This gives us better consistency across the Qt ecosystem.
Change-Id: Ie12ebb6e8c826ed2e0445eb37de0b79595da41c2
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
We'll use nm to get the listing of symbols in the next commit.
The -P option is "portable", which sounds like a good idea. I don't
have access to any of the commercial Unix systems, but I do remember
them printing a different format than GNU binutils's nm.
Change-Id: If6f80624bedaf2b1dabf608e16aa097d9910d739
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
The Xcode and SDK settings are expensive to resolve, as we're using
system() calls to resolve them. We now try to detect the presence of
a .qmake.cache file (and inform the user that creating one would be
a good idea), and use the file to cache the various settings after
resolving them.
The Xcode logic had to be moved form xcode.conf as part of the mkspec,
into default_pre/post.prf, so that we could cache() the resolved values.
Task-number: QTBUG-30586
Change-Id: Ib5368cfee6f7e4a4a33f6be70d0e20d96896fe56
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
We depend on Xcode for building Qt itself and user application on Mac OS.
The user may have an Xcode install that is not set up properly, in which
case we would fail compilation in mysterious ways. Instead we try to
detect misconfigured or missing Xcode installs as early as possible.
We try to detect if an Xcode install has not been chosen yet, and
if the user has not accepted the Xcode license agreement. We need to
do these checks both in configure, as early as possible, and in mkspecs
on Mac OS, as we need to error out if the user tries to build an app
with the Qt SDK, but with a broken Xcode install.
Change-Id: I4e3a11077a61dc5d4ee2c686d01044a9bb2c1c79
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Replace all tabs with proper space characters and consistently align
the '=' characters. The default alignment for the '=' of 25 characters
has been left as is to get a minimal diff. Lines with the '=' further
to the right and those belonging to 'proper code (TM)' have not been
touched.
The work was mostly done using the following python script (might
come in handy again...):
import sys, re
indent_eq = 25 + 0*4 # 25 characters was the most widely used indentation for the '=' character
p = re.compile(r'(\w+)[ \t]*([\-\+]?)(=$|= )[ \t]*(.*$)')
for fn in sys.argv[1:]:
with open(fn, 'r+') as f:
lines = []
nl_count = 0
continuity_indent = None
for l in f:
m = p.match(l)
nl = l
if m:
n_spaces = max(m.start(3), indent_eq - 1) - len(m.group(2)) - len(m.group(1))
if m.group(2) and m.start(2) >= indent_eq-1 and m.start(2) % 4 == 0:
n_spaces -= 1 # left-shift '+=' by one if the '+' is aligned to a multiple of 4
n_spaces = max(1, n_spaces) # we want at least one space before '='/'+='
nl = m.group(1) + ' '*n_spaces + ''.join(m.group(2,3,4)) + '\n'
continuity_indent = nl.find('= ') + 2 if l[-2] == '\\' else None # remember indent on '\\$'
elif continuity_indent:
nl = ' '*continuity_indent + l.lstrip()
if l[-2] != '\\': # check when to stop the continuation
continuity_indent = None
elif l.startswith('#'):
nl = l.expandtabs(2)
if l != nl:
nl_count += 1
lines.append(nl)
if nl_count > 0:
print fn, nl_count, len(lines)
f.seek(0)
f.writelines(lines)
f.truncate()
Change-Id: I1d2870d0a2fe2e30d398c140fe523e69dd20c81b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
The former applies both on Mac OS X and iOS, but 'macx' is specific to
Mac OS X.
ios.conf and macx.conf now share most of their settings in the common
mac.conf. We set the default QMAKE_MAC_SDK before loading mac.conf, so
that any overrides in the device config will apply afterwards. This
means configure's mkspec parsing will be able to read the QMAKE_MAC_SDK.
Change-Id: I0c7e26a6a0103e19b23ef152aa9e4ab461cee632
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
This is a step towards making mac a shared scope for both Mac OS X and
iOS, while macx is Mac OS X specific and ios is iOS specific.
We'll then move iOS to not include macx.conf, once we make the change
to not have iOS imply macx.
Change-Id: Ic9ce4d597873aa3cf2c981598354733e07db644d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Building against the local /System can cause build issues when for example
the headers have not been updated to reflect the system version. The system
headers are updated as part of installing the command line tools from within
Xcode, not as part of the system update process, so we might think we are
on 10.8, but the system headers will not reflect that, and we get build
breaks. It's preferable to always build against an SDK, so that we have
a known state for the OS X libraries and headers.
We choose the latests SDK by default, as recommended by Apple.
Change-Id: I79028217ff3a9cbe45aa4cb05ed6dd90388dee50
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Instead of setting -isysroot in both arch.test, compile.test, the various
mkspecs, and sdk.prf, we now propgate the chosen SDK as the qmake
variable QMAKE_MAC_SDK, which is then handled exclusivly in sdk.prf.
The QMAKE_MAC_SDK variable, and -sdk argument to configure, is expected
to be of the short-form name, eg macosx or iphoneos, not a full path, as
that's what Xcode also expects. We take care of translating that into
a full path for -isysroot/-syslibroot in sdk.prf, using xcodebuild as
a helper.
Change-Id: I281655b2fa5180c6e78ffdce36824e4a91447570
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
it differed from QMAKE_LIBS_OPENGL only for the irix/sco/unixware -cc
specs for not entirely obvious reasons. as all these specs are obsolete,
remove it.
Change-Id: I7d50ffa11ff830371ea52c9ebe25e1f1bc56b307
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The include paths that the mkspecs set into the OpenGL/AGL frameworks
must take the SDK into account.
(The headers in 10.8 have slightly changed wrt 10.7, leading to compile
errors because framework style includes (<OpenGL/foo.h>) within the system
headers are resolved to the SDK framework headers.)
Change-Id: I6113cdb95b462d587f593682e03e81e920f3f672
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
not strictly necessary, but nicer.
QMAKE_PLATFORM (and thus CONFIG) now also contains the name of the OS, and
its family (if applicable, e.g., bsd). this also adds more feature search
paths.
Change-Id: I3ab971e6e3b2b32cae53b95e4bc67a86688bc5cb
Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org>
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
there are only two types. everything else is duplication.
Change-Id: I87f2bdd3d56b94bb2ecdb60e8861afeb9af3666f
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
they are equivalent to QT_INSTALL_(HEADERS|LIBS)/get.
Change-Id: Ic4b47f3ca7db55785b96f19020a2fa020a8d25bd
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
there is entirely no point in having it there.
Change-Id: Ie2fc1e94495119725131cbd50564648cbb4a7dc8
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
Reviewed-by: Marius Storm-Olsen <marius.storm-olsen@nokia.com>
This is the beginning of revision history for this module. If you
want to look at revision history older than this, please refer to the
Qt Git wiki for how to use Git history grafting. At the time of
writing, this wiki is located here:
http://qt.gitorious.org/qt/pages/GitIntroductionWithQt
If you have already performed the grafting and you don't see any
history beyond this commit, try running "git log" with the "--follow"
argument.
Branched from the monolithic repo, Qt master branch, at commit
896db169ea224deb96c59ce8af800d019de63f12