As Qt applications using OpenGL are linked against these libs, merging
them into QtANGLE by default (780105f906)
was a binary incompatible change. This change restores the default
behavior to the one before given change.
If the user wants the libraries to be merged, he can pass
combined-angle-lib to configure.
Task-number: QTBUG-60373
Change-Id: Iedbd3f2ce9284fdde924cfae8d915d6d5fef00db
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Nothing uses this and there's no incremental_off.prf since the MSVC6 purge
in 99f390f9 (dec 2009).
Change-Id: I2bc52f3c7a574209b213fffd149b4bf378805969
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
It only applied to Windows (not MSVC, like the help said) and the build
was broken with this option. So remove it, as we clearly never test
this.
[ChangeLog][Windows] The -no-rtti configure option was removed, as Qt
5.8 fails to build under that condition. To disable RTTI on user code,
add to your .pro file: CONFIG += rtti_off.
Change-Id: I2bc52f3c7a574209b213fffd149aae1b8d0cf9df
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
in cross-builds, toolchain.prf was loaded before CROSS_COMPILE was set
up, leading to caching of possibly nonsensical values.
this change also necessitated that msvc-version.conf is loaded only when
toolchain.prf is, which is best done by loading the former from within
the latter. that seems quite appropriate in the first place.
Change-Id: I62577e827a75e335e03df016bd1aa1932643fd6c
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
We're asking the compiler anyway, so we can fully use this information
just as well. Note that this actually happens after the spec itself has
been processed, so it was necessary to delay the version-specific flag
handling as well.
Change-Id: Ib57b52598e2f452985e9fffd14587b581d946022
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
This commit re-enables support for OpenVG in Qt, but not in the
same way as in Qt 4.8. The first part is about adding a test
and using the new configure system to enable OpenVG.
There is still support code in Qt for setting up EGL to provide a
surface and context for rendering with the OpenVG API, this commit
enables a path to do so.
Normally to get access to an EGLContext from a QWindow you do so via
QOpenGLContext, but in setups without OpenGL but with EGL and OpenVG
this doesn't make sense (there would be no QOpenGLContext). So the
intended way is to use a QWindow to get an EGLSurface, then create
an EGLContext directly (without going through QPA).
Change-Id: I0f75aadbaa3cd006deb7e6fd12cfbb574870fba4
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Defining QT_OPENGL_ES_2 would only lead to conflicts with defines from
qconfig.h.
QT_OPENGL_ES_2_ANGLE also moves to the .pri.
QT_OPENGL_ES_2_ANGLE_STATIC is not used and is removed altogether.
Change-Id: I614fb00525ac696e066ac8328bb9bf61fca08a01
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Use the new qtConfig macro in all pro/pri files.
This required adding some feature entries, and adding
{private,public}Feature to every referenced already existing entry.
Change-Id: I164214dad1154df6ad84e86d99ed14994ef97cf4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
it's not quite clear what the purpose of this is supposed to be,
especially given that the prf is loaded way after anyone would have
examined QT_CONFIG.
Change-Id: Ia49377c952902fed4084178c7f857e1acd11ad03
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
This was only used to specify XP as a target which is
not supported on 5.8 anymore. Clean up all associated
special handling in the mkspecs and pro files.
This effectively reverts change 10a0ac75.
Change-Id: I420d73002912989f1a5be961a2d09277ec4a4425
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
while the names of the compilers are actually an undocumented internal,
we don't provide an actually working proper way to sequence extra
compiler execution with build-time generated inputs when they are
indirectly listed (as via .qrc files).
Task-number: QTBUG-54299
Change-Id: I269c26512897b72706dc8b769aa47e8157c2a5c5
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Having the debug info in separate files is very helpful, especially on
memory constrained 32bit systems. When the debug info is compiled into
the object files, processes can run out of memory when trying to load
them.
Change-Id: I1808a32e855d6a62e17e1b734c511b31db5f03f1
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The platform has been removed in Qt 5.7.
Change-Id: Ie768b5ffbe60270c27b4a670dcf580ea361cb361
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
This aligns with Chromium branch 2356.
This version brings more complete OpenGL ES 3 support as well as various
bug fixes and performance improvements.
The following changes were made to earlier patches:
-0000-General-fixes-for-ANGLE-2.1
Removed. All changes are now handled elsewhere.
+0001-ANGLE-Improve-Windows-Phone-support
Consolidated remaining parts from 0009/0010.
+0002-ANGLE-Fix-compilation-with-MinGW
Remaining issues from patch 0016.
+0003-ANGLE-Fix-compilation-with-MSVC2010
Remaining issues from patch 0015.
