All the other PlatformModuleInternal, PlatformPluginInternal,
PlatformToolInternal target will depend on the common one.
Also add the QT_NO_DEBUG definition when the build type is not Debug.
This fixes the lookup of the Qt platform plugin on macOS, which
uses a "_debug" prefix in the plugin name depending on if the
QT_NO_DEBUG definition is present or not.
This is the same as it is done in mkspecs/features/qt.prf.
Change-Id: I82cf461d44b8a3b3c5dc2b2d9f25baa246fc1e4b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
That way we can simplify product level configuration.
Change-Id: I6825a10e4652dc7a730d23aaa7d4e7db9c079e50
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Now execute command can directly specified how the arguments should
be divided. The default option doesn't work well for CONFIGURE_ARGS,
because we want to pass it's result as a separate subprocess
arguments.
Change-Id: I6b7adb04164f5568d9ad2f45e3334d7a7a49bc79
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@qt.io>
May very well be called within an active pass when going
through beginExternal() (think examples like d3d11underqml)
Change-Id: Ie98e72609308f47497d83fbe10c19ad1ae8eade3
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
By using the new environment variable for the generator selection
introduced in 3.15, we can later select the visual studio generator once
the qtbase build is fixed. This will simplify the VS selection code in
this file and allow getting rid of the ENV_PREFIX and .bat file.
Change-Id: I9f76b5714450ffa60b496aef0ce5a0c21e843bef
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@qt.io>
We want our libraries to end up in the same bin directory, not inside the
Debug\ or Release\ sub-directories. Their distinct names avoid a clash.
For our tools such as moc, uic, etc. we need to place the release build into
the bin directory explicitly, as by default multi-config generators place
binaries into the Debug\ or Release\ sub-directory.
This is also needed as cmake's automoc itself expects moc to be in the
bin directory.
One effect of this is that with a multi-config build, it is always necessary
to perform a release build first, otherwise the debug build won't find moc/uic.
Change-Id: I1361823ddf5961a5f1bb517e4bca69e621cbce9e
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
This is just a small step towards the situation where we build the tests
during the module build phase and later extract and merely run them.
The general steps we need are:
* build tests separately, which includes the cmake test plan
* let coin archive the tests (build) directory
* in the test VM unpack everything
* run ctest on the test plan that was part of the tests archive
This patch implements the first two steps.
Change-Id: Ifb8321015d0d18ad20e8cf20bb8b746030202daf
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@qt.io>
Also revise how we reset shader input/outputs at the beginning
of a pass.
Change-Id: I6d4057f32318ca09b12e16c602bb1033a3ec8e3c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Inspired by:
https://codereview.appspot.com/6812076/
Resizing a window larger results in the newly exposed region being invalidated
but the old region is treated as valid.
This can result in the old region no longer updating.
Was added to D3D9.
Improving a fix from Filippo Cucchetto:
https://codereview.qt-project.org/c/qt/qtbase/+/195336
and pushing to D3D11.
ifndef protects against compilation error for WinRT.
Invalidate() should be used only for desktop apps.
Task-number: QTBUG-46074
Change-Id: Ie24b8dffe130b970f2362337ac4f9bee666f82b2
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
The directory must be prepended by = to denote the sysroot.
This amends commit 797f686e.
Change-Id: Ib85c0abc58fce3504ecccef0e223b2618ac9149a
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
We must use the same two-level replacements like for .prl files.
This amends commit d5071a40.
Change-Id: Iea065d01dee61cf2d1ff78640d045c3c76db9ac8
Fixes: QTBUG-76625
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Converts from OpenGL formats to Vulkan formats.
There are commented out lines for the formats in QOpenGLTexture::TextureFormat
for which it was hard to find an unambiguous mapping to vkFormat.
Task-number: QTBUG-75108
Change-Id: I06a7fd8df7d98cef314410ffd79ca9cff6599357
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
(cherry picked from commit b21b07877a)
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
If VCPKG_ROOT is defined, let's use it and chainload any previously set
toolchain file. The detection of vcpkg support via the VCPKG_ROOT
environment variable is per vcpkg documentation, the automatic
chainloading is something specific to us.
Change-Id: I0498effc5b948f0b6f5e223d0454a15a0cbb503a
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
As per vcpkg documentation, this is a tweak that allows respecting the
vcpkg default target triplet environment variable, which simplifies the
command line slightly.
