Commit Graph

9 Commits

Author SHA1 Message Date
Friedemann Kleint
759b3f49c5 OpenGL/contextinfo-Example: Add command line options and status label.
Add command line options to be able to set the QCoreApplication attributes
that influence Open GL context creation and add a status label at the
bottom that displays it besides the QT_OPENGL environment variable.

Task-number: QTBUG-52693
Change-Id: Id9793292596e0feb3da5220fde2e5b2e495f87ff
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
2016-04-23 06:10:45 +00:00
Friedemann Kleint
f9bf737d74 Examples/Doc snippets: Fix single-character string literals.
Use character literals where applicable.

Change-Id: I79fa5018f05735201ae35ee94ba0d356fcad1056
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
2015-10-13 16:37:07 +00:00
Laszlo Agocs
20870dad20 Add OpenGL 4.5 to contextinfo example
Change-Id: I6f6c5b55769fd818aaf94580246952a574124c0d
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
2015-03-20 14:06:22 +00:00
Jani Heikkinen
2b75c156b6 Updated BSD licensed file headers
Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2015-02-15 07:41:17 +00:00
Jani Heikkinen
83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00
Laszlo Agocs
6a9f917b6a contextinfo example: Print the format() both for context and surface
And make the output a bit nicer.

Change-Id: I5f0f82374b6e9f9feca70a60c30967adb35d48ec
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-03-14 18:20:46 +01:00
Laszlo Agocs
1e18df9c73 Extend QOpenGLFunctions with GL1 functions
This introduces the ability to indirectly invoke all common GL1-GLES2
functions via QOpenGLFunctions. The GL1 functions are not yet resolved,
since this would not work anyway when linking to an OpenGL implementation
directly. However this may change later but that will be a completely
internal change without affecting any public APIs.

Also migrate some of the opengl examples to use QOpenGLFunctions for
everything. Once dynamic GL loading becomes available on some platforms,
these examples should continue to function without any changes since they
do not anymore invoke any OpenGL functions directly.

Task-number: QTBUG-36483
Change-Id: Ie630029651e5a4863a480aac5306edd67ee36813
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-03-04 15:59:05 +01:00
Laszlo Agocs
4b2f35d04c Dynamic GL: remove exporting symbols
Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.

This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.

The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).

Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-03-04 15:59:05 +01:00
Laszlo Agocs
1219dbe543 Add an example for creating OpenGL contexts
Besides serving as an example for performing OpenGL rendering inside
a window container in a way that it works across all GL versions,
this is an extremely useful tool for developers and users alike
since it allows quick and easy checking of what sort of context a
particular driver returns for a particular QSurfaceFormat.

NB! Depending on the OpenGL driver, some surprises can be expected.
The handling of core/compatibility profiles, the fwdcompat bit,
the supported GLSL versions, etc. tend to be somewhat different
across the different OpenGL implementations.

Task-number: QTBUG-37071
Change-Id: Iae4328e66cd0bb19f74a77fefef93ea5a3221e31
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2014-02-28 18:00:39 +01:00