it never left the rudimentary stage. should it ever be re-added, it
needs to be done basically from scratch anyway.
Change-Id: I76858c8a2c90235f228f7a6e5a178a10a2669d37
Reviewed-by: Rolland Dudemaine <rolland@ghs.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Move compiler warning 4996 from level 3 to 4, like we did already for
desktop builds: 0a76b6bc7f .
Change-Id: Ic4bbaeb3104352a915b15eec7a9c9dda9a5cceec
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
Use the armle-v7 ones instead.
Change-Id: I981cb4bed7e14cae8f89112df2d1d014db314cd9
Reviewed-by: Wolfgang Bremer <wolfgang@w-bremer.de>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The current work-flow for adding app icons to an
iOS app during deployment is not good. You basically
need to specify that you want to use asset catalogs
from within Xcode and add your icons there. The
problem is that qmake will regenerate the Xcode project
the next time it runs, and your changes will then be lost.
This patch will check if the project has a valid asset
catalog assigned to QMAKE_BUNDLE_DATA, and configure
the Xcode project to use it for app icons.
Change-Id: I06621ca46aad91de96cb23ba8ca3b1a3f1226670
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Naming for different logo sizes on WinRT has been varying in the
past and evolved from using small/medium/large to some being
explicit (71x71).
Add new values introduced by 8.1 (310x150, 310x310,...) and clean up
mixed usage. Detailed pixel versions overrule general specification
and latter ones stay mostly for compatibility reasons. Still the
preferred way is to use explicit pixel values.
Task-number: QTBUG-43644
Change-Id: I9173ec2951a82e5eac9d8c9956bfb0bb4d1a2459
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
By using the special "ar" and "ranlib" tools, the symbol table is made
visible, so we don't need fat LTO binaries. Since we need to store the
new tool names, we may as well clean up ltcg.prf with variable names for
the fat mode too.
Change-Id: I7e53af0c74a3d069313f38500b72538af1d61128
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Instead of trying to load in ltcg.prf and cache the value.
Change-Id: If485ff68fc6ff9d9cf7009cd72d5e702d0199c7f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Move compiler warning 4996 from level 3 to 4. This is needed to avoid
warnings about the use of C++ standard library functions like std::copy,
which is used e.g. in qvector.h (since c6752c5aa1):
'std::copy': Function call with parameters that may be unsafe -
this call relies on the caller to check that the passed values are
correct. To disable this warning, use -D_SCL_SECURE_NO_WARNINGS. See
documentation on how to use Visual C++ 'Checked Iterators'
Because the warning has to be disabled before any standard C++ header
is included one cannot just fix this locally in qvector.h.
Change-Id: I929f1535656bca9f5beb7fd0d557178370c232c6
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
AppStore validation requires deployment target to be
at least 5.1.1 for 64-bit applications.
Change-Id: I4d857ad983e6d4059f541bff523dd63479aca849
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
With the -load_all option turned on then it will cause a problem with
the network bearer plugins as they share the same files and on OS X
two plugins will be built and potentially linked against when building
statically.
This only effects gcc builds because clang does not turn this option on
when linking by default either.
Task-number: QTBUG-39238
Change-Id: Ib259304c3da74b6b4f6fcc6e3766427303af3bbe
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
Currently you could only invoke windeployqt for debug and release
builds, but not windeployqt_clean resulting in artifacts after
the clean step.
Change-Id: I3a93e4909a017f3594cc5b0c2249ed25b777c008
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Andrew Knight <qt@panimo.net>
Add a new mkspec variable, QMAKE_LIBS_EXECINFO, for platforms where
backtrace(3), backtrace_symbols(3) and others are not in libc, but
rather in a separate library -- on the BSDs, this is libexecinfo.
Use it in corelib/global/global.pri so that libqt5core links against it
and has the proper dependency when necessary.
