RenderHint::HighQualityAntialiasing and NonCosmeticDefaultPen are
obsolete since Qt5 but not marked as such. Therefore add
Q_DECL_ENUMERATOR_DEPRECATED_X now so those two enumerations can be
removed with Qt6.
[ChangeLog][QtGui][QPainter] HighQualityAntialiasing and
NonCosmeticDefaultPen are marked as deprecated and don't have an effect
anymore
Change-Id: Ib0c966a078a1d23d492d0255288e2066c50e87b6
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
This is the most flaky-pass test currently.
It fails the first time it is run on MacOS_10_12, but
succeeds all the following times.
This happens extremely often, so disable it until the issue
is resolved.
Task-number: QTBUG-76566
Change-Id: I94359eceb91c3b958930424e6c8b5957fb3f1252
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Use QTRY_COMPARE to fix recent fails like
FAIL! : tst_QGraphicsView::cursor2() Compared values are not the same
Actual (view.viewport()->cursor().shape()): IBeamCursor
Expected (Qt::SizeAllCursor) : SizeAllCursor
Task-number: QTBUG-76259
Change-Id: Ie9d4bbe45a3be6064ec88ee237360beb92a61481
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
It's really failing only on Windows 10 it seems.
Task-number: QTBUG-76259
Change-Id: Ieb541dc994a17e82478a5cc2643e0a89fd5aa97d
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Liang Qi <liang.qi@qt.io>
Replace QGraphicsItemAnimation::matrixAt(qreal) with transformAt(qreal)
to avoid the usage of QMatrix which is deprecated.
Change-Id: Iafcdf8b9b2fbffffa61417601a3ae4272d0176c6
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
The following enumerations were obsolete for a log time but not marked
as deprecated:
- WA_NoBackground
- WA_MacNoClickThrough
- WA_MacBrushedMetal
- WA_MacMetalStyle
- WA_MSWindowsUseDirect3D
- WA_MacFrameworkScaled
- AA_MSWindowsUseDirect3DByDefault
- AA_X11InitThreads
- ImMicroFocus
mark them as deprecated and remove the usage inside QtBase so they can
be removed with Qt6
Change-Id: Ia087a7e1d0ff1945286895be6425a6cceaa483fb
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
As winrt does not have native windows, exposure check was just done by
checking, whether the window is the active window. If a window is shown
fullscreen though, winrtscreen will be resized. This resize triggers a
resize of every maximized or fullscreen window that is shown.
If we enter or leave full screen mode, we have to wait until the screen
resize and the subsequent window resizes are done and only then we can
consider the windows properly exposed.
This patch reverts 54bcb9d42f and thus
unblacklists tst_QGraphicsItem::cursor on WinRT.
Fixes: QTBUG-73545
Change-Id: If469fce319ed6b3a5d56b7bf3cbc11929b72bb11
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
It is the flaky test causing most failures in qtbase at the moment.
Task-number: QTBUG-73545
Change-Id: Id9c5db27ebd08a4cf3c119d2fada12fdf1a5d2a0
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Christian Ehrlicher <ch.ehrlicher@gmx.de>
The cursor test sometimes fails due to the fact that the topLevel widget
has not yet reached it's fullscreen geometry. This means the
QGraphicsView is to small and the test will fail.
Avoid it by simply removing the topLevel widget since it's not used at
all.
Change-Id: Ia7b34f283a917a35b6665e6333a01378575a5a04
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
When using the overload of QCoreApplication::processEvents that takes a
maxtime argument, the function will keep processing events until there
are no more events, or until it times out.
The problem is that the function doesn't distinguish between events that
were on the event queue when the function was called, and events generated
by processing events as part of its own execution. If for example a widget
calls update() in its paintEvent, the function will spin for the entire
duration of maxtime.
That doesn't work for qWaitFor, where we need to check the predicate
between each pass, so we use the overload of processEvents that doesn't
take a maxtime. That's fine, as we have our own timeout logic.
Change-Id: I9738d7d0187c36d4a5ddfcd3fd075b0bd84583c4
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
QGraphicsProxyWidget::setWidget() is checking if the newly assigned
widget is already assigned to a child proxy widget without checking if
the child has a widget assigned at all which lead to a nullptr reference
if it is not the case.
Therefore check if the assigned widget is a valid pointer.
Fixes: QTBUG-15442
Change-Id: I006877f99895ca01975bdcad071cfcf90bea22ad
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
QTBUG_7714_fullUpdateDiscardingOpacityUpdate2() would fail when
it moved to another screen if there is one to the left.
Change-Id: I3f8edc04c31dffc5a3bd005d9e5170dd68151df7
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Usually we focus in when we receive a click or equivalent.
QGraphicsScene by default also transfers the focus when you start a
touch on a trackpad or similar. Most of the time this also generates a
synthetic mouse click, so people don't necessary notice. However, at
least on macOS you can configure this behavior. With focusOnTouch
switched off, QGraphicsScene behaves as one would expect on macOS.
Fixes: QTBUG-59442
Change-Id: Ib87112640eef6b77892ad2490d80eedd055e6dce
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Otherwise, the rects will pile up when the item is not part of a view.
