5 Unify license header usage.
Update files using old header.LGPL3 to header.LGPL
Update files using old FDL template to use new one
Update files using old BSD template to use new one

Change-Id: I36a78272516f9953d02956522f285b40adfc8915
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-03-29 10:20:03 +00:00
Sean Harmer
c48cc28c36 Compile in namespaced builds
Change-Id: I2894fbadec50286c0831bf381d149b54ade9182d
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
2015-08-31 10:33:57 +00:00
Paul Olav Tvete
80dbdf0de3 Make the gles3 example more impressive
Add some extra rotations and offsets, to show off the power of
what you can do with a single draw call. Also use QGLWindow instead
of QGLWidget. This improves performance from 23 FPS to 30 FPS on a
4k monitor with integrated Intel graphics.

Change-Id: Iedac1c14cc6057959aa15faaacdf29da91f36ab1
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
2015-07-24 10:18:16 +00:00