- Replace Q[TRY]_VERIFY(pointer == 0) by Q[TRY]_VERIFY(!pointer).
- Replace Q[TRY]_VERIFY(smartPointer == 0) by
Q[TRY]_VERIFY(smartPointer.isNull()).
- Replace Q[TRY]_VERIFY(a == b) by Q[TRY]_COMPARE(a, b) and
add casts where necessary. The values will then be logged
should a test fail.
Change-Id: Ie29640451dddeb58342038a8cd5fac152cce39e5
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
The test tst_QGraphicsIten::sorting is blacklisted but always passing.
Change-Id: I69bbd4b4bbe227267e16ab5558ddabe7d2c0b1b3
Task-number: QTBUG-41342
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
On OS X 10.10. This test is currently failing in CI.
Change-Id: I1b3a33b404c915e83c5e4fa0a7af69d1b941d93c
Task-number: QTBUG-41342
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
If the user has some objects selected and holds down the "extend selection"
key (Control on Windows, Command on Mac OS X), clicking and dragging a
rubber band selection deselects the current selection. This is
counter-intuitive and confusing for users.
This commit fixes the behavior so users can extend selections using the
rubber band when the proper key is held down.
Task-number: QTBUG-6523
Change-Id: Ieda4aaa50adb351c0405f5cb8aae23332eec58a9
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
tst_qcolumnview fails on OS X # QTBUG-41341
tst_qaccessibility fails on OS X # QTBUG-41340
tst_qnetworkreply fails on OS X # QTBUG-41320
tst_qfontcombobox fails on OS X # QTBUG-41318
tst_macplist fails on OS X # QTBUG-41314
tst_qgraphicsitem fails on OS X # QTBUG-41342
tst_qmdiarea fails on OS X # QTBUG-41343
tst_qtableview fails on OS X # QTBUG-41344
Change-Id: I2626aa61417336805872a807c4a6065b7e0ddb02
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Use QTRY_COMPARE instead of hard-coded timeouts, ensure window is
shown.
Change-Id: I4f23144ee14150c4fba9c6fbd8c4ee2da472cc75
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
The new flag ItemContainsChildrenInShape is similar to the existing
flag ItemClipsChildrenToShape. Setting the new flag makes QGraphicsScene
assume that children are drawn within the shape of the current item
but this is not enforced by clipping. When an application manually
ensures this clipping boundary, setting the new flag removes the
overhead of enforcing the clip with ItemClipsChildrenToShape, while
still allowing other routines to behave more optimially by assuming
children are within the shape of the current item.
[ChangeLog][QtWidgets][QGraphicsItem] Added the
ItemContainsChildrenInShape flag that enables using optimizations
of ItemClipsChildrenToShape without the overhead of enforcing the clip.
Change-Id: I5496fe1ca331b77fd51e0df8a3ace2b8e939eaf2
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
The cursor() test was missing a QTest::moveMouse() before sending of the
mouse event (as all the following subtests do). When run on a desktop with
the panel on the left side of the screen, the mouse pointer would land over
the left item instead of in between them, as assumed by the subtest, and
the following QCOMPARE failed.
Change-Id: Ib74fdf0cfbfbc8ecb79a906610a2da5cb50c89d0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
For the conflicts in msvc_nmake.cpp the ifdefs are extended since we
need to support windows phone in the target branch while it is not there
in the current stable branch (as of Qt 5.2).
Conflicts:
configure
qmake/generators/win32/msvc_nmake.cpp
src/3rdparty/angle/src/libEGL/Surface.cpp
src/angle/src/common/common.pri
src/corelib/global/qglobal.h
src/corelib/io/qstandardpaths.cpp
src/plugins/platforms/qnx/qqnxintegration.cpp
src/plugins/platforms/qnx/qqnxscreeneventhandler.h
src/plugins/platforms/xcb/qglxintegration.h
src/widgets/kernel/win.pri
tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp
tools/configure/configureapp.cpp
Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
The test is randomly failing on CI when ran on 10.7.
Task-number: QTBUG-31454
Change-Id: I79fce9a37616c6abaee960e338f8eea8fe6f31cf
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
- Remove irrelevant test subdirs via .pro files
- Follow WinCE codepaths where applicable
- Replace unsupported Win32 APIs with WinRT equivalents
This does not aim to fix any failures in the tests themselves; it only
makes them compile.
