Commit Graph

44 Commits

Author SHA1 Message Date
Tor Arne Vestbø
08e083e682 Ensure result of all QTest::qWaitFor are verified
The qWaitFor functions themselves can not trigger a test failure, as that
will not result in the test function exiting early, so every single call
to qWaitFor needs to be wrapped in a QVERIFY.

Change-Id: Id15a1549f31d06cdbf788e1d84ea431c28636ec8
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2017-10-05 15:15:36 +00:00
Tor Arne Vestbø
64bce9bbff tst_QGL::graphicsViewClipping: Wait for viewport's window handle
The QWidget overload of qWaitForWindowExposed waits for the widget's
top level QWindow, which for the viewport is the graphics-view.

We want to explicitly wait for the viewport to be exposed, as the
viewport is covering the whole graphics-view, preventing it from
being exposed. See a6991376c.

Change-Id: I86df43871126562f09e4ce14931bc6fc7f06263d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2017-07-17 14:11:06 +00:00
Morten Johan Sørvig
a6991376cc Wait for window expose on the viewport widget
The child viewport window covers the entire client
area of the parent window, which prevents the parent
window from being exposed.

This worked by accident until now, and was uncovered
by changes to the cocoa platform plugin implementation.

Change-Id: I0d62a1a33f125e5a9030c8def452a49886e54956
Task-number: QTBUG-50414
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2017-07-11 15:24:42 +00:00
Laszlo Agocs
dd38574160 Switch to RGB(A|X)8888[_Premultiplied] for QOpenGLFBO readbacks on GLES
Instead of the never-ending blacklisting of "broken" drivers, simply switch
to always choosing a byte ordered QImage format with OpenGL ES, and keep
on using the (one and only) spec-mandated GL_RGBA/GL_UNSIGNED_BYTE combo.

There is nothing broken with not supporting BGRA for glReadPixels even when
GL_EXT_read_format_bgra (an out of date, pre-2.0 extension that got folded
into the spec to begin with) is present. We do not have a good way to tell
if BGRA_EXT is supported for glReadPixels or not, so just skip the whole
problem altogether.

Task-number: QTBUG-59283
Task-number: QTBUG-59303
Change-Id: I9f0605380923bd3b3ffdeb80f5c172d3e4cc7927
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
2017-03-28 11:17:52 +00:00
Julian Thijssen
7dc88b6890 Add support for OpenGL 3.2+ core profile contexts in QPainter
This change allows painting via QPainter onto a QOpenGLWindow, QOpenGLWidget
or QOpenGLFramebufferObject when an core profile context is in use. This is
important on macOS in particular, where compatibility profiles are not
available, and so the only way to use modern OpenGL is via a core profile
context.

Added core profile compatible shaders with moder GLSL keywords.

The paint engine binds a VAO and two VBOs from now on, whenever VAOs are
supported. Note that this changes behavior also for OpenGL 2.x context that
have VAO support via extensions.

The Lancelot test suite gains support for core profile contexts. This can
be triggered via -coreglbuffer in place of -glbuffer when manually inspecting
via 'lance', while tst_lancelot will automatically run core context-based tests
whenever supported.

Task-number: QTBUG-33535
Change-Id: I6323a7ea2aaa9e111651ebbffd3e40259c8e7a9c
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
2017-01-23 11:34:05 +00:00
Lars Knoll
03c1a6ac71 Remove last traces of opengl es 1 support
Change-Id: I3f86d4892ec3235003d34fdcf3f093f1513c821f
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2016-11-16 22:00:46 +00:00
Jani Heikkinen
f776595cc1 Updated license headers
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/

Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)

Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-01-21 18:55:18 +00:00
Friedemann Kleint
424e6386c6 tests/auto/opengl: Replace Q[TRY]_VERIFY(a == b) by Q[TRY]_COMPARE(a, b).
- Replace Q[TRY]_VERIFY(pointer == 0) by Q[TRY]_VERIFY(!pointer).
- Replace Q[TRY]_VERIFY(smartPointer == 0)  by
          Q[TRY]_VERIFY(smartPointer.isNull()).
- Replace Q[TRY]_VERIFY(a == b) by  Q[TRY]_COMPARE(a, b) and
  add casts where necessary. The values will then be logged
  should a test fail.

Change-Id: I7add5b7afeba83895acdcbed110e8275dc76864a
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
2015-07-24 21:23:34 +00:00
Friedemann Kleint
ce7fb157f0 Tests: Do not rely on qCompare(bool, int,...).
The overload was added for NokiaX86 and RVCT and is bound for
removal.

Task-number: QTBUG-47260
Change-Id: Ic67cee8769847956e16cd0470ebcd663a9e98a40
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2015-07-18 10:36:17 +00:00
Jani Heikkinen
83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00
Samuel Rødal
f79d96b486 Fixed QtGui's GL paint engine getting out of sync when using QtOpenGL
We need to reset the active_engine belonging to QOpenGLContext whenever
we make the QtOpenGL paint engine active, to give the OpenGL paint
engine in QtGui a chance to sync its state if we've used the QtOpenGL
paint engine inbetween.