+0004-ANGLE-Dynamically-load-D3D-compiler-from-list
Renamed from patch 0008.
+0005-ANGLE-Add-support-for-querying-platform-device
Renamed from patch 0013.
-0004-Make-it-possible-to-link-ANGLE-statically-for-single
Removed. Fixed by adding defines to project files.
-0008-ANGLE-Dynamically-load-D3D-compiler-from-a-list-or-t
Renamed to patch 0005.
-0009-ANGLE-Support-WinRT
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0010-ANGLE-Enable-D3D11-for-feature-level-9-cards
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0012-ANGLE-fix-semantic-index-lookup
Removed. Fixed upstream.
-0013-ANGLE-Add-support-for-querying-platform-device
Renamed to patch 0005.
-0014-Let-ANGLE-use-multithreaded-devices-if-necessary
Removed. No longer needed.
-0015-ANGLE-Fix-angle-d3d11-on-MSVC2010
Moved remaining parts to patch 0003.
-0016-ANGLE-Fix-compilation-with-MinGW-D3D11
Moved remaining parts to patch 0002.
-0017-ANGLE-Fix-compilation-with-D3D9
Removed. Fixed upstream.
-0018-ANGLE-Fix-releasing-textures-after-we-kill-D3D11
Removed. Fixed upstream.
-0019-ANGLE-Fix-handling-of-shader-source-with-fixed-lengt
Removed. Fixed upstream.
-0020-ANGLE-Do-not-use-std-strlen
Removed. Fixed upstream.
-0020-ANGLE-Fix-compilation-with-MSVC2013-Update4
Removed. Fixed upstream.
[ChangeLog][Third-party libraries] ANGLE was updated to Chromium branch
2356 (2.1~99f075dade7c).
Change-Id: I32ccbfe95e10986bd94be7191dfd53445ea09158
Task-number: QTBUG-44815
Task-number: QTBUG-37660
Task-number: QTBUG-44694
Task-number: QTBUG-42443
Reviewed-by: Andrew Knight <qt@panimo.net>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Dependencies to all header files generated by dumpcpp are now added to
every object file. This fixes parallel builds of projects that use
TYPELIBS.
Change-Id: I3c0456c7b182a42296ec6999aa86d1293ffd2e42
Task-number: QTBUG-45118
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
VS expects references to $(TargetPath) to be quoted by the user.
Task-number: QTBUG-25030
Change-Id: Ib5a07730836a42533d5488882e877074ccceea4c
Reviewed-by: Prasanth Ullattil <prasanth.u@gmail.com>
Currently you could only invoke windeployqt for debug and release
builds, but not windeployqt_clean resulting in artifacts after
the clean step.
Change-Id: I3a93e4909a017f3594cc5b0c2249ed25b777c008
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Andrew Knight <qt@panimo.net>
Since commit cd1dff75, we use QMAKE_LFLAGS_CONSOLE when linking DLLs that
are built with CONFIG+=console. Thus, we must not pass options that are
specific to linking executables.
[ChangeLog][qmake] WinCE makespecs must not add /ENTRY: to
QMAKE_LFLAGS_CONSOLE and more. The flag is hard-coded in console.prf now.
This is a side effect of making it possible to specify a subsystem for
DLLs.
Change-Id: Ib481fd45b12140f9f05bf123db7152a3ddf0fa04
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Pass QMAKE_LFLAGS_WINDOWS and QMAKE_LFLAGS_CONSOLE to QMAKE_FLAGS
regardless of the project template.
The /SUBSYSTEM linker switch is not exclusively meant for executables
but can also be applied when linking dynamic libraries.
This is needed when building DLLs for Windows XP with VS >= 2012.
Task-number: QTBUG-41504
Change-Id: I5966cba1b6756e15275fa5d7fdbc42b99c95c07b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
GCC currently requires fat object files for static libraries, since the
linker would otherwise not load the .o file from the archive at all and
the linking would fail with a lot of undefined references. Clang on
Linux also needs this, but it has no equivalent flag, so enabling LTCG
for Clang on static libraries will result in linker error.
This commit does not add support for enabling it in configure. It can be
enabled on a per-project basis by doing CONFIG += ltcg or by passing
-config ltcg to qmake's command-line.
Change-Id: I52cf99f1ed9f1701e23a3b457ba3502fd28126ce
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
"system" refers to the system's native shell, which is what qmake's
system() invokes, and whose convention by far most commands invoked from
a makefile will need.
"shell" refers to the shell invoked by make, which diverges from the
system shell only when qmake/mingw32-make is called from an msys shell.
its conventions need to be used for anything the shell itself does
(e.g., assembling env variables, but also command line argument
unquoting) and the commands the mkspec sets according to the shell
(e.g., QMAKE_MOVE).