Change-Id: I62ac36c9b3ba7ab0719420cb795087d43ec138a4
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
- remove the X11R6 paths, since they were gone for years, and their
lack may cause build issues with CMake config files
- add empty QMAKE_*_XCB variables, as done in the common linux.conf
- add to QMAKE_PLATFORM, not just reset it (just done in other mkspecs)
- borrow QMAKE_LFLAGS_GCSECTIONS from the common linux.conf
Change-Id: I94e05032f8195bbda73dffe1da02eec7ac679045
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Glibc will use the intrinsics for 32- and 64-bit, but didn't for 16-bit
(probably because GCC didn't document it until version 4.8), so this
commit will make us access the intrinsics directly the intrisincs for
all type sizes.
Additionally, this will get us access to the compiler intrisics even
without Glibc, such as when building against uclibc or Bionic.
Another benefit is that both Clang and ICC will use the MOVBE
instruction on Atom and Haswell architectures.
Change-Id: I39d1891f479887d719d69ebe4ac92ac9bfeda8af
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com>
These mkspecs are not supported and no longer compile. Related support in
qmake has also been removed.
Change-Id: I7706dcfa5471e55e2ae3d580d65e9371e2c652d5
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Tested with the Preview release of November 2014.
Differences to the 2013 detection and support:
- Option -Zc:strictStrings is present in both debug and release mode
and is passed to qmake's own build
- New warnings 4456, 4457 and 4458 (shadowing) are disabled
- Compiler supports -arch:AVX2
Change-Id: I9572ff4d4aded4004c1fa5d6f13ffee5462043d6
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Most files are exactly the same, so it's silly to duplicate this all
over. The differences could have been kept in each of the qmake.conf
files, but I preferred to centralize because they apply to each newer
version and, soon enough, version-specific configuration would grow
again.
Change-Id: I5c5ed58055c954acf4851d87c70cc5af49c98738
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
This compiler is no longer supported, as the mkspec was moved to
unsupported/ on commit 55c3799bd3, but the
MSVC support in qmake and in configure depend on an exact string
match. So remove the remaining bits.
No changelog because the actual removal happened in an earlier Qt release.
Change-Id: I538345f4184a6af2ea7449052c161afe4eac625c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Following the principle of device integrations in QtWayland and soon
xcb, a plugin interface is being introduced to gradually replace the
statically compiled-in hooks.
The interface is same as before for the time being, for compatibility
with the existing device-specific hooks.
QEglFSHooks is now just a dummy subclass for QEGLDeviceIntegration to
support the legacy, compiled-in, device-specific hooks. When -device
is not used with configure and so there is no hook active, the new
plugin-based approach kicks in.
The environment variable QT_QPA_EGLFS_INTEGRATION can be set to
indicate the preferred integration name (e.g. eglfs_x11, eglfs_kms).
It can also be set to "none", indicating that no plugins should be
considered and the default, non-specialized integration is to be used.
(this is for devices, like Beagleboard|bone, that do not need any special
code to set up EGL)
Device makespecs can set EGLFS_DEVICE_INTEGRATION. The value is then used
as the default, preferred plugin name when QT_QPA_EGLFS_INTEGRATION is not
set. In the future device makespecs are expected to set a plugin name instead
of relying on the traditional EGLFS_PLATFORM_HOOKS_*.
When neither the QT_QPA_EGLFS_INTEGRATION nor EGLFS_DEVICE_INTEGRATION are
set, all plugins will be tried in an unspecified order. The first one that
succeeds to load is used. If all fails or there are no plugins, the built-in,
non-specialized integration is used.
To debug what integration is being used, enable the logging category
qt.qpa.egldeviceintegration.
There is some built-in logic for desktop/Mesa based systems: Under X,
eglfs_x11 is preferred, otherwise eglfs_kms is prioritized. This, assuming
sufficient permissions to video and input devices, allows simply launching
apps with -platform eglfs. No more editing of eglfs.pri.
[ChangeLog][QtGui] Added support for device-specific backend plugins in eglfs.
