no idea why it was limited to linux. the variable is already empty on
platforms which don't support it anyway. also, for plugins, it's
consistently enforced as well.
Change-Id: I117f4988a2e301ca98cdc088188d6f8c44ea0ba5
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
don't install the module .pri file into qtbase even when doing a
non-prefix build.
this has no effect on modules built as part of a top-level build, as
they announce themselves via .qmake.super anyway.
however, modules built separately become unavailable unless QMAKEPATH
or QMAKEMODULES is set. this is deemed not relevant by the original
audience of this feature (the qtwebkit team).
Change-Id: I14c170b2c5dbb99608939aef1a541563d5b755d9
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
longer term, the redundant .dlls from the libdir will hopefully
disappear. short term, this is a workaround for CI brokenness.
Change-Id: Ia30173355f3aca222d4ca40e7a38c2cf535bbc03
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
qt_framework and {app,lib}_bundle imply darwin, so there is no point in
testing for it.
Change-Id: I9fe48c26c8e271a5575b17e92df8674d3c3a3204
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
CONFIG+=qt_framework is actually put into qconfig.pri, so it's always
set in framework builds. things (sometimes) worked only by virtue of the
qt_framework checks being in "else" branches of "static" checks. use
lib_bundle instead, which triggers the actual framework build anyway.
amends b72d1db44.
Change-Id: Ib725c43476d9fb38bad940ce09905d29ff3edfa3
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
While all apps need to have internetClient as a capability, the option
to provide further capabilities via qmake has been removed in the
template.
Instead we add the required items inside the prf and keep the manifest
template as generic as possible.
Task-number: QTBUG-49504
Change-Id: If26b9da277a5269a57b34e74c146b40b1b64d091
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
frameworks are currently broken anyway, and we don't create .pc files
for the private part of public modules, so creating them for entirely
private modules is just inconsistent.
Change-Id: I98da8def73d72ac69b9b246687dce6b1fd150f61
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
the projects which use full mode with the named modules have them.
Change-Id: I3b9383d1cc2b43411c25690a5e35e7e84a55aa23
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
the check whether a module depends on itself should be done by the code
which *builds* modules, not which *uses* them.
the check whether a plugin tries to use itself seems kinda pointless in
the first place, so just remove it.
Change-Id: I89b357dae7d7979d131b6824f197e7088047272f
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
that way other modules can use the headers without hacks.
this required making the base directory for paths in headers.pri
configurable in syncqt.
Change-Id: Id35cfe05bcf4c576d3f2d0d8d09590a5e23d21d3
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
there is nothing to link with it anyway.
Change-Id: I2e942d24bb39855b3682f3e8d85cb6abca75cb61
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
instead of building host tools always in debug mode, follow the overall
build type, and provide an option to override it.
this supersedes the pre-existing -optimized-qmake option.
however, that option never existed in the windows configure, and this
legacy continues as far as qmake is concerned (msvc builds of qmake are
always somewhat optimized, but not mingw builds).
Change-Id: I42e7ef1a481840699a8dffff13fec2626af19cc6
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Somehow qmake doesn't add the correct rules for the Android makefiles,
so the build fails when cross-compiling from Windows. The reason for
that is unknown (could be related to that "qt_android_deps" config, but
that isn't used anywhere in qmake or the buildsystem).
This isn't likely to be a problem, since there are no global installs of
Qt on Android.
Change-Id: I1d0f78915b5942aab07cffff140f95ce32324030
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
qgltf is a tool provided by the Qt3D module that enables 3D assets to
be defined in qmake project files, and have them converted to an
efficient binary format at build time. The qmake feature will convert
all 3D assets specified by the QT3D_MODELS variable to the qgltf
format and add the new model asset to the project as a Qt resource
file.
Change-Id: If7250d6f23a06254b1ed0e408057723763aad8c8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
This way, it's possible to tell which applications and libraries depend
on the Qt private API and of which Qt library. Linux distributions can
use this information to decide which applications need to be recompiled
every time Qt itself is rebuilt.
This is done by scanning all class and struct definitions in the private
headers (we've already got the list from syncqt). I opted to add a new
script instead of modifying syncqt because then this can run in parallel
with the rest of the compilation, as opposed to during qmake
time. Another advantage is that it catches modifications to the headers
in between qmake executions.
Since this is already Unix specific, it should be no problem to use Perl.
This solution is limited to use of non-inline symbols of classes
declared in private headers. It will not catch free variables (such as
qsimd_p.h's qt_cpu_features), use of inlined functions or just plain use
of a class/struct for accessing its data members. However, this is
already better than nothing and should help Linux distributions quite a
lot. And there's no way to catch the latter issue anyway.
Change-Id: I049a653beeb5454c9539ffff13e3fff36400ebbd
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
... and make use of it in qt.prf.
