instead of having each generator do its own magic (little surprisingly,
with different outcomes), add "stuff" to the search path in one place
used by all generators. this has several consequences:
- (unless disabled via CONFIG+=no_include_pwd) $$PWD is now consistently
prepended by all generators. most notably, this was entirely missing
from the MSVC generators (both nmake and VS) - despite them needing it
most. this also affects Xcode projects.
- $$OUT_PWD (if different from $$PWD) is now added right after $$PWD,
not at the end. this precedence clarification only makes sense, given
that qmake tries to make shadow builds as transparent as possible.
- the qmakespec's dir is now consistently appended. the UNIX and PBX
generators prepended it, while the rest already appended. few files
actually include qplatformdefs.h, so having it late in the search path
seems reasonable.
- the effect of CONFIG+=depend_includepath is now fully consistent with
the actual include path.
Change-Id: I5f7570183351ade29342ea74fef706a0738842bf
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
neither qmake_getpwd()'s return value nor a fileFixify()'d version of it
can be empty.
Change-Id: Ic3b7d20becc57209b9dbe71ad9dc8e7547d435b1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
With multi-architecture builds and ONLY_ACTIVE_ARCH set to NO, Xcode will
build the final target for multiple architectures at the same time, but
CURRENT_ARCH will only match one of them, so we failed to set up the
right dependencies for our pre-link step, causing the step to happen
after linking in some cases.
We now build an exhaustive dependency list based on QMAKE_XCODE_ARCHS,
so that ONLY_ACTIVE_ARCH=NO can be used for release builds targeted at
the App Store.
Change-Id: I6702f020a6970807adc624779f6dde09be62beb9
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Since commmit 0127962e47 the
PBXResourcesBuildPhase is used only for ICONS, because the old
behavior of using it when target path is not given differed from
the documentation and behavior of the makefile generator by using
Contents/Resources as target directory when targeting osx.
The PBXResouceBuildPhase optimizes png, compiles xib or asset catalogs
and copies the rest.
The advantage is that it makes it easy to add resources to the bundle,
the only problem is that the target directory is always the resource
directory.
The copy operation currently used does not compile resources, which
makes adding .xib (for the Launch File required to support iphone 6)
and asset catalogs difficult.
So we restore the old 5.3 behavior for ios, and use the build
resources phase when possible on osx (target Contents/Resources).
On osx this still implies a difference between the makefile
generator and the xcode generator: only the latter compiles resources.
Change-Id: Id1853693e88fc46562b044efdea2bf5f9da2c98c
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
If creating an asset catalog from Xcode, Xcode will
add it to the "Copy Bundle Reources" phase, if it exists.
Since we don't always generate that phase, Xcode will
silently fail with the result that the asset catalog will
not take effect (no icon, launch images etc).
This patch will ensure that we always create the phase
(like native Xcode project does), which will fix the
problem.
Change-Id: Ief949d63543977f1021db992e0c41714d898e68b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Xcode uses project and group relative file paths, but to keep things
simple for ourselves we use absolute paths everywhere. We now make an
effort to actually make these paths absolute before telling Xcode they
are.
We also make the visual representation of the files inside Xcode be
just the filename, not the full path, like Xcode itself does. This
is among other things a prerequisite for Xcode to stop complaining
about missing launch images for retina 4-inch screens.
Change-Id: I5ff6bf07f61888e3c9fe2f64cbc2beb896b8442d
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
We build "Supporting Files" out of QMAKE_INTERNAL_INCLUDED_FILES, which
is really not supposed to be exposed to the user like that, but since
the variable will hold user-included pri files eg., the Xcode generator
piggy-backs on this variable to list the files.
To make the project view in Xcode a bit cleaner we explicitly exclude
any file living inside the Qt directory, meaning we won't show all the
pri and prf files from Qt's mkspecs directory anymore.
Change-Id: I828700aceac5fdf3ea2b27d9ba3885543c2ad137
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
the c'tor always determines the group itself anyway.
Change-Id: Ia8f1e747aaefdab164beae34851aa99cec9b790a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Depending on *.o in the Xcode output dir did not actually result in a
proper dependency. In Xcode5 this didn't matter much, as the effect was
that the build phase was run every time, but in Xcode6 the phase was
skipped. We now depend on the object directory itself, which will get
its modification time updated to match any rebuilt object files.
Change-Id: I8fa6f06c9008c4ce8f7fde7706057ce101bb5727
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Instead of sometimes ending up inside Content/Resources. The two build
phases PBXCopyFilesBuildPhase and PBXResourcesBuildPhase have different
semantics of where to place the files. For the former we use the root of
the bundle as the destination, and this is how QMAKE_BUNDLE_DATA is
documented and used, as well as how unixmake2.cpp implements it. The
latter on the other hand, always ends up in the resources subdirectory
on OSX.
Task-number: QTBUG-35318
Change-Id: I45bbd0dfe7ea78ae330ecb0c91efa74e1c76c9eb
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
The ICON qmake variable is implemented in the Xcode generator through
the ProjectBuilderSources::files() function, where we append the icon
to SOURCES (for some reason). This means we can't exclude non-object
sources when writing out PBXBuildFile entries, as the icon file entry
is referenced later on in the bundle resources phase.
This is a partial revert of 66f6e5b162 which introduced the broken
logic.
Change-Id: I120d2325165a1eefd3961a9162e9e5eb3a576c36
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
If the project has a custom Info.plist assigned to
QMAKE_INFO_PLIST, we should leave it as-is without
scanning and replacing contents inside it. Since we
always copy the file to the build folder at qmake
time, any later attempts to modify the source file
will not have any effect.
A better solution is to just reference the custom
plist directly from the Xcode, without modifying it.
This change will also stop unixmake2 from assigning the
default plist to QMAKE_INFO_PLIST, since we need to
know in the xcode generator if the variable was set in
the project or not.
Task-number: QTBUG-38260
Change-Id: I3c488b2960170c544d94f9db89d3ca95ee290bdd
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
A pro file that adds files to QMAKE_BUNDLE_DATA using relative
paths will fail building if doing shadow builds. The reason is
that we look for the files inside the build dir.
This change will make sure we resolve files from the source dir
when not using full paths.
Task-number: QTBUG-37054
Change-Id: Ic1067861097b3b6a640ee862472d728d6188576a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Otherwise the 'Wrapper' destination of the PBXCopyFilesBuildPhase
will be empty, and the files end up outside of the application
bundle.
Task-number: QTBUG-34457
Change-Id: I799db28185a6c5d3d940602914fd8ba14c538bf2
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
In XCode only the pro file was shown in the Supporting Files group as
it was the first one in the list. The others were not shown as it was
recreating the temporary QStringList each time instead of appending to
it.
Change-Id: Ifbc40a25156cf639eaa34b410f534726c41b6232
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Warn the user if QMAKE_INFO_PLIST is set, but file not found.
An iOS application will not run or deploy without an
Info.plist present, and the error message given by
xcodebuild is not very informative.
Change-Id: I54f0e06de320a43c9f3261fe88761c41e3ccd022
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
But still fall back to 'com.yourcompany', just like Xcode does for the
initial launch.
Change-Id: I89afadefafc254a0014aca197741d42a0199943e
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
If QMAKE_INFO_PLIST is set, check if the file it
points to is located inside the project source dir
rather than the build dir.
Change-Id: I6fb176349dae8e841b5e2dfdb9f9cb87f51a1e76
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Xcode resolves dependencies at the beginning of each target, so if a
Qt preprocessor such as moc or rcc updates a cpp file Xcode will not
rebuild the cpp file until the next build.
We solve this by moving the Qt proceprocesor handling to a separate
aggregate build tool target, which the main application target then
depends on.
Change-Id: I8f9225b9603dc5f279b1cb60976fe709bd97963e
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Non-framework builds would automatically link to whatever Qt library
matched the config at the time of running qmake, eg hard-coded to
libQtCore_debug, while Xcode itself allowed the user to switch between
release and debug configurations.
We now append an Xcode settings variable to the library path, which gets
resolved at build time depending on the current config in Xcode.
Change-Id: I12873e38a28d9595ef3fd0ae0ad849e6744833a9
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
The Xcode generator does not support exclusive builds, but still
generates projects that contain both debug and release configurations,
each with hard-coded differences such as whether or not to strip or
to generate debug symbols.
As a stop-gap solution we allow projects and mkspecs to add extra
settings that are limited to a given build. Long term we want to
rewrite the Xcode generator to support exclusive builds, but that
is a much bigger task.
Change-Id: I85056164bb1b3c8c6e0cf66410348cca7138eca5
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Allows us to have scoped variables such as eg FOO[arch=armv7].
We could quote all variables, but Xcode doesn't, and we try to stay
close to the native behavior.
Change-Id: Ia6634a33e42031fe7e69c4f680803fa347e5de4a
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
The Xcode generator relies on the generic makefile generator for extra
compilers such as qrc and moc, by generating makefiles that are then
executed as separate build steps in the Xcode build.
These makefiles are generated by entering a special mode in the Xcode
generator, in which case we _do_ want to resolve dependencies, so that
e.g. the files referenced inside a qrc file are added as dependencies
to the makefile rule that generates the qrc-cpp file.
Change-Id: I96bdcb165e9774a6328ae1980986fa2c6b00c6d9
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
We just need one digest algorithm, any algorithm, to generate a
somewhat unique identifier. SHA-1 will suffice.
Change-Id: I3cb26bf866d616df3ef32feace10934f19daa1a6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
makes for less visual noise and a tiny bit more efficient code.
Change-Id: I587707fa4e2dc9bead9435bf5caf3a98ab680725
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
We were only fixing QMAKE_C/CXXFLAGS, not the defines we then appended.
Change-Id: Iaa4a394738658c45aae83941ebe54470d6d8e250
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This reverts an earlier change that tried to fix the relationship between
Qt's concept of output directories with what Xcode expects, but it broke
DESTDIR. The relationship between Qt and Xcode is still a mess, but at
least DESTDIR now works.
Change-Id: I44f056d48c87359a609e0337da266120ba4eb155
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
On iOS the compiler expects archs like armv6, armv7, armv7s when passed the
-arch flag, or when the ARCHS Xcode variable is set. Instead of mangling
QT_ARCH, which is used other places and assumed to match the values
provided by the arch.test, we use our own variable.
Change-Id: I05e10be8d69dd4d7cbcef04640fef99f1efb253d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
unlike before, the output dir is now important already during the project
evaluation phase, as finding .qmake.conf depends on it if .qmake.cache is
also present.
ChangeLog: fixed qmake -tp vc (and configure without -no-vcproj)
Change-Id: Ifdb95f3b38a70c0d08e71238059292e761dcfa53
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Change-Id: Ic04da6063863585665c9133caba0279ba478fbb4
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Ian Dean <ian@mediator-software.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
When a framework is referenced in the XCode project then it is known as
a framework by the lastKnownFileType and not the reference type. This
ensures it works in both XCode 3 and XCode 4.
Task-number: QTBUG-29371
Change-Id: I434246a46d6c5bfd50ba7de1a7c710c0caf0bc0a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>