In order to make this also work for modules other than qtbase, we're
going to need to consider the creation of a toolchain file.
Change-Id: I2573f6644d671c710fd823df83e2205dbbfe19e6
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Qt CMake Build Bot
See comment in qnumeric_p.h:convertDoubleTo for details.
Change-Id: Ifcd13f7f67995af6a60e50ccabe843a855be04ae
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Remove the special case in QtGui and instead handle this in a generic
way so that QtPrintSupport is covered, too. For now we do this in the
same function where we run the regular target install() commands. It
doesn't quite fit into per-target PUBLIC_HEADER or PRIVATE_HEADER
properties as the qpa headers sit _next_ to public and private in a
separate qpa sub-directory.
Change-Id: I30aadaf9496cf0236f39a7c36a5163e4270edecc
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
This is usually the case on Android, where running this test would
require deployment of files to the emulator. This doesn't give us any
further testing that we don't already do by running this test on regular
Linux, so skipping the test instead if the preconditions aren't met.
Change-Id: I3722796634871213ba51c89ae7f40b19f954f2cb
Fixes: QTBUG-73566
Reviewed-by: Daniel Smith <Daniel.Smith@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Fix our generation of font-family CSS so it contains the full list of
families.
Change-Id: I37d5efa64faeb4b6aeb7e2c5d6a54ff07febe9cc
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
This saves us lots of .toQString() and .toQStringList() typing when
qDebug()'ing qmake code.
Change-Id: I037e5e1816f2dcb6a20dec4c275f3d886f155ad5
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
'make clean' removed the import libs for DLLs which makes them quite
unusable. Move the import lib removal to the 'distclean' target.
Fixes: QTBUG-51977
Change-Id: I727d520435f88a83a7fb14cb0ad81f8fe7c6d61b
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
... in case the submenu is set from a slot, attached to the aboutToShow()
signal. Normally, with a 'statically' pre-populated menu, we set 'submenu'
property on a menu item from 'updateItem' callback in our menu delegate.
After that, AppKit calls our delegate's willOpen call back and this is
where we emit 'aboutToShow'. Unfortunately, if an application tries to
create a nested menu 'dynamically' at this point, it never becomes 'submenu'
of the item, since 'updateItem' was already handled at this point.
We catch this case in QCocoaMenuItem and call setAttachedItem if needed.
Fixes: QTBUG-76060
Change-Id: I676bf1d8529b9ddbfc90e4dff422b39668b7a5fa
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Used const variables for the SQL statements,
so that the code looks similar to its
couterpart in Qt for Python.
Change-Id: If2a505a404deff77d3d37c5ffad913c8c538d0b3
Reviewed-by: Christian Tismer <tismer@stackless.com>
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Calls like
QHighDpi::fromNativePixels(point, window)
would return device independent coordinates outside any
screen in cases where the window is spanning multiple
screens and the native point was not on the main screen.
Correct this by looking up the correct screen and use
its scale factor and origin when scaling coordinates.
Task-number: QTBUG-73231
Change-Id: I01a3a42f42121b8d9f4ced2bb0fb023d6ae6bfe7
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Using QImage allows creating the style before the application has
been created, and is the more modern API.
No changes to the documentation needed.
Change-Id: Ifa0e5fa1113802fca18fbd45bb3c0a5ba1dbfeab
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
Fix most clang warnings about override, nullptr, range-based for loops.
Change-Id: Id47e57adb63a38e2f397a31511b788a2432c97cf
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
The source of this is likely a "window" grab from Qt Quick. Requesting
a new drawable is an error in this case since we do not enqueue a present
for the current one.
Change-Id: I64bab03ff46743ce1f270b251229be126f9ad9fb
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
The completer popup has focus, making QShortcut direct to it's window
rather than to the window the completer belongs to. As QShortcut handles
the case for Tool windows that have a parent, but doens't do the same
for popups. And they shouldn't be treated the same way, as a context
menu popup for a e.g. text edit should in fact block the text edit's
shortcuts while open.
However, the completer popup is special, in that it explicitly makes the
widget completes for its focusProxy, which is what we can use to fix
this issue.
Change-Id: Ie7177d39668b3af14a1d9e0ee5d93eca9c67c8af
Fixes: QTBUG-4485
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Always install - not installing doesn't make much sense.
Add information about developer-build.