[ChangeLog][qmake][Unix] Added support for relative paths in
QMAKE_RPATHDIR.
Note that this technically breaks backwards compatibility, as relative
paths were previously silently resolved against $$_PRO_FILE_PWD_. This
was not documented and seems rather useless, so i'm not worried.
Change-Id: I855042a8962ab34ad4617899a5b9825af0087f8a
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The only reason I had used them in the first place was because C
preprocessor macros cannot call themselves recursively. But the magic
was too magic and caused issues with some builds, so let's choose the
safer option.
Anyway, this solution now works for all ELF architectures, independent
of the processor, whereas previously it was restricted to x86 and Linux/
FreeBSD. However, this does not apply to the assembly in
qversiontagging.h.
Change-Id: I42e7ef1a481840699a8dffff1404f032fc5cacb8
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
If that section is there but empty, the manifest cannot be loaded using
the App Manifest Designer in Visual Studio.
Task-number: QTBUG-48648
Change-Id: I529eb2f2a690bececcf5c385b8f96e84ece363d6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
[ChangeLog][Important Behavior Changes] qmake now enables C++11 support
by default if the compiler is known to support it (unless the compiler
defaults to C++14 or a later edition). To disable this, add to your .pro
file: CONFIG -= c++11. Note that Qt 5.7 will require C++11 support, so
it is a good idea to ensure your code works with that compiler
setting. (Note: it is not possible to disable C++11 support with
Microsoft Visual Studio)
Change-Id: Ib056b47dde3341ef9a52ffff13ef13ee2cf888eb
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
src/tools/bootstrap was already compiled with QT_USE_STRINGBUILDER,
by way of load(qt_module), but the actual apps weren't.
Some apps become smaller, some larger; all (presumably) faster.
Change-Id: Idc8662e62ec14b27e730de9842bec295a1b5566e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Instead of lumping both Objective-C (.m) and Objective-C++ (.mm) sources
into the same pile, passing them on to the same compiler as for C++ (CXX),
with the C++ flags (CXXFLAGS), we follow Apple's lead and treat them as
variants of the C and C++ languages separately, so that Objective-C
sources are built with CC and with CFLAGS, and Objective-C++ sources
with CXX, and CXXFLAGS.
This lets us remove a lot of duplicated flags and definitions from the
QMAKE_OBJECTIVE_CFLAGS variable, which in 99% of the cases just matched
the C++ equivalent. The remaining Objective-C/C++ flags are added to
CFLAGS/CXXFLAGS, as the compiler will just ignore them when running in
C/C++ mode. This matches Xcode, which also doesn't have a separate build
setting for Objective-C/C++ flags.
The Makefile qmake generator has been rewritten to support Objective-C/C++
fully, by not assuming that we're just iterating over the C and C++
extensions when dealing with compilation rules, precompiled headers, etc.
There's some duplicated logic in this code, as inherent by qmake's already
duplicated code paths, but this can be cleaned up when C++11 support is
mandatory and we can use lambda functions.
Task-number: QTBUG-36575
Change-Id: I4f06576d5f49e939333a2e03d965da54119e5e31
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
these were necessary to suppress the appending of the qt major version
to the library name when reading .prl files. this has outlived its
usefulness, as the .prl files now contain the full library name.
additionally, the overrides would break the use of qt if the .prl files
were not shipped, as zero lost its special meaning as "none".
Change-Id: I9f028c17fc0428cb546a4a26ee209febff32da5e
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
make sure that all specs define QMAKE_{PREFIX,EXTENSION}_{SH,STATIC}LIB,
and adjust the code to make halfways consistent use of these variables,
in particular on windows; Win32MakefileGenerator::getLibTarget() is gone
as a result, as is QMAKE_CYGWIN_SHLIB. still, tons of hardcoded "lib"
references remain in the unix generator, because no-one cares.
Change-Id: I6ccf37cc562f6584221c94fa27b2834412e4e4ca
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
This is a leftover from the unsupported Windows Phone 8.0 mkspec.
Change-Id: Ibcf11e131a3cb098960410dbd683eb5950b0c5ad
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
When cleaning in Visual Studio then it will remove all instances of tmp
files which meant it would remove the mocinclude.tmp as well incorrectly.
Therefore the extension of the mocinclude file needs to be changed to .opt
so that it is left untouched by Visual Studio.
Change-Id: Iebc055f33f9dc87a4fa42ae87b253f6739903e8f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
These variables were defined but never used in the respective qmake
features. Utilizing them allows more control over the output file name.
Change-Id: I5ba96c5cd330b18dc060f563186992fe3bd27b49
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
I've tested with Clang 3.7 and ICC 16 on Linux, XCode 6.4 on OS X for OS
X (not iOS).