Change-Id: I445ce2f99bfbacf55650c881c4fdf07f2ff85069
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-11-11 19:24:34 +01:00
Samuel Rødal
a4428d480b Fix for current_fbo getting out of sync in QtOpenGL
When using QGLWidget in combination with QOpenGLFramebufferObject from
QtGui, instead of QGLFramebufferObject from QtOpenGL, the current_fbo
variable doesn't get updated when framebuffer object bindings change.

To ensure that the QGLWidget correctly releases the currently bound
framebuffer object when using a QPainter, we keep track of whether
QOpenGLFramebufferObject has modified the current FBO binding, and if
that's the case we need to read the OpenGL state directly instead of
relying on a cached value.

Change-Id: If7e0bd936e202cad07365b5ce641ee01d2251930
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-11-11 19:24:29 +01:00
Matti Paaso
974c210835 Update license headers and add new license files
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL

Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
2014-09-24 12:26:19 +02:00
Frederik Gladhorn
1326cd15f7 Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
	mkspecs/qnx-x86-qcc/qplatformdefs.h
	src/corelib/global/qglobal.h
	src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
	src/opengl/qgl.cpp
	src/opengl/qglpixelbuffer.cpp
	src/opengl/qglshaderprogram.cpp
	tests/auto/opengl/qglthreads/tst_qglthreads.cpp

Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
2014-05-06 16:50:03 +02:00
Laszlo Agocs
33d0a8d753 Remove direct OpenGL calls from QtOpenGL
Task-number: QTBUG-36483
Change-Id: I96dea5649c0a49a11cd2ff31da659cd2067e769d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
2014-04-28 18:19:34 +02:00
Laszlo Agocs
f9d323279a Rename new QOpenGLContext APIs
isES() becomes isOpenGLES(). The library type enums are changed
DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now
unnecessary version number, the confusing "desktop" term and provides
better readability.

The old function/values are kept until the related qtdeclarative
changes are integrated.

Task-number: QTBUG-38564
Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2014-04-25 10:07:45 +02:00
Fabian Bumberger
2c36469a16 QNX: Fix OpenGL autotest
On QNX grabbing the frame buffer returns the content of the back buffer.
In order to execute the OpenGL tests properly a swapBuffers is executed before
in order to be able to retrieve the content of the front buffer.

The patch also documents this platform behavior.

Change-Id: I7a501818ec6eea061f2f54f95854f68cb72e0534
Reviewed-by: James McDonnell <jmcdonnell@qnx.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2014-04-01 23:35:21 +02:00
Laszlo Agocs
8adca56674 Resurrect advanced bindTexture() features in QtOpenGL
During the Qt 4 -> 5 migration the setting of the extension flags
in QOpenGLFunctions/Extensions suffered a regression: flags like
GenerateMipmap were never set. This led to the unfortunate sitation
that features that were tied to these flags, like compressed texture
support or mipmap generation, got disabled.

This is now corrected by checking for the extensions like Qt 4 did.

Task-number: QTBUG-37588
Change-Id: I4a7beb1b435af11e05f5304aa04df2ec63b34c18
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
2014-03-20 14:11:33 +01:00
Laszlo Agocs
4b2f35d04c Dynamic GL: remove exporting symbols
Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.

This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.

The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).

Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-03-04 15:59:05 +01:00
Laszlo Agocs
97c187da3c Dynamic GL switch on Windows
The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.

Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.

In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.

When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.

Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):

1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.

QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.

2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".

3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.

4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().

The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.

Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.

If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.

Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.

The textures example application is ported to OpenGL 2, the GL 1
code path is removed.

[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.

Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-02-14 10:51:44 +01:00
Laszlo Agocs
bd5cea5ba8 Resurrect QGLWidget::renderPixmap()
This function has been completely broken since Qt 5.0. Unfortunately
the autotest's verification steps were somewhat faulty so returning
a null pixmap from renderPixmap() did not trigger a failure.

The implementation is now done with framebuffer objects and pixel
readback. This is not ideal performance-wise, but is the only option.
In Qt 4 pixmaps were often backed by platform dependent native pixmaps
that could be used as rendering targets for OpenGL content. This is not
an option anymore since pixmaps are raster backed on all the major platforms.

Task-number: QTBUG-33186
Change-Id: I8f558e33bf7967ac3be439fd5a3eac07b6444be5
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-01-06 12:57:20 +01:00
Bernd Weimer
bf7129af97 Fixed tst_qgl for fullscreen platforms
Replaced show() with showNormal().

Change-Id: Ia6e7f34587090de5019f9ca9cb82a44e7cf495e5
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
2013-08-07 09:01:36 +02:00
Friedemann Kleint
af2deb85ca Add object names to QGLWidget-reparenting test.
Task-number: QTBUG-31762

Change-Id: I213b4f17aa04cc99df7183df547a52c2c2a68626
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
2013-06-14 15:13:26 +02:00
Morten Johan Sørvig
5d07a4d944 Process initial expose events immediately.
Required to prevent qmlscene flicker on startup.

Also brings back that qWait() in tst_QGL::graphicsViewClipping()
that seems necessary after all.

Amended-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Change-Id: I14ba6e18ac98e5df1ce8ecbc263b30176b67d111
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-05-23 12:49:39 +02:00
Frederik Gladhorn
72