Defaults qmake behavior is to make all project RPATHDIR paths absolute prior
passing them to linker. We need to make an exception for paths starting with @
such as @executable_path (Apple platforms) or $ such as $ORIGIN (Linux).
Task-number: QTBUG-31814
Change-Id: Ie9887c0046c5030c4128dda945b491a5d389ba34
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Xcode uses project and group relative file paths, but to keep things
simple for ourselves we use absolute paths everywhere. We now make an
effort to actually make these paths absolute before telling Xcode they
are.
We also make the visual representation of the files inside Xcode be
just the filename, not the full path, like Xcode itself does. This
is among other things a prerequisite for Xcode to stop complaining
about missing launch images for retina 4-inch screens.
Change-Id: I5ff6bf07f61888e3c9fe2f64cbc2beb896b8442d
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
We build "Supporting Files" out of QMAKE_INTERNAL_INCLUDED_FILES, which
is really not supposed to be exposed to the user like that, but since
the variable will hold user-included pri files eg., the Xcode generator
piggy-backs on this variable to list the files.
To make the project view in Xcode a bit cleaner we explicitly exclude
any file living inside the Qt directory, meaning we won't show all the
pri and prf files from Qt's mkspecs directory anymore.
Change-Id: I828700aceac5fdf3ea2b27d9ba3885543c2ad137
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
the c'tor always determines the group itself anyway.
Change-Id: Ia8f1e747aaefdab164beae34851aa99cec9b790a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
At the very least, include the files named in the sources, like
HEADERS. It was quite surprising to send a tarball that included the
.pro file and the .cpp sources, but none of the headers.
On the other hand, the .qmake.cache file need need not be sent either,
despite being include()d in qmake's processing.
Change-Id: I8f48ca3e8040f954f321f4643b01c0f36aafe2d7
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
With MSVC it takes minutes to compile pbuilder_pbx.cpp.
So let's remove this generator that's never used.
Change-Id: I13038d551283d96dfb0baf0b8a8a68c6538193c8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Depending on *.o in the Xcode output dir did not actually result in a
proper dependency. In Xcode5 this didn't matter much, as the effect was
that the build phase was run every time, but in Xcode6 the phase was
skipped. We now depend on the object directory itself, which will get
its modification time updated to match any rebuilt object files.
Change-Id: I8fa6f06c9008c4ce8f7fde7706057ce101bb5727
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
the condition is now consistent with that of the target itself (which
means that by setting target.CONFIG=no_dll one can actually suppress
installing the target itself even if it's not a dll, but anyway).
Task-number: QTBUG-39253
Change-Id: Id4684a550a33b463594ab537eaa9e1cbfb61e4ff
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
The original dist target no longer copies files around, but
merely does the final packaging. It depends on a new recursive
distdir target, which handles copying distfiles to the distdir.
[ChangeLog][Tools][qmake] Added 'make dist' target for subdirs
projects (unix only)
Task-number: QTBUG-21910
Change-Id: Ib59139c3fe196caf832d8dcefab484ab91f1f5ce
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
A typo caused qmake to stop output dependency information
added by the depend_command clause.
Task-number: QTBUG-13334
Change-Id: I00fabc87438ce94e80341e6f88aa2e0eaab57e19
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
This patch removes the need for the user to put a dot at the end of the
bundle prefix which makes it's use more consistent and intuitive.
The prefix is based on what Xcode calls the "Company Identifier",
basically "com.digia" plus the product name. Changing that to
"com.digia.prefix-" and the product name to "Foo" results in a bundle
identifier of "com.digia.prefix-.Foo" which is in line with Xcode.
Change-Id: I9b62fc4dee1df51b523ce890a8896ea58ea2c62d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Instead of sometimes ending up inside Content/Resources. The two build
phases PBXCopyFilesBuildPhase and PBXResourcesBuildPhase have different
semantics of where to place the files. For the former we use the root of
the bundle as the destination, and this is how QMAKE_BUNDLE_DATA is
documented and used, as well as how unixmake2.cpp implements it. The
latter on the other hand, always ends up in the resources subdirectory
on OSX.
Task-number: QTBUG-35318
Change-Id: I45bbd0dfe7ea78ae330ecb0c91efa74e1c76c9eb
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
The ICON qmake variable is implemented in the Xcode generator through
the ProjectBuilderSources::files() function, where we append the icon
to SOURCES (for some reason). This means we can't exclude non-object
sources when writing out PBXBuildFile entries, as the icon file entry
is referenced later on in the bundle resources phase.
This is a partial revert of 66f6e5b162 which introduced the broken
logic.
Change-Id: I120d2325165a1eefd3961a9162e9e5eb3a576c36
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Tweak qmake, add mkspecs for emulator and device, adjust the
manifest template for WP8.1, and add missing icons.
Change-Id: I7a6405fa85297ae4cc8522015274e65fb7a315a6
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
If the project has a custom Info.plist assigned to
QMAKE_INFO_PLIST, we should leave it as-is without
scanning and replacing contents inside it. Since we
always copy the file to the build folder at qmake
time, any later attempts to modify the source file
will not have any effect.
A better solution is to just reference the custom
plist directly from the Xcode, without modifying it.
This change will also stop unixmake2 from assigning the
default plist to QMAKE_INFO_PLIST, since we need to
know in the xcode generator if the variable was set in
the project or not.
Task-number: QTBUG-38260
Change-Id: I3c488b2960170c544d94f9db89d3ca95ee290bdd
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Qmake tried to extract the actual executable part of an
extra compiler's commands and depend_command value and
then "fix" it by replacing the directory separators in
it with their local versions and calling QDir::cleanPath
on it.
This misfeature was implemented incompletely and led to
unexpected results (see the numerous attempts to fix
QTBUG-16372).
The user is responsible for passing a correct command by
calling the shell_quote or shell_escape functions if
necessary.
Change-Id: Ic4bfe9eeb697775cd99c865e7a9d335e63605dea
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
A pro file that adds files to QMAKE_BUNDLE_DATA using relative
paths will fail building if doing shadow builds. The reason is
that we look for the files inside the build dir.
This change will make sure we resolve files from the source dir
when not using full paths.
Task-number: QTBUG-37054
Change-Id: Ic1067861097b3b6a640ee862472d728d6188576a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
f412f2b5 refactored the platform tool set retrieval, but made the
call too early to choose the right tool set on Windows Phone. This
fixes the call so that it does not depend on the WinPhone member variable,
and also makes it forward-compatible with Windows Phone 8.1.
Task-number: QTBUG-38516
Change-Id: Ide91563f5c7f909c4d1a258adc29af6c94595dc9
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
On Android, there's a limitation set on the names of the libraries
you deploy that they must start with "lib" and end with ".so", so
Android apps will link against and deploy with the unversioned
libQt5FooBar.so libraries. When cross-compiling on Windows however,
due to the lack of symbolic links, the only installed library
used to be the main library target "libQt5FooBar.so.X.Y.Z" (for
version X.Y.Z.) This has been worked around in packaging, but
breaks building add-on modules on top of Qt, and is clearly
wrong.
This patch introduces a new "unversioned_libname" configuration
in qmake which is currently only supported for the Unix makefile
generator and only enabled for Android builds. When it is enabled,
only the unversioned library "libQt5FooBar.so" will be created.
Task-number: QTBUG-38347
Change-Id: Ia8897ca7a23a62e2a526d0e02854899b02eb19dc
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
it needs neither native separators, nor a trailing separator.
the QMAKE_PKGCONFIG_INCDIR default was already ok.
Change-Id: I1048b3870fd3ca09aa76b41aecda7d90402aa64a
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
fileFixify must not be called twice on the same file path, since it will
convert an absolute path from the shadow build to an absolute path in
the source dir. The first fileFixify occurs in MakefileGenerator::init,
along with the fixifying of INCLUDEPATH.
Change-Id: I607870573a80eaf834ea5f540bbe1451ec983114
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
To enable windows xp support, we must do two things:
1. linker flag must be /SUBSYSTEM:CONSOLE,5.01 or
/SUBSYSTEM:WINDOWS,5.01. For x64, the version is 5.02.
2. Do not use Windows Kit 8. Win SDK v7.1A is recommended. Prepend the
right include paths and lib paths to INCLUDE and LIB before
building.
The Windows XP target support is enabled by passing "-target xp" to
configure.
Task-number: QTBUG-29939
Change-Id: I84c8439606cc2a9d27d64947702846faa4f1e4a2
Reviewed-by: Lucas Wang <wbsecg1@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
In a subsequent commit we will need access to more information of the
project object. This is merely a refactoring.
Change-Id: I40e501d037eb7d0295e1057e7b86e404e88e6ca3
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Since VS 2012 the linker supports the /MANIFEST:embed option, which can
be used to embed the automatically generated manifest without calling
mt.exe. Using this feature simplifies our generated makefiles, esp. in
the case of incremental linking.
Task-number: QTBUG-37363
Change-Id: I2c2d8d2abf36c1b9e7b41bc15244344aab8f5b6e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
The Windows SDK 7.1 command prompt sets this value to "WindowsSDK7.1"
through its SetEnv.cmd batch script. The MSVC Express Editions do not
include a 64bit compiler toolchain, but the Windows SDK does, so this
change makes it easier to build qmake projects for x86_64 when using
the Express Editions, by running qmake from the SDK command prompt.
See also:
http://msdn.microsoft.com/en-us/library/9yb4317s%28v=vs.100%29.aspxhttp://msdn.microsoft.com/en-us/library/ff660764%28v=vs.100%29.aspx
Task-number: QTBUG-31185
Change-Id: I49d3e159ed67f64490a3d57c5471d540d76ae13f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
When running a amd64 VS shell we must not call the x86_amd64
cross-compiler, because it won't be able to start.
Instead we're calling the native amd64 compiler now.
Change-Id: I6968cde3b24c1938b6e0d82f513e49724455f3cc
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Currently the bundle identifier is build using com.yourcompany +
QMAKE_BUNDLE. This patch adds the handling of
QMAKE_TARGET_BUNDLE_PREFIX to build the bundle prefix.
Task-number: QTBUG-19006
Change-Id: I014279da6dbef393b0df36f6d4995e40ab105316
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Liang Qi <liang.qi@digia.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
/FS forces the compiler to synchronize pdb file writes.
This option is not needed when building with Visual Studio itself.
Still, qmake needs to know it when parsing the compiler flags.
Task-number: QTBUG-36535
Change-Id: Id5b68c4028844e0b95904e08b5121310a4ff13d6
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
This was broken for shadow builds. Adding the output directory to the
manifest file name fixes the problem.
Change-Id: I9e5b47a08f80f7afcfd76e13784fbaec912e50ad
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>