Change-Id: Ia2ddcddac014c25817171dc140cd8cf913784ac6
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Since QtWebKit started using stabs on some platforms to reducing
memory pressure during linking, the tricks to strip out debug-info
in the internals no longer worked because no-debug-info doesn't strip
the -gstabs compiler and linker flags.
Change-Id: I151088f29058b8fe50cba9aa3ec8ecd84b85d7d8
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
On some devices, a miscompilation of libc.so has caused it to
return the wrong value. Instead of returning the dest pointer,
it returns dest + n. When compiling with optimizations turned
on, gcc may use this return value for subsequent accesses to
dest after the memmove() call, causing memory corruption.
This caused problems e.g. in QVector::prepend() which would
overwrite the whole vector with the new value.
Setting -fno-builtin-memmove disables the optimization and
works around this bug with very little risk or impact.
More information in:
http://code.google.com/p/android/issues/detail?id=81692
[ChangeLog][Android] Fixed device-specific crash on Samsung
Galaxy Tab 3 Lite 7" and some other devices.
Task-number: QTBUG-34984
Change-Id: I0c1347149eb5fe1c298758fe7de81aca4137f652
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Whenever a binary is created and linked against a static lib that was
compiled with LTCG, the final linking step requires the compiler flags
so that the pre-compiled data in the shared library can get properly
compiled.
This could happen for a static build of Qt with LTCG, but also happens
frequently for Qt's own build when linking regular libraries and
applications against QtBootstrap or QtPlatformSupport. The linking fails
when the target is a shared library (example: QtWaylandClient linking
against QtPlatformSupport).
The .prl file actually contains the "ltcg" flag, so the best solution
would actually be to process that flag there and add link_ltcg if any
dependent .prl has "ltcg", but I couldn't find out how to do that.
Change-Id: I4a75a14d1dcb8c2089a427285e25d5555df7d7d3
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Combining them could lead to intermediate builds having cached the
path, but not the version, resulting in later version checks failing.
Change-Id: Ia10f4268ce7b9e82c81627970236d68c00b80391
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
If using an older version of Xcode, Xcode will sometimes complain
that LaunchScreen.xib uses auto layout while the project at
the same time has deployment target set to 5.0 (where auto layout
is not supported).
This is a bug in Xcode really, since LaunchScreen.xib will only be
used when running on iOS 7 (otherwise a LaunchImage will be used).
This has been fixed in Xcode 6.
This patch adds a check for this early on.
Change-Id: Ie612c25b413add23e15fc3cb4f9e30bb5292369d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Apple uses __OSX_AVAILABLE_STARTING in enum values too, which ICC
doesn't like. We need to force at least OS X 10.9 so we don't run into
build errors.
FSEvents.h(279): error: expected a "}"
kFSEventStreamCreateFlagMarkSelf __OSX_AVAILABLE_STARTING(__MAC_10_9, __IPHONE_7_0) = 0x00000020
^
Intel issue ID: 6000071924
Change-Id: Iae1abb8e8e92f228571c5064d96e9d33d3e35173
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The new default compler is gcc 4.9, it is needed to compile
64 architectures.
Change-Id: I7ccbac7615b6dc20f5b0441908590de7d4a2e8cb
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
You're likely to only target/develop on one device at a time, so
we only need to build for one architecture at a time. Switching
device in Xcode will switch the active architecture as well, so
the only case where you'll need a universal debug build is if
you are creating a debug package for testers.
Change-Id: I4f37f5c982082c42836749d1e9fbe5ef91138912
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
This sets the prefix for frameworks to "org.qt-project".
Applications keep using the default Xcode preferences
prefix.
Task-number: QTBUG-32896
Change-Id: I67384f643888f2de3dd8e36b9bce0f04ca4e16dd
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
The change was made too late in the 5.4.0 release
cycle, and broke the Qt build and deployment in
several areas:
- macdeployqt
- OS X 10.7 builds
- shadow builds
This reverts commit c0a54efc40.