Change-Id: Ia82bc0cc402891f8f6238d4c261ee9152b51be80
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Previously, the topmost untransformable's scene transform, which
includes the item's position and local transformation, was used to
determine the item's anchoring position. This position was then
passed on to be multiplied by the item's transform again. This
works fine for toplevel untransformable items that don't have any
transform set at all, but those who do would have their transforms
applied twice - one to determine the anchoring position, and again
to transform the item itself. Since only translation transformations
can affect the first operation (the anchoring pos), this bug only
applies to items that set ItemIgnoresTransformations and use a
local transform that includes translation.
Task-number: QTBUG-21618
Change-Id: I772d52d59dfd9f242d0140632a87e9c68dfe0ea1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
A glitch in QGraphicsItem's logic made it update the focusScopeItem
pointer, but fail to notify the change to QDeclarativeItem through the
d_ptr->focusScopeItemChange() virtual function, hindering
QDeclarativeItem from emitting focusChanged() correctly for focus
scopes that do not have focus.
Two lines were moved, and a comment updated to reflect the reason
why the "return" is needed at this point. It's clear that the
calls to focusScopeItemChange() are unrelated to the return.
Task-number: QTBUG-29260
Change-Id: I12ba9161b16d34c3689401a92c86d2047989f7bd
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Reviewed-by: Alan Alpert <aalpert@rim.com>
Fully decorated windows cannot be smaller than 160x30 (Large fonts).
Enlarge Windows or remove Window frame to get rid of decorations.
Task-number: QTBUG-28611
Change-Id: Idb6ee94fb8d0760d5f97042b3084557f11e9fdf9
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
These types are either built-in or 'automatically declared' and so
don't need to be explicitly declared as metatypes.
Change-Id: Ibe8e2ec867afb4051a3c7eef806d9cd86945928b
Reviewed-by: David Faure <david.faure@kdab.com>
QGraphicsItem::setActive() is by design not guarded against calls that
do not change the current activation state of the item (e.g., calling
setActive(true) on an active item or calling setActive(false) on an
inactive item). This is to ensure that it's possible to set explicit
activation state on items, either before they are added to a scene, or
while the scene itself is inactive.
Before this fix, calling setActive(false) on a panel item that is not
currently active would by accident clear activation from any other
panel that might have focus. After this fix, activation is only cleared
if the item setActive() was called on itself is the active panel, or
is the panel that will regain activation once the scene is reactivated.
Task-number: QTBUG-28544
Change-Id: Ic4752f1e4400f9a0660bc968834747610212bb52
Reviewed-by: Bjørn Erik Nilsen <post@bjoernen.com>
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Makes tst_qgraphicsitem::tst_focusProxyDeletion not crash.
valgrind reported the error when running tst_qgraphicsitem. The crash
was very real; when deleting an item that has another item as a focus
proxy, the proxy still had a reference to the deleted item's focusProxy
pointer. I'm not a huge fan of whitebox testing but thought this crash
justifies a modification of the test to make it fail, instead of just
passing silently with a warning only given by valgrind and friends.
FTR the reason the test doesn't crash hard is that the memory is freed
but not reused within the scope of the test. So the access to the
pointer d_ptr->focusProxy succeeds, it just accesses memory that might
as well have been reclaimed. But this is quite undefined...
Task-number: QTBUG-28321
Change-Id: I2624631f5e5c2a8aa8bd4efe1fc128eba6c61f56
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
This changes behavior, but I would argue it's a good change. If you
create a panel and activate it (e.g., by simply showing it or reparenting
it onto an already-visible item), you expect the panel to gain focus /
which is sort of the whole point of activating it. Prior to this change,
you had to have explicitly called setFocus() on one of the panel's
children, which would give that item subfocus, for that item to auto-
gain focus when the panel was activated. This change makes it more
automatic. If the panel itself or any of the widgets in its focus chain
can gain focus, they will gain focus when the panel is activated.
So the new logic is - if the panel already has a focus item, so if
someone explicitly set subfocus on an item before the panel is shown,
that item gets focus. Otherwise, if the panel itself can gain focus
(e.g., someone makes a line edit / text edit panel), it gains focus
when activated. Otherwise, we search the focus chain until we find
the first item that can gain focus. This last case is the file dialog
case, where the dialog itself can't gain focus but typically the
first item in the focus chain is the primary focus widget, such as
the search field or the directory list view.