Task-number: QTBUG-54275
Change-Id: I29c989e25ce0ca1ac0b87d0388a476ef1acd9cfd
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
By making the test independent of fixed top level widget sizes, it can
also be run on platforms, that do not support this feature.
Task-number: QTBUG-68297
Change-Id: I6945d259801360a9819b9b631d0a7497d3d27a9a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Visual Studio complained about the usage of a potentially uninitialized
variable which made compilation fail.
Change-Id: I0bc9d1e47d3b00b047912164c3bc4197a2058f85
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
Fixing some issues that could cause intermittent or environment-dependent
failures. One kind regards the use of multiple QTest::mouseMove()
calls in sequence internally using the QCursor API, causing timing
dependent failures. Switching to the override that does not require the
QCursor API, where possible. Other test could fail depending on the size
of the screen.
Change-Id: I4a368955ddbb48f729dcdf74c20eb163329936b2
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
... and various other cleanups.
This patch re-factors tests that relied on QCursor API (directly or indirectly via
QTest::mouseMove widget overload) to use the QTEST_QPA_MOUSE_HANDLING code path.
Misuse of QCursor API causes tests to be flaky.
Removed Qt::X11BypassWindowManagerHint as it is not really needed. Based on
the comment where this flag is used, it would be needed for all test functions
that use mouse events. That assumption is not valid. A window is expected to have
received its final position when QTest::qWaitForWindowActive() returns. There were
issues with this on Unity, but those have been fixed.
Un-QSKIP-ed QTBUG_6986_sendMouseEventToAlienWidget for Q_OS_WIN.
Un-QSKIP-ed hoverEnterLeaveEvent for all platforms.
Un-QSKIP-ed bypassGraphicsProxyWidget for Q_OS_MAC and Q_OS_WIN as the test
passes on those platforms. According to QTBUG-33067 it used to crash with 5.2.0.
Removed unnecessary mouseMove() and stray mouseRelease() in mouseDoubleClickEvent().
Removed unnecessary show()/setVisible() on items that are being added to the scene -
items are visible by default.
Among other randomly spotted issues, one worth mentioning is that when adding
items to the scene after the view is already shown, we need to ensure that the scene
is updated (e.g QSignalSpy + QGraphicsScene::changed) before interacting with it. As
an example, mousePressReleaseEvent() only passed because of random luck that the
invalid coordinates were still within the bounding rect of the button. This patch
does not attempt to cleanup all instances of this anti-pattern.
Task-number: QTBUG-52546
Task-number: QTBUG-26948
Task-number: QTBUG-33067
Change-Id: I2ccbc004c1cb4f5b31c70c8568ee591c458d8446
Reviewed-by: Kari Oikarinen <kari.oikarinen@qt.io>
We move QInternalMimeData to a separate file, because this class is
used, even if draganddrop is disabled. From now on, include
qinternalmimedata_p.h instead of qdnd_p.h for QInternalMimeData.
Change-Id: I594e08e2e90d574dc445119091686b4b69e4731b
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
QDesktopWidget::screenGeometry() and similar was deprecated in 5.11
and replaced by QScreen::geometry()
Change-Id: Ic630d022bc6461af78f49684c8ac9d1836d738bc
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Use QTRY_VERIFY instead of hard-coded wait for the tooltip to appear.
Also use QTRY_VERIFY to verify that no top level widgets are left over
to account for tooltips and effect windows.
Change-Id: Ia9835fdc480c6abb034f6fc4ad3d6b32751ee536
Reviewed-by: Sami Nurmenniemi <sami.nurmenniemi@qt.io>
Reviewed-by: Kari Oikarinen <kari.oikarinen@qt.io>
This test has been flaky on openSUSE in CI. The problem was that the window is
sometimes resized or removed while processing events after adding the rectangle
item to the QGraphicsScene. When the same mouse event is reused again, it uses
wrong screen coordinates. QGraphicsScene handling of mouse events then looks for
items under cursor at the wrong coordinates, does not find any items and thus
doesn't accept the mouse event.
Fix by using QTest API for simulating mouse events. Also wait for changed signal
rather than blindly running one iteration of event loop.
Task-number: QTBUG-67212
Task-number: QTBUG-66216
Change-Id: I968f9470c6f8803d01cebeda6f12ad76b4fd5293
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
Add qWaitForWindowExposed() calls in addition to the
existing qWaitForWindowActive().
Depending on the platform, window activation events may
be synchronous, which means that a window can (and will)
become active before it becomes exposed.
This causes test failures for tests that count paint
event, and does not wait-for-exposed, when the expose/paint
event is delivered after waitForWindowActive() has returned.
We need to keep the waitForWindowActive() as well: the
test has several qWait() calls with he comment:
“Increase the probability of window activation not
causing another repaint of test items”.
These qWait() calls can possibly be removed in a future
commit.
Task-number: QTBUG-66536
Task-number: QTBUG-61967
Change-Id: Ie61bba058b583fdd1d80e600475aff3efccc32eb
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Has been flaky in CI.
Task-number: QTBUG-66815
Task-number: QTBUG-66216
Change-Id: I2c3eb42507eae618486aa402474b4b3f85ff310e
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>