The code for generating round line joins is optimized with a shortcut
for the inner, normally invisible joins. For certain joins of a
tightly turning bezier, this optimization would lead to visible
painting error. Fix by avoiding the optimization if the next control
point is so close as to allow such tight turns.
As a driveby, make the angle > 90 test cheaper, since absolute
precision is not required in the optimization choice.
Fixes: QTBUG-75008
Change-Id: I293e0776003310dc36fa7f43fbcd9c25f1f8fa5d
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
The full stroker does not produce good results for aliased lines
thinner than 1 pixel. Avoid it by making sure that such thin lines
are painted by the cosmetic stroker, even when they have
non-uniform transformation.
Fixes: QTBUG-73866
Change-Id: I7b5f0fa555903246e0c3fd92cd435cc8c0b15a24
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
For some overly tight beziers where the start or end point and the
next control point are closer than the pen width, the stroker's
shifting algorithm will produce a start/end tangent pointing in the
opposite direction from what is expected, for one of the sides. This
would break the square and round capping logic. Fix by detecting the
situation in the capping function and reversing the tangent when
necessary.
Change-Id: I48f4f017403d7b289b0483dd2b3a7ff1bbd0cf2a
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Adds a test case for 199f9c5448.
Task-number: QTBUG-59310
Change-Id: Iee26f8bc21884da36471935f64524b62c3f79ff4
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
The ObjectBoundingMode coordinate mode of QGradient allows specifying
the gradient coordinates relative to the object being painted. But if
the gradient brush also has a transformation, that transformation is
applied in the logical, not object, coordinate space. That behavior is
counterintuitive. However, changing it now would break existing
code. Instead, we introduce a new coordinate mode enum with the
expected behavior, and document the old one as deprecated.
This prepares to fix the bugs below in qtsvg, by making
it possible to specify the same behavior in Qt as SVG has.
[ChangeLog][QtGui][QGradient] Add ObjectMode coordinate mode
[ChangeLog][Important Behavior Changes] QDataStream version bumped up to 18 to account for changes in the serialization of QGradient.
Task-number: QTBUG-59978
Task-number: QTBUG-67995
Change-Id: I8820a2555359812f3e1a46e37d6ac2cc29a2091d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Although QPainter::drawImage()/drawPixmap() would render images scaled
according to their devicePixelRatio(), that would not happen for
drawTiledPixmap() and when using a textured brush. Implemented here,
in combination with the pending "High-dpi drawTiledPixmap (raster
paint engine)" commit.
[ChangeLog][QtGui] Fix drawTiledPixmap() and texture-brush painting with high-DPR images
Task-number: QTBUG-67248
Change-Id: I037e3f897fa708038a0222d3b0c61c7842d87961
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
A number of drawing paths were never tested by lancelot because we
always used argb32pm for subsurfaces. This patch switches the
subsurfaces to use the painter format or its alpha version. This means
changes to composition tests as it changes precision, especially of
alpha in the a2rgb30 formats.
Change-Id: I24d53bf6e1db8cca36bda69e2ddf07f20256b3c8
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Emulation of non-logical coordinate mode gradients was implemented by
essentially 3 x 2 repetitions of the same manipulation of the QBrush
transform. Avoid the code duplication by extracting a common method.
Add lancelot test scripts that excersizes these code paths.
Change-Id: I7baa921923231ef9e83e443dba996b82b32ad1e7
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
No test were hitting the code path for tiled non-ARGB32PM bilinear
filtered scaling. In part because we were only using brushes in pixmap
mode which are always converted to RGB32 or ARGB32PM.
Change-Id: Ib466567f31ce6ee894acdf484d44b3af62dad6fc
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
The check for 8x zoom was inverted and checked for 1/8x zoom.
Change-Id: I45156db709bab6b702769c2a70d4d2af51b5533a
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Some strings were drawn with a different size or scaling than what the
string itself said, causing confusion.
Change-Id: I4b187cba6d467cfa0900576bdf451052baa806e6
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
ad9698713f reduced the curvethreshold
for wide lines, to fix QTBUG-46151. But as a side effect, the
threshold was increased for lines of widths >=0 and <4. This commit
fixes that, and also adds a lance test for the issue in QTBUG-46151.
Change-Id: I52507db622435fe1d2646640cb0bd9cd8222e453
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Calling QOpenGL2GradientCache::getBuffer() will generate the texture the
first time, calling glBindTexture in the process. We did this without
first ensuring that the right texture unit was active, resulting in the
generated gradient texture binding onto the glyph cache mask unit.
We now provide a specialization of bindTexture for a QGradient, which
ensures that the right unit is active before calling getBuffer().
Unfortunately we have no way of knowing if the result of getBuffer()
was a texture that was already bound, or if we need to bind the result,
which means we have to do an unconditional bindTexture of the resulting
texture ID. This means double-bind for the initial texture generation,
but this was already an issue in the original code.
Task-number: QTBUG-43039
Task-number: QTBUG-41244
Change-Id: I20c9b795c8c14f8d58be2b60a284c5a060705ec0
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Remove all trailing whitespace from the following list of files:
*.cpp *.h *.conf *.qdoc *.pro *.pri *.mm *.rc *.pl *.qps *.xpm *.txt *README
excluding 3rdparty, test-data and auto generated code.
Note A): the only non 3rdparty c++-files that still
have trailing whitespace after this change are:
* src/corelib/codecs/cp949codetbl_p.h
* src/corelib/codecs/qjpunicode.cpp
* src/corelib/codecs/qbig5codec.cpp
* src/corelib/xml/qxmlstream_p.h
* src/tools/qdoc/qmlparser/qqmljsgrammar.cpp
* src/tools/uic/ui4.cpp
* tests/auto/other/qtokenautomaton/tokenizers/*
* tests/benchmarks/corelib/tools/qstring/data.cpp
* util/lexgen/tokenizer.cpp
Note B): in about 30 files some overlapping 'leading tab' and
'TAB character in non-leading whitespace' issues have been fixed
to make the sanity bot happy. Plus some general ws-fixes here
and there as asked for during review.
Change-Id: Ia713113c34d82442d6ce4d93d8b1cf545075d11d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Fix those test scripts that assumed cosmetic default pen, and
improve testing coverage of cosmetic vs non-cosmetic pens in general.
Ref. I04d910e9700baf7f13a8aac07a3633014bb9283e
Change-Id: I2bb3525c21a8e9c8dd1f16e7dcd225195df43c1b
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
The Lancelot raster painting autotest assumed latin1 encoding of the
QPS scripts files, while the script engine would import subscripts
as UTF8. This fix standardizes on UTF8.
Change-Id: I9e7c1ee7b6ffe77ff68edc8423f00dfb9ab3e95b
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
Currently there seems to be no precise definition of what
an integrationtest is in the context of Qt testing.
To avoid confusion, the tests under integrationtests/ are
moved into other/ (which is effectively where we keep
tests that don't clearly fit into any other category).
Tests can be moved back into an integrationtests/ directory
at a later point, should an unambiguous definition be established.
Change-Id: I3bb289be2dc2aca11b51a8ce8fcc5942f06d6c5c
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>