This changes many different CMake places to mention Qt6 instead of
Qt5.
Note that some old qt5 cmake config files in corelib are probably not
needed anymore, but I still renamed and kept them for now.
Change-Id: Ie69e81540386a5af153f76c0242e18d48211bec4
* Simplify add_qt_gui_executable() to not require WIN32/MACOSX_BUNDLE
but provide it implicitly. It's redundant :)
* When on Android, build a module (shared library), just like qmake.
This requires an additional library destination in the install() call,
but that's ignored on other platforms.
* Fix typos in the android deployment generation settings function
* Use the correct cache variable to determine whether we're inside a Qt
build or not. Right now this only works inside Qt builds anyway as
QtPlatformAndroid.cmake is not publically accessible.
Change-Id: If1c763c31a7a83d0e0d854362ba7901657f63eb5
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Qt CMake Build Bot
Provide add_qt_gui_executable() as function in our public API that takes
care of automaticWinMain linkage. We can use this in the future to
encapsulate similarplatform-specific behavior and adjustments, such as
module generation onAndroid.
In order for the examples to see the function in Qt5CoreMacros, three more
additional fixes were required:
* Do the build_repo_end() call _before_ attempting to build the
examples, as we need the build_repo_end() to include QtPostProcess
and complete the creation of all the target config files.
Otherwise the find_package() calls in the examples see something
incomplete.
* Add more QT_NO_CREATE_TARGET guards
* Always call find_dependency on the dependencies, regardless of the
target creation mode. This way a find_package(Qt5 COMPONENTS
Widgets) will still load Qt5CoreMacros.
Change-Id: I03ce856e2f4312a050fe8043b8331cbe8a6c93e6
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Leander Beernaert <leander.beernaert@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Create CMake config files which can be used from the very same CMake
project. These CMake config files simply do not create any targets,
controlled via the QT_NO_CREATE_TARGETS.
This patch also allows to build qtbase.git:examples as a standalone
project, against an already-built Qt.
Ran this:
ag -s "QT " examples -l -0 | xargs -0 -n 1 .../util/cmake/pro2cmake.py --is-example
Task-number: QTBUG-74713
Change-Id: I44cce5a4048618b30f890c5b789592c227a8b47d
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Update files using old header.LGPL3 to header.LGPL
Update files using old FDL template to use new one
Update files using old BSD template to use new one
Change-Id: I36a78272516f9953d02956522f285b40adfc8915
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
A simple convenience class providing a QWindow that has a
paintEvent and supports opening a painter on itself. It
behaves exactly like QOpenGLWindow in this respect, which is not
surprising since they share the same base class (QPaintDeviceWindow).
QRasterWindow does not however have any OpenGL dependencies and will
be present in -no-opengl builds too.
[ChangeLog] Added QRasterWindow, a thin convenience wrapper for a
QWindow on which a QPainter can be opened.
Done-with: Jorgen Lind <jorgen.lind@digia.com>
Change-Id: I37e82720492945d7b85d5f713eea8d5f7556e511
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>