The change also fixes this for the first Tab. If you clear focus on
a panel, the user expects to be able to press Tab to regain focus.
Prior to this change that didn't happen. Now, the panel or the first
in the focus chain that can get focus gets focus on first tab.
Task-number: QTBUG-28194
Change-Id: Id7ec1741d0d5eb4ea845469909c8d684e14017f1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
A focus scope has effective focus if one of its children is the focus item,
clearFocus() should remove effective focus from an item and its children
not just from the focus item.
Task-number: QTBUG-28328
Change-Id: I62a292eff000151e50b2f5221e22f326a380fc3a
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
When hiding any widget that is not a panel, it is correct to clear
subfocus. In case clearFocus() has been called, the result is that
focusItem() / focusWidget() points to 0, which is correct. Upon
reactivation, nothing gains input focus. When changing focus, the
following setSubFocus() call will ensure subfocus points to the new
widget.
When hiding a panel, however, it's essential that subfocus within
that panel is not cleared, otherwise, when re-showing the panel,
nothing will have focus, whereas the expected behavior is that focus
is restored to the last item that had focus, i.e., the focusItem()
a.k.a. subfocus widget.
Task-number: QTBUG-22256
Change-Id: I84d849a505764e074e1369fef923cef1ad5c0b1e
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Use the Qt4CompatiblePainting render hint when painting with QPainter to
treat default constructed QPens as cosmetic still.
The NonCosmeticDefaultPen render hint gets documented as obsolete, since
it was in any case not respected by the raster nor OpenGL paint engine.
Change-Id: I04d910e9700baf7f13a8aac07a3633014bb9283e
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
Cursor dependant auto tests are currently skipped in various ways.
Some are checking PlatformQuirks::haveMouseCursor() that tries to
detect if the desktop environment is MeeGo, using obsolete Q_WS_X11.
Some are skipped if QT_NO_CURSOR or Q_OS_WINCE is defined and
some are actually missing the approriate guards.
=> unify by defining QTEST_NO_CURSOR in qtest-config.h when
appropriate ie. for platforms that have no regular mouse cursor
support or when QT_NO_CURSOR is defined.
Task-number: QTBUG-22551
Change-Id: I9a1e0e3156617945ae46226c79268955454c8a9a
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
Use QStyleHints::showIsFullScreen() where necessary.
Notice that QWidget::show() already calls showFullScreen()
if appropriate, and Qt::X11BypassWindowManagerHint doesn't
do anything in the XCB platform plugin.
Change-Id: Ib8f61188c075170d646894388561cbb3f72daee8
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
The argument has been obsoleted and not documented since 2007. Get rid
of it now before Qt 5.0
Task-number: QTBUG-25089
Change-Id: I91a5508a5e1606f5b5c289501295c67be4abe6a0
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
Qt 5.0 beta requires changing the default to the 5.0 API, disabling
the deprecated code. However, tests should test (and often do) the
compatibility API too, so turn it back on.
Task-number: QTBUG-25053
Change-Id: I8129c3ef3cb58541c95a32d083850d9e7f768927
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
- Implement waitForWindowExposed() for toplevel windows.
- Implement waitForWindowShown(QWidget *) and mark as
deprecated in line with waitForWindowShown(QWindow*).
- Use in tests.
- Simplify tests (collapse waitForExposed, setActive
into setActiveWindow, waitForActive), remove most
hard-coded timeouts.
- Stabilize graphicsview tests by using waitForWindowActive.
Change-Id: Ic7c061e2745b36f71a715ee4e47c0346b11a91e8
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
Deprecate qWaitForWindowShown for Qt 6 as it is just a wrapper.
Change-Id: I0f8195679679120bd402e273fed4d331dc926708
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
MinGW installations on case-sensitive filesystems expect
lowercase names of include-libraries and (usually) include
files.
When crosscompiling on Debian 6 (targeting MS Windows) linking
fails because mingw is looking for non-existent include-libraries.
Using lowercase names solves this.
Change-Id: Id3454f4ed8ba42b6ea93d65d9c0ce567db6712df
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>