They are faster, and using them makes it paint commands be the most
CPU intensive part of lancelot instead of regular-expression matching.
Change-Id: Ifabf1081c48a83ce089660049051428fd3a43042
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
A number of drawing paths were never tested by lancelot because we
always used argb32pm for subsurfaces. This patch switches the
subsurfaces to use the painter format or its alpha version. This means
changes to composition tests as it changes precision, especially of
alpha in the a2rgb30 formats.
Change-Id: I24d53bf6e1db8cca36bda69e2ddf07f20256b3c8
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
No test were hitting the code path for tiled non-ARGB32PM bilinear
filtered scaling. In part because we were only using brushes in pixmap
mode which are always converted to RGB32 or ARGB32PM.
Change-Id: Ib466567f31ce6ee894acdf484d44b3af62dad6fc
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
This change allows painting via QPainter onto a QOpenGLWindow, QOpenGLWidget
or QOpenGLFramebufferObject when an core profile context is in use. This is
important on macOS in particular, where compatibility profiles are not
available, and so the only way to use modern OpenGL is via a core profile
context.
Added core profile compatible shaders with moder GLSL keywords.
The paint engine binds a VAO and two VBOs from now on, whenever VAOs are
supported. Note that this changes behavior also for OpenGL 2.x context that
have VAO support via extensions.
The Lancelot test suite gains support for core profile contexts. This can
be triggered via -coreglbuffer in place of -glbuffer when manually inspecting
via 'lance', while tst_lancelot will automatically run core context-based tests
whenever supported.
Task-number: QTBUG-33535
Change-Id: I6323a7ea2aaa9e111651ebbffd3e40259c8e7a9c
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Commit c5db8fc74 changed all instances of Q_WS_FOO to have the prefix
Q_DEAD_CODE_FROM_QT4 instead, to make it clearer when reading the code
that the code in question was a left-over from Qt4, when we used
Q_WS_ defines instead of Q_OS_ defines.
This worked well for cases of #ifdef Q_DEAD_CODE_FROM_QT4, but less so
for cases of #ifndef Q_DEAD_CODE_FROM_QT4, where the code was actually
unconditionally included.
To make this even clearer, the defines have been replaced by checks for
1 or 0, with a comment describing how the code used to look in Qt4. The
use of constants in the check also makes it easier for editors to parse
the condition and show visually that the code is defined out.
Change-Id: I152070d87334df7259b417cd5e17d7b7950379b7
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
A new define for better vectorized compositioning had a mistake that
caused some sources to be converted to grayscale when composited.
Added two 10 bit per channel formats to the lancelot test to catch
regressions in the future.
Change-Id: I1c468e6b93d68185e517fc0d44c6c927f9f7135f
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)
Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Use QByteArray/QString addition instead in loops and for
test row names.
Change-Id: Iae76d852a1657bfb6d88e84515f30bd2f1dece6b
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com>
Merely filling with Qt::transparent is not enough, as the default blend
mode of QPainter is QPainter::CompositionMode_SourceOver, where the alpha
of the source is used to blend the pixel on top of the destination. The
destination in the case of an FBO may contain garbage, and we end up with
the same garbage as the alpha is 0.
This was evident when running the ellipses and porter_duff/porter_duff2
tests on OS X. These tests can now be un-blacklisted.
Change-Id: I315fa764fa29fb3a06e38945a738a6feadf4502d
Reviewed-by: aavit <eirik.aavitsland@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
We still have a bunch of Q_WS_ ifdefs in our code, which are easy to
mistake for Q_OS_ ifdefs when quickly scanning the code. By renaming
the ifdefs we make it clear that the code in question is dead.
In incremental follow-ups, we can then selectively either remove, or
port, the pieces that are dead code.
Change-Id: Ib5ef3e9e0662d321f179f3e25122cacafff0f41f
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Change b94493e revealed that in the lance script rendering, at the
surface_end command, cleaning up the fbo stuff and enabling the
ordinary painting again was done in the wrong order.
Change-Id: I358dafeffe95b25303fc2a8dc1d61384b2ca64fb
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
a) Use the new Qt5 OpenGL API for testing of GL painting
b) Simplify: Use the higher-level QBaselineTest API instead
of the low-level baselineprotocol API.
Change-Id: Ib5f47f6fe68837dfdc8dc3a74638c5cb0b724614
Reviewed-by: aavit <eirik.aavitsland@digia.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
QRegExp matching methods modify the object, which we don't want to. In
particular, when we receive a QRegExp from the user or we store in a
context that might require thread-safety, make sure we make a copy
before using it.
QRegularExpression has no such shortcoming.
Task-number: QTBUG-25064
Change-Id: If119e06221ca99e57c5ad1a1d4cc6468e9f68c7b
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
This completes 6c98fd2, for systems where default codec is not UTF8.
Change-Id: I94795785d5d172558c40c06bd3ef4ffaba1624c5
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Currently there seems to be no precise definition of what
an integrationtest is in the context of Qt testing.
To avoid confusion, the tests under integrationtests/ are
moved into other/ (which is effectively where we keep
tests that don't clearly fit into any other category).
Tests can be moved back into an integrationtests/ directory
at a later point, should an unambiguous definition be established.
Change-Id: I3bb289be2dc2aca11b51a8ce8fcc5942f06d6c5c
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>