Change-Id: I1c1ad4901228f5516352ccdfa963e8ea2b5013b6
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
This makes the 'big-data' feature introduced and made mandatory with
commit 5395180 opt-in trough CONFIG += resources_big.
Since the feature has been introduced several setups have been
found where the feature cannot be used, or not be used out-of-the-box.
Using the traditional default behavior lowers the risk of further
breakages.
Change-Id: Ifd04204adadeec539e962d6a9a6955f63781bd36
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Fawzi Mohamed <fawzi.mohamed@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@theqtcompany.com>
Apple will from February 1, 2015, require all applications uploaded to
the App Store to be built for both 32-bit (armv7/s) and 64-bit (arm64).
https://developer.apple.com/news/?id=10202014a
We enable fat Qt binaries by passing both -arch armv7 and -arch arm64
to clang, which takes care of lipoing together the two slices for each
object file. This unfortunately means twice the build time and twice
the binary size for our libraries.
Since precompiled headers are architecture specific, and the -Xarch
option can't be used with -include-pch, we need to disable precompiled
headers globally. This can be improved in the future by switching to
pretokenized headers (http://clang.llvm.org/docs/PTHInternals.html).
Since we're enabling 64-bit ARM builds, we're also switching the
simulator builds from i386 to fat i386 and x86_64 builds, so that
we are able to test 64-bit builds using the simulator, but we're
keeping i386 as the architecture Qt is aware of when it's building
for simulator, as we need the CPU features to match the lowest
common denominator.
Change-Id: I277e60bddae549d24ca3c6301d842405180aded6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Building all architectures of a multi-arch build during Qt development
is in most cases not needed, so we expose a way to limit the archs we
build by passing ARCHS="subset of archs" to make, similar to how you
can pass ARCHS to xcodebuild. If the subset doesn't match any of the
valid architectures for the target, it will fall back to the default
architectures, so it's safe to pass eg. ARCHS="armv7 i386" to make,
even if building for both simulator and device. The variable may also
be exported to the environment for more persistent limits on which
architectures to build.
Change-Id: I47b10bc9d743f0301efff4181d6881ae140d557f
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
We need to tell Xcode which architectures it should set up pre-link
dependencies for, as well as run the rename script in the root object
file directory. We pass it the current architectures so that we only
rename main() for simulator or device, not both.
Change-Id: I095d7c8a22ff0cb2ce872c9a86c93a070c1fcc65
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
iOS8 will check if the app has a LaunchScreen.xib to determine
if it supports iPhone6/6+ (scale factor and resolution). So
we follow the same pattern as we do with the launch image for
iPhone5, and generate a default LaunchScreen.xib.
The xib file in this patch is a copy of a default file
generated by a native Xcode project (with quotes escaped), but
with the text label set to be $$TARGET.
Change-Id: I163ab48b6f4edea4cc1f6840a1f3d8b3cc0326db
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Ensure the sdk is of recent enough version since:
1. we build Qt with the latest sdk version, so the app needs
to do the same to avoid compatibility problems e.g when linking.
2. using a launch screen to support iphone6 depends on sdk 8
3. Apple requires apps that are pushed to appstore to use the
latest version of the sdk.
Ideally we should store the sdk version used to build Qt, and
require that apps use the same version or newer. But this patch
will do until that is in place.
Change-Id: I18b06d09c1eda15122975b7169ca7a3372df6054
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Refactor the current app CFBundleIdentifier support:
handle frameworks as well. Add @BUNDLEIDENTIFIER@
placeholder to the OS X info.plist.lib templates.
This means the Qt frameworks will now get a valid
CFBundleIdentifier entry the same way as app bundles:
by extracting the identifier prefix from Xcode settings
and appending framework name.
Task-number: QTBUG-32896
Change-Id: Ica8f28332a88e37a823c46fca7a2c373157af020
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>