Change-Id: I406d007e9b167ee83d126ffa6e78235743402c33
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Qt CMake Build Bot
Static libraries may get installed and used by other builds, which may
be done with a different version or build of the compiler. So this
commit introduces two new flags:
- no-static-ltcg: disables LTCG completely for static libraries
- fat-static-lto: forces static libraries to produce fat LTO objects
fat-static-lto is useful for Linux distributions, since installed static
libraries should not carry LTO information, but that information is
useful during Qt's own build. This feature should be used alongside some
compiler-specific method of removing the LTO information from the
static libraries prior to installation, so only the regular part
remains.
For current GCC versions, this command suffices:
strip -R '.gnu.lto*' -R '.gnu.debuglto*' libname.a
Otherwise, distributions can use "no-static-ltcg" to disable it
completely.
Change-Id: I495bc19409f348069f5bfffd155237ade9f4b42f
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Codebases using QResource::isCompressed() and assuming it is Zlib break
if zstd is enabled. So change the default back to Zlib until Qt 6.0.
[ChangeLog][Important Behavior Changes] RCC's default compression
algorithm was changed back to Zlib, as it was in all previous releases
until 5.13.0. The default will remain Zlib for all Qt 5.x releases but
will change in Qt 6.0. To activate Zstd compression for your resources,
either pass the --compress-algo=zstd option to the rcc tool or add the
XML attribute compression-algorithm="zstd" to the <file> tags in the
.qrc file.
Task-number: QTBUG-76521
Change-Id: Ief874765cd7b43798de3fffd15a9f56fd9ad1ad4
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Function did not handle default-constructed (null d_ptr) path correctly.
Fixes: QTBUG-76516
Change-Id: I2925d4306f7fce34ece6739b18a8e275e7970837
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
It is sufficient to run this test on systems where we don't need to
set up dependencies and satisfy other assumptions the test makes. It is
safe to assume that if this test passes on regular Unix, then
QTemporaryFile will behave as expected on Android as well.
Change-Id: Iaf9a67d7c12b3acfd0992bab591c3f906b073d9e
Fixes: QTBUG-73564
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
On Android (at least in the emulator), the root file system is reported
to be of type rootfs, which we usually ignore on Linux as legacy.
Also, it's a read-only file system with bytesTotal reported as zero. We
usually ignore such volumes, but as the root file system is expected to
be in the list, we should never ignore it.
This fixes the failing QStorageInfo test.
Change-Id: I778ee9e76e385649e58d5e5ac7e0ae2d8e0ba92b
Fixes: QTBUG-73563
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
and also plain wrong comments: since we don't set verification callback
on a store - we don't have to lock (our q_X509Callback never gets called).
This change should simplify the merge with change I have in 5.12 (where
I completely got rid of locking). Since I don't care about exact errors
found (relying on the fact it's the same chain of certs we check in
SSL_connect/SSL_accept), for now we don't try to extract them from
OCSP_basic_verify. In fufure, if these chains are different, we
can create a temporary store (see how it's done in 'verify', for example)
and set a VF callback on this store.
Change-Id: I4a36e19836d19c2ea95c869dcfe85f49fe723ff0
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Coin implicitly was exporting some variables if ICC was used.
This patch is just a first step to enable ICC in CI. To make
it really working one would need to fix the QtBase code and
enable ICC in qt5 repository.
Change-Id: I2fca19ff10d7390fa013f511f167c0c1c2fba427
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@qt.io>
Since 3.15, not only --build can call the low-level build tool,
--install can also be used to run the installation. There's also an
environment variable that can be used to control the backend at cmake
time, but that may only be useful later.
Change-Id: I8c1ee48f946e110af3e824cf8980bbacbb94db99
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@qt.io>
Reviewed-by: Qt CMake Build Bot
D3D11 and GL (4.3+, ES 3.1+) will come separately at a
later time.
Change-Id: If30f2f3d062fa27e57e9912674669225b82a7b93
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Needed by Qt Quick to handle cases where the application (or other Qt)
code contains OpenGL calls, and Qt Quick facilitates this by ensuring
the scenegraph's GL context is current. The expectation is that when
running with the GL backend of the rhi, all such code remains fully
functional. So add a makeCurrent type of call into the QRhi API that is
a no-op with anything other than OpenGL.
Change-Id: I6f774bf828e31802bdab0c3fef9421cdc0cebe5c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>