according to the Unicode specs, code point U+0085 should be treated
like a white space character (an exceptional Cc one)
Change-Id: Ib17ae0c4d3cdafe667cafa38b645138ef24c238c
Merge-request: 32
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
Reviewed-on: http://codereview.qt-project.org/6158
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Symbian is not a supported platform for Qt5, so this code is no longer
required.
Change-Id: I1172e6a42d518490e63e9599bf10579df08259aa
Reviewed-on: http://codereview.qt-project.org/5657
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Make it inline; add fast checks for typical spaces;
add fallback function that uses the fastcall calling
convention.
On ia32, this change makes isSpace ~340x faster for
ascii spaces, ~170x faster for non-space ascii
characters, and ~1.3x faster for non-ascii characters.
Note that this change is NOT binary compatible.
Also add an autotest with expected results from
before the optimization, to ensure that the behavior
is the same.
Change-Id: I9438d0ad3c9ba2e80560c4bee7eed05115265798
Reviewed-on: http://codereview.qt-project.org/4905
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Make it inline; add fast checks for ascii letters
and digits; add fallback function that uses the
fastcall calling convention.
On ia32, this change makes isLetterOrNumber ~120x
faster for ascii letters and digits, ~150x faster
for non-letter/digit ascii characters, and ~1.3x
faster for non-ascii characters.
Note that this change is NOT binary compatible.
Also add an autotest with expected results from
before the optimization, to ensure that the
behavior is the same.
Change-Id: Ia4e13692f4dd79f6aa0b96da29449e0487971b0e
Reviewed-on: http://codereview.qt-project.org/4904
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Make it inline; add fast checks for ascii letters;
add fallback function that uses the fastcall calling
convention.
On ia32, this change makes isLetter ~370x faster for
ascii letters, ~250x faster for non-letter ascii
characters, and ~1.5x faster for non-ascii characters.
Note that this change is NOT binary compatible.
Also add an autotest with expected results from
before the optimization, to ensure that the
behavior is the same.
Change-Id: I06f8d3d43114537cee5567e670898cef6494c20a
Reviewed-on: http://codereview.qt-project.org/4903
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Make it inline; add fast checks for ascii digits;
add fallback function that uses the fastcall calling
convention.
On ia32, this change makes isDigit ~370x faster for
ascii digit characters, ~250x faster for non-digit
ascii characters, and ~1.5x faster for non-ascii
characters.
Note that this change is NOT binary compatible.
Also add an autotest with expected results from
before the optimization, to ensure that the
behavior is the same.
Change-Id: I718fadecda3f591d6f4c22374d8e476f4724fd83
Reviewed-on: http://codereview.qt-project.org/4902
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>