Change-Id: Ib306f8f647014b399b87ffff13f1f4291d801a20
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
there is no particular reason to have them in qt_functions.prf any more,
while the separation made the code harder to follow.
Change-Id: Ie44c9784358f382f7bc863b421ff5b440211d66f
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
there is no particular reason to have it in qt_functions.prf.
Change-Id: I88ed1ea937a9a88a4625a6de7bcd3a29957560da
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
the addition of qt's rpath belongs into qt.prf - even on mac.
so consolidate the two implementations.
as a nice "side effect", we get relative rpaths also on linux.
another "side effect" is that we don't unnecessarily add the qt rpath to
qt modules also on linux.
the qt rpath addition mechanism should not be responsible for setting
the policy who gets a relative rpath, so move the logic to higher-level
callers.
Change-Id: I52e8fe2e8279e7b1ac25fae758867a5cb1cafcf8
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
the rpath applies only to the installed on-device location and is
consequently always the same for all modules, so there is no point in
indirections.
Change-Id: Ia0590552aa317d799a2d3879fd0c0768344b9645
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
this variable is not referenced anywhere else.
Change-Id: Ib4d0a47a08d029f65542e752fa2a47c992e061fa
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
the old plugin loader which test-loaded plugins (without their
dependencies) is gone, so the hack is obsolete.
Change-Id: I68077cb58174dfbcb0b5372e2574de41f48d35c9
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
ppc/ppc64 and 32-bit x86 have been dead for a while.
consequently, the legacy macx-g++-64 spec was most probably not used.
which in turn meant that NATIVE_64_ARCH was never set (in particular on
windows hosts ...), which means that the android ndk host auto-detection
was effectively broken.
the arch code in mac/default_post.prf was also never triggered, so nuke
it as well.
Change-Id: Ic0775e40b273a22e0a15808cac328e0df33c2155
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The use of ccache leads to QMAKE_CXX definitions of the form:
QMAKE_CXX = $${CCACHE} $${CROSS_COMPILE}g++
The previous test required QMAKE_CXX to be a single valid (absolute or
QMAKE_PATH_ENV-relative) path to an existing file, which was not
compatible with definitions of QMAKE_CXX like the one above.
Fix this by using only the first value in QMAKE_CXX, which usually
points to the compiler executable, or to the ccache executable in the
above case.
Task-number: QTBUG-47951
Change-Id: Iade3136f03493593b067fb7742fb997f92377425
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Inside Visual Studio these files (INSTALLS) will end up in deployment.
They do not make sense there and might even cause clashes, which prevent
the project file from being loaded (for example when a qrc file is added
to "Resource files" and "Deployment files")
Change-Id: Ifa68c52a83b2bf3948738c7aa1cf9c56b331dc80
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
This linker script is only enabled for systems with GCC or GCC-like
compilers, though technically it should work on the BSDs too (will
enable after testing). For regular modules, this declares one ELF
version "Qt_5" and places all QtCore symbols inside, then it declares
unused ELF versions "Qt_5.x" for each older minor release. For modules
declared "internal_module", all symbols are placed in version
Qt_5_PRIVATE_API.
The big advantage of an ELF version is that, when we do Qt 6, both
versions of QtCore could be loaded in memory without conflicts and all
symbols would be resolved to the correct library. No module can talk to
both at the same time, but this avoids mistakes of loading them
indirectly by plugins.
The extra Qt_5.x versions will be used in the next commit.
Change-Id: I049a653beeb5454c9539ffff13e3fe6f050fdf31
Reviewed-by: Lisandro Damián Nicanor Pérez Meyer <perezmeyer@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
[ChangeLog][General Improvements] Qt's buildsystem now detects whether
the compiler supports C++14 and experimental support for C++1z. If the
compiler supports it, then Qt is automatically compiled using that
support.
\
This does not apply to user applications built using qmake: those are
still built with C++11 support only. To enable support for C++14 in your
application, add to your .pro file: CONFIG += c++14 (similarly for
C++1z).
Change-Id: Ib056b47dde3341ef9a52ffff13ef1f5d01c42596
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
We need to move adding ucrt(d).lib out of the various qmake.conf as
qmake.conf is only parsed once by qmake and does not differentiate
between debug and release.
Hence use default_pre.prf which is the earliest prf to use. This one
also is being parsed multiple times and does what it is supposed to do.
This allows API certification tests for Win10 to suceed, another
sideeffect is that it is much cleaner at a single location now.
Change-Id: Id899f4bbd063a3191c8f139857abf90efa827ffc
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
So far the dependency keyword has been ignored for the new Windows 10
mkspecs. The difference to older manifest files is that there is already
a <Dependency> section and hence we embed dependencies inside this one,
as the format standard does not allow to have multiple of those.
Change-Id: I1bf25979cc28d5c153215de5bb9cd6f37e9c50aa
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>