Change-Id: I0000aa9417c199cf8a810619d31ded24bb0675f9
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
at some point we stopped adding the qtmain's library path before its
respective -l flag, which lead to qmake being unable to resolve the
library location and thus ignoring its prl file.
Change-Id: I390a31f8ac2877d3823dfd2787b2cc8c696b0ec0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
To enable windows xp support, we must do two things:
1. linker flag must be /SUBSYSTEM:CONSOLE,5.01 or
/SUBSYSTEM:WINDOWS,5.01. For x64, the version is 5.02.
2. Do not use Windows Kit 8. Win SDK v7.1A is recommended. Prepend the
right include paths and lib paths to INCLUDE and LIB before
building.
The Windows XP target support is enabled by passing "-target xp" to
configure.
Task-number: QTBUG-29939
Change-Id: I84c8439606cc2a9d27d64947702846faa4f1e4a2
Reviewed-by: Lucas Wang <wbsecg1@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Instead of checking for dynamicgl in QT_CONFIG, which is apparently
not possible, revert them and do it in opengl.prf instead.
Dynamic GL is Windows-only for the time being so this should be sufficient.
Change-Id: If293ea4c9b024df52257086c8b6250602a44724d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
windeployqt is a tool that aids in the deployment of Qt libraries and
other files on Windows. This feature (CONFIG+=windeployqt) adds
automatic invocation of windeployqt for qmake projects as a post-link
action. For Visual Studio projects, windeployqt is added as a custom
target which runs after linking, automatically adding the output as
deployment items.
Task-number: QTBUG-35630
Change-Id: I4cdcb1a7f70cedccb4a4e17be5eb9f5de35a4d66
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Commit 773dd01 introduced a general mingw platform scope, which
is cleaner and more flexible than matching the spec name.
Change-Id: Ie3a9cb791a83f7c8a51bc4e23069190c452ab521
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Introduce QT_OPENGL_ES_2_ANGLE_STATIC define for static builds
and modify export accordingly. Provided static instances
of gl::Current and egl::Current for Qt's single threaded
use.
Task-number: QTBUG-28196
Change-Id: Ia75699d6da103fb8dd9d5fe97c1ee51e48a74406
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
The variables these files refer to are not set anywhere anymore.
The Unix thread.prf file is still needed, as it is still effective and
is activated by qt.prf.
Task-number: QTBUG-25106
Change-Id: Ia514192d28785205df3710d78ee597285d4136b0
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Add a 'd' to debug builds to allow both release and debug builds
to be used.
- Add .def-files for Debug
- Build all libraries debug/release
- Add description to README.qt
- Differentiate debug/release in qmake.conf.
Task-number: QTBUG-28196
Change-Id: Ib3081004a6ed2ad71d353244154684d2e0ebbc86
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
QAxServer projects must not link qtmain.lib.
This awful hack was adapted from the old qaxserver.prf
Change-Id: I78b4cbf6714bfbd88341449b9230f1989cff8a6f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
the variable can contain a complex command which would make a mess of
the makefile.
also, the tool doesn't change all that often, so it's not particularly
useful to depend on the binary.
Change-Id: I965d6555cb22bd6d5306b324f5cad0d747128e99
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
it's been superseded by the QTTOOL.* module stuff.
Change-Id: I01c9fc3ebbb22111bfb03f82693c7cf08b5fc9d4
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
When embedding manifests we modified the EXE/DLL after linking using
the manifest tool. This breaks the incremental linking feature of MSVC.
The MS way to embed a manifest without breaking incremental linking is:
- let the linker create the manifest file,
- create a resource that contains the manifest file,
- invoke the linker again to embed the resource.
The embed_manifest_{exe|dll}.prf files have been removed.
All manifest logic is now in qmake's nmake makefile generator.
With QMAKE_MANIFEST one can specify a custom manifest file that gets
embedded without disturbing incremental linking.
Task-number: QTBUG-22718
Change-Id: Idb9d2644a0577b2002cbdd2d62b695b9171b1bd5
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
the system path separator and shell are bound to the host system
(system() will use cmd even on mingw with sh.exe in path).
the makefiles otoh may depend on what the qmakespec defines.
consequently, add $$system_path() and $$system_quote() (for use with
system() & $$system()). $$native_path() is renamed to $$shell_path() and
should be used with $$shell_quote() to produce command lines in
makefiles.
$$QMAKE_DIR_SEP needs to be applied to Option::dir_sep right after
parsing the spec, so it is available to $$shell_{path,quote}().
Change-Id: If3db4849e7f96068cf03a32348a24f3a72d6292c
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>