CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.
Existing copyright statements remain intact
Task-number: QTBUG-88621
Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
CMAKE_INCLUDE_CURRENT_DIR is not necessary anymore for moc since
CMake 3.8: https://cmake.org/cmake/help/latest/release/3.8.html#other-changes
CMAKE_AUTORCC should not be used anymore. Instead, we now use
qt_add_resources() or similar
Enable CMAKE_AUTOUIC only if .ui files are present.
Pick-to: 6.3
Task-number: QTBUG-87643
Change-Id: I835e2994cd5dba9918136999499b9077961b616c
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Also consolidate several find_package(Qt6 ...) calls in one call.
Task-number: QTBUG-98867
Change-Id: Idfd5e71f46d4489fac7411cbfadb84437a0658f3
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
As well as the MACOSX_BUNDLE properties as necessary.
Task-number: QTBUG-87664
Task-number: QTBUG-86827
Change-Id: I7677449a26d51fa853bd67bab6b3b61afbd2b12f
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Due to work group size configured for desktop GL.
Change-Id: Id62cf297e280e04aecba748cf41b62c64ed9a0b2
Done-with: Andrey Yaromenok <ayaromenok@gmail.com>
Fixes: QTBUG-79374
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Cleanup the OpenGL examples
- use nullptr (clang-tidy)
- use member-initialization
- avoid redundant checks for != nullptr when deleting a pointer
Change-Id: I3e4702690ed79e71c3e952d51ceef83b907b45b7
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Remaining uses of Q_DECL_OVERRIDE are in:
src/corelib/global/qcompilerdetection.h
src/corelib/global/qglobal.cpp
doc/global/qt-cpp-defines.qdocconf
(definition and documentation of Q_DECL_OVERRIDE)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: Ib9b05d829add69e98a86238274b6a1fcb19b49ba
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
This patch fixes the example that contained problems showing up
with mesa/nouveau drivers.
Change-Id: Ic90f6028e394138781f00bcc00c145c56134f441
Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
For examples and documentation, use new BSD license text that
includes the commercial licenses.
Change-Id: I1cd74bd8e9c8f2746d8702df00780ee100cbebac
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
OpenGL ES 3.1 introduces compute shaders. This patch enables them also
in QOpenGLShader/QOpenGLShaderProgram.
A GL/GLES example using QOpenGLShaderProgram for compute shaders is also
included.
Change-Id: I3951a302d7c2b096548f829b9b4578b5a525c453
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>