The Qt and CoreText positioning is now in sync.
Change-Id: I0cbb5b150d1bef732674b8d42c64a040773a62ab
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
On Linux, the printer panel impacts the application startup time,which
can be annoying when testing other dialogs.
Change-Id: Id13446047cf50765951a6bb5182ee50cae983457
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Add an option that moves windows back to the top left corner,
which is useful when some window (of some application saving its
position) is lost after changing the monitor setup.
Change-Id: If358b1ed7f481f2bb98e375e88f11049f97a4a91
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Replace all occurrences of QApplication::set/resetOverrideCursor with
the QGuiApplication::set/resetOverrideCursor since it's a static
function of QGuiApplication.
Change-Id: Ic898ab50a7ad4ed2bc9c6acb26cf4a979c2f82af
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
It takes multiple source models and concatenates their rows into a single model.
With full unit tests.
[ChangeLog][QtCore] New class QConcatenateTablesProxyModel, to
concatenate the rows from multiple source models.
Change-Id: Iaf4f325473adef106f423677fdc5ee0e35e87d35
Reviewed-by: Luca Beldi <v.ronin@yahoo.it>
Reviewed-by: Sérgio Martins <sergio.martins@kdab.com>
When a screen is positioned to be above another, then the toolbutton
menu could be shown on the wrong screen if it was deemed to not fit
below the button the same screen. This ensures that it shows it on the
right screen when there is sufficient space to do so.
Change-Id: Ia626b28f74c1931904ff5b30cca17e63914d3c79
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
If a display is placed above a primary screen which has the top left set
to be 0x0, then menus that are defaulting to go up can still be
displayed on that screen when the menubar is placed on the bottom of it.
This ensures that this is the case and also adds a manual test to aid
verification of it in the future.
Change-Id: Ib657ccdc1aabfe1586c72585c087ac80a6c632c2
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Since we moved the menu items validation and target/action to
QNSView (thus relying on the responder chain), we need to take
care of case when the applications that doesn't have any window
open. By adding similar methods to QCocoaApplicationDelegate,
the last responder, we ensure the menu items will be validated
and will trigger properly. This is particularly necessary for
dock menu items, which live separately from any top-level widget.
Dock menu added to Menurama which won't quit when its last window
is closed. This way we can test that dock menu items will trigger
in the absence of any window.
Change-Id: I56d864eb9da1f8dd5adb2a3b6c3dd5304c723117
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
- Add a display label showing the screen parameters.
- Add a menu option to launch secondary windows and restructure
the code accordingly
Change-Id: I2bdb76da0b0a00e62db41e674aa93cef9598fe67
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
Introduce C++11, nullptr, for, port to Qt 5 connection syntax.
Change-Id: I2d233ccd68bad533af8d4674d91236b2c049e997
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
Implement more consistent behavior for drawTiledPixmap(),
which should produce the same visual tiling pattern
independent of display devicePixelRatio
Consider the following pixmaps and draw calls:
QPixmap px32; // 32x32
QPixmap px64; // 64x64
drawTiledPixmap(QRect(0, 0, 128, 128), px32);
drawTiledPixmap(QRect(0, 0, 128, 128), px64);
On 1x displays this will produce 4x4 and 2x2 tiles,
respectively.
On 2x displays this would previously produce a different
tiling pattern, where the paint engine would tile in
the device pixel coordinate system. Change this to
tile in the device independent coordinate system,
producing the same visual tiling pattern as the 1x case.
It is possible to produce a 4x4 tiling pattern with
high-resolution output from the 64x64 pixmap by setting
the devicePixelRatio:
QPixmap px64;
px64.setDevicePixelRatio(2);
drawTiledPixmap(QRect(0, 0, 128, 128), px64);
This change adds an inverse scale to the image filler
transform that accounts for the pixmap devicePixelRatio.
[ChangeLog][QtGui] QPainter::drawTiledPixmap() now
tiles in the device independent coordinate system.
Change-Id: I4918d274192967f222f181b374571c7c597dcd76
Reviewed-by: Jonathan Courtois <jonathan.courtois@gmail.com>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: 石博文 <sbw@sbw.so>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Without any content it was hard to see the window. Put some lipstick on it.
Change-Id: I0fefffb0a4deba7ac91e67a6153a9a27308fe493
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
The latter would allow one final resize that would immediately
jump to 300x300.
Change-Id: I566e5e9dc1fb07f748f528f002166a8438344173
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
- Move ivars into @implementation
- Use instancetype where applicable
- Use dot notation for property access
- Use subscript operator for dictionaries and arrays
- Format selectors consistently
- Use proper style for init methods
- Use generics instead of void pointers where possible
- Use "range for" loops instead of indexing
- Replace or replace IBAction/IBOutlet with void
Change-Id: I1667812a51d4dfe44ae80fe337cb1f4bc9699d92
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Conflicts:
src/corelib/tools/qvarlengtharray.qdoc
src/corelib/tools/qvector.qdoc
Resolved documentation changes in favor of 017569f702,
which keeps the move overloads along with its const-ref sibling.
Change-Id: I0835b0b3211a418e5e50defc4cf315f0964fab79
When calling setSceneRect() on a QTouchPoint it will cause the
ellipseDiameters to be changed, whereas this should not be affected by
the scene rectangle as it should be in logical pixels.
Also add a manual test for visually checking the ellipse diameters on
various devices.
Change-Id: I1ee9207cb1a63cfef33fe904594c73aba221af5c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Add information about mouse tracking/grabbing for widgets
and window where applicable.
Change-Id: Idfe8bef6d146ff06dfe95c0bad5e29e7a4ea7adc
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Refactor the page displaying the standard pixmaps of a style:
- Use a QGroupBox
- Sort items by enumeration name
Add a page displaying the standard icons along with the list of
sizes.
This allows for conveniently checking which resolutions are available.
Change-Id: I2d7f655456fc3e7013c2582ad520b6ac582951e6
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Extract a helper function to determine the window title from QXcbConnection
and add an invokable function to the native interface that dumps the window
tree similar to existing functionality on Windows.
Change-Id: I5544d69ea2b801eb16d3b5b8d64021b3e567b0d8
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
The vast majority is actually switched to QRandomGenerator::bounded(),
which gives a mostly uniform distribution over the [0, bound)
range. There are very few floating point cases left, as many of those
that did use floating point did not need to, after all. (I did leave
some that were too ugly for me to understand)
This commit also found a couple of calls to rand() instead of qrand().
This commit does not include changes to SSL code that continues to use
qrand() (job for someone else):
src/network/ssl/qsslkey_qt.cpp
src/network/ssl/qsslsocket_mac.cpp
tests/auto/network/ssl/qsslsocket/tst_qsslsocket.cpp
Change-Id: Icd0e0d4b27cb4e5eb892fffd14b5285d43f4afbf
Reviewed-by: Lars Knoll <lars.knoll@qt.io>