This follows the naming convention for global headers and causes
qttestglobal.h to be added to the top of the generated QtTest header. It
is necessary to have it there when other headers depend on features
defined in configure.json.
[ChangeLog][QtTest] The qtest_global.h header is now deprecated. Include
qttestglobal.h instead.
Change-Id: Iaed639d4e13dd99cee6387fce9d15d6e55b0b1e8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Replaces the Qt Accessibility Windows back end, formerly based on legacy
MSAA, with a new implementation based on UI Automation. Fixes issues with
accessibility tools like screen readers and magnifiers, and with the
automatic showing and hiding of the virtual keyboard in touchscreen-based
Windows computers.
[ChangeLog][Windows] The Windows Accessibility back end, formerly based on
Microsoft Active Accessibility, was replaced with a new implementation
based on Microsoft UI Automation.
Task-number: QTPM-487
Task-number: QTBUG-53024
Task-number: QTBUG-43190
Task-number: QTBUG-61926
Task-number: QTBUG-38499
Task-number: QTBUG-38337
Task-number: QTBUG-38501
Task-number: QTBUG-38502
Task-number: QTBUG-38504
Task-number: QTBUG-38505
Task-number: QTBUG-38507
Change-Id: I20b4f8f5e938fef791c6e9c577fcd919140999bd
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
The cgl convenience module does not exist anymore.
Task-number: QTBUG-63081
Change-Id: Ifda69ba4384258e0ba67b2badd1eb79026908e32
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Add a support library to parse EDID that will be used by platform
plugins.
In order to tell the screen manufacturer from the identifier, the
parsers reads /usr/share/hwdata/pnp.ids or, if it's missing, uses
a lookup table previously generated from that file with a Python script.
Change-Id: Ie021eb68be91f06dc0da54445f88e3533f78d23e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
the target of the injected forwarding header doesn't exist at qmake
time, as it is generated by an extra compiler, so the touch() calls in
qt_module_headers.prf would fail.
the error scenario described in ce942a226 is not applicable to
gui/vulkan, as no bootstrapped modules are involved. therefore, we can
just suppress the timestamping.
Change-Id: I1c9b6fcdf3717069fdbb654e3cb5d73b199192f4
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
For Android, Windows and xcb. Verified on Win10 with NVIDIA, Win10
with AMD, Android with Tegra K1, Android aarch64 with Tegra X1, and
Linux aarch64 with Tegra X1 (Jetson TX1, L4T).
Introduce QPA-based Vulkan library loader, core function resolver, and
instance creation support. In addition to creating a new VkInstance,
adopting an existing one from an external engine is supported as well.
The WSI specifics are hidden in the platform plugins. Vulkan-capable
windows use the new surface type VulkanSurface and are associated with
a QVulkanInstance.
On Windows VULKAN_SDK is picked up automatically so finding vulkan.h
needs no additional manual steps once the LunarG SDK is installed.
[ChangeLog][QtGui] Added support for rendering to QWindow via the Vulkan
graphics API.
Task-number: QTBUG-55981
Change-Id: I50fa92d313fa440e0cc73939c6d7510ca317fbc9
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
the classname definition must name the new real header, not the
generated deprecated one.
amends 7331d22c6.
Task-number: QTBUG-58844
Change-Id: I2721d1f682a4ca0f986184fe7c8321976a540b4c
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
The generic DRM code, not involving any GBM or EGLDevice stuff, can
now be reused in components outside eglfs, for example linuxfb in
order to get support for DRM dumb buffers.
Task-number: QTBUG-56306
Change-Id: If7dffdb2415489dbc6470782fa76efcaeccf01c7
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
the CI obtains them from the qt5 super repo nowadays.
Change-Id: I146e6a74763f32bee6651f427dd3664a1236ea0e
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@qt.io>
lumping together all kinds of unrelated stuff has caused problems with
spurious dependencies from the beginning. as the modularization infra is
now in a state which supports many small private libraries just fine,
take advantage of it.
Change-Id: Ic40f47ce76a308bbfd32deae281f6f064fe1ef4c
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
... to the new qmake based configuration system.
This removes the old qfeatures.txt (distributed over configure.json
files) and qfeatures.h (distributed over qconfig-<module>.h files).
qfeatures.prf is gone without replacement, as attempts to use it would
lead to followup errors anyway.
Change-Id: I1598de19db937082283a905b9592d3849d2199d0
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Output the version as a define into the private config header as
a define using a hex number. Like that we can easily do version checks
on libraries using the QT_LIBRARY_VERSION(lib) and QT_VERSION_CHECK()
macros.
Change-Id: I6dc4ac6550886ca95c5542b6e75cd933ed079d76
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The new modular configuration system requires one global
header per module, that is included by all other files in
this module.
QtDBus already had such a header, but its name (qdbusmacros.h) was
not in line with what's being used in all other modules. So
add a qtdbusglobal.h header, and turn qdbusmacros.h into a a forwarding
header to that new global header file.
Change-Id: Ib7eb2484c7b8b588eb89bf3290cb6c1c7c391fe2
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The new modular configuration system requires one global
header per module, that is included by all other files in
this module.
QtSql already had such a header, but its name (qsql.h) was
not in line with what's being used in all other modules. So
add a qtsqlglobal.h header, deprecate qsql.h and turn it
into a a forwarding header to that new global header file.
Change-Id: Ibaeb95b008cf08ba062cbfe8a3f4d3bf79294390
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
This allows external integrations to be developed against it.
Also uniforms all class names as QEglFSFoo.
Change-Id: I72ff37c0fcdf1ccd37110b4c36874d6c99b2e743
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
that way other modules can use the headers without hacks.
this required making the base directory for paths in headers.pri
configurable in syncqt.
Change-Id: Id35cfe05bcf4c576d3f2d0d8d09590a5e23d21d3
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Also make it a class so a forward header is generated by syncqt
Change-Id: Ibab6b925dc6e9dab1b617b9b4027a4144e4a3773
Reviewed-by: Timur Pocheptsov <Timur.Pocheptsov@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
This version of ANGLE provides partial ES3 support, numerous
bug fixes, and several potentially useful vendor extensions.
All patches have been rebased. The following changes are noted:
0000-General-fixes-for-ANGLE-2.1.patch
contains compile fixes for the new ANGLE
0004-Make-it-possible-to-link-ANGLE-statically-for-single.patch
has incorporated patch 0015.
0007-Make-DX9-DX11-mutually-exclusive.patch
has been removed as it was fixed upstream.
0007-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch
has been moved up to fill the patch number gap.
0010-ANGLE-Enable-D3D11-for-feature-level-9-cards.patch
now contains patch 0014 and 0017.
0013-ANGLE-Allow-for-universal-program-binaries.patch
has been removed as it is no longer relevant.
0014-ANGLE-D3D11-Fix-internal-index-buffer-for-level-9-ha.patch
has been merged with patch 0010.
0015-ANGLE-Don-t-export-DLLMain-functions-for-static-buil.patch
has been merged with patch 0004.
0016-ANGLE-WinRT-Call-Trim-when-application-suspends.patch
has been removed and will be replaced by a follow-up patch using a
different technique.
0017-ANGLE-D3D11-Don-t-use-mipmaps-in-level-9-textures.patch
has been merged with patch 0010.
0018-ANGLE-WinRT-Create-swap-chain-using-physical-resolut.patch
has been removed and will be replaced by a follow-up patch extending
the EGL_ANGLE_window_fixed_size extension.
0019-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch
is now patch 0007.
[ChangeLog][Third-party libraries] ANGLE has been upgraded to
version 2.1, bringing partial support for OpenGL ES3 over
Direct3D 11, numerous bug fixes, and several new vendor extensions.
Change-Id: I6d95ce1480462d67228d83c1e5c74a1706b5b21c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
For now only xcb on GLX is supported. Other platforms will follow later.
Add also some missing documentation for the platform OpenGL context factory
functions.
[ChangeLog] QOpenGLContext is now able to adopt existing native contexts.
Task-number: QTBUG-37552
Change-Id: I5dd959f102df178f646b2df5989203b5dc6de376
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
let the syncqt + qt_module_header.prf pair handle generation of
forwarding headers.
in qtbase this is ineffective to some degree, as the need to create
QtCore's forwarding headers early for QtBootstrap requires qtbase.pro
already doing the real work, but at least we get the verification that
nothing breaks.
Other Modules (TM) will need the full functionality.
Change-Id: Ifd3dfa05c4c8a91698a365160edb6dabc84e553f
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
no need to have two mechanisms for the same thing.
the values of %classnames can be comma-separated lists now, so one
header can have multiple classes assigned. conversely, if an extracted
class name reverse-maps to a different file name, it is omitted.
Change-Id: Ia0a35d64764b6376f33b77bbfe59e1df70a3cf1a
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
much more elegant than the checked in file. and less chance to get it
wrong, as people often enough do.
Change-Id: I975a62dfd83ce4f15947ce54f3c40931b1badae0
Reviewed-by: Tasuku Suzuki <stasuku@gmail.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
otherwise even non-angle builds with pre-generated headers will get them
into their include path, which is Not Good (tm).
Change-Id: Ie98354297baf3564ef82b3d4a32e5763e625b8f2
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
we run syncqt on them only to get normal forwarding headers and the
headers.pri file. the module master include header and the module
version header are useless, and scanning for qt class names just wastes
time.
Change-Id: I58e8d1eb36cea5c31cbd46ce673438316d1963dc
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
this avoids that syncqt needs to forward to a yet unexisting file (which
will have a yet unknown location, when syncqt is run at packaging time
already).
the %inject_headers syncqt config variable remains, so it can be told
not to purge "foreign" files.
Change-Id: I127ff6e0b7d5702fb0acaee9a5b7940b482d3608
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
The complete set of OpenGL extensions is large meaning that any attempt
to incorporate them into a shared library such as QtGui would bloat the
size of that library.
The typical usage pattern for OpenGL extensions is to use only a very
small number of extensions from the total available set. A static
library suits this situation very well as an application will only
compile in the executable code for the extensions actually used. Thus
makign all of the functionality available to those that need it but with
zero cost to those that do not.
Change-Id: I49fdac7e9d2e0b190b7ea04b776018dd63c3065f
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
The QT_{BEGIN,END}_HEADER macros have never worked and
might be potentially removed.
Also removing the list of blacklisted files from sync.profile
Change-Id: I601969cf8eddf3908c3ad46f63af9434670d4046
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
These headers did not exist before 5.0 and should not exist in 5.0
release.
Change-Id: I9dd40cb07c468db32777a7ce45afa41e693b7839
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
we were already installing them into QtCore/private, so turn them into
proper private headers to start with. this cleans up our project files.
Change-Id: I0795f79e03b60b5854de9e4dc339e9b5a5e6fd87
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
(Currently, the Qt5 windows packages lack the tiff and mng plugins
from qtimageformats because of this issue.)
If Qt is configured to use its bundled zlib, it is compiled into
QtCore, and the public symbols are exported so that it can be used
by other Qt libraries. However, after modularization, this did not
work for libraries outside qtbase, since they did not have access
to the headers of the bundled zlib.
This commit fixes that.
Ref. also 1f461ac45b
Change-Id: Ie986f47e00fd0c16f2ba04d27f4258a20d61b260
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
The sync.profile Perl script will now generate the "QSql" header file
during compilation. By removing the \inheaderfile command, the
documentation will now display the namespace's own name as the header
(i.e. "QSql" in this case).
Previously, the only documented way to include the namespace was to
include the whole module, which is expensive. This change also makes
QSql consistent with other namespaces, such as QSsl and QAudio, which
have their own dedicated camel-case headers.
Part of the Header Consistency Project
(http://lists.qt-project.org/pipermail/development/2012-October/007421.html)
Change-Id: Ibb82d442956e767c13b82f1e552aabdf2e8ff110
Reviewed-by: Mark Brand <mabrand@mabrand.nl>
The handling of deprecated headers in syncqt causes those
headers to end up in the <QtGui> master include when
shadowbuilding on another drive on Windows.
Task-number: QTBUG-27497
Change-Id: I9318ae670c50bc010b6bf97cd5fd003e08db84c8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Peter Kümmel <syntheticpp@gmx.net>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
ANGLE is a component that implements the OpenGL ES 2.0 API on
top of DirectX 9. See the following for more info:
http://code.google.com/p/angleproject/
ANGLE is now the default configuration on Windows. If you
want to use desktop OpenGL, you should build Qt with the
following configure options:
-opengl desktop
To configure Qt to use another OpenGL ES 2 implementation,
you should use:
-opengl es2 -no-angle
Task-number: QTBUG-24207
Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Public QtTest headers require it, so all unit tests would have to use private Qt
headers otherwise, which is not practical.
Change-Id: I5d4466ec30b6a57ebdfc34413e716e657eb51368
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
In this change:
dba22bc036
we actually do not need the sync.profile change.
The header is already in QtGui - and it caused compiler warnings
when Qt/tests are compiled. The troubled includes are of type
<qstandarditemmodel.h> where Wigets are first in the include path.
Change-Id: Iff17f6ddb6c6282d41a08b53438b7aec786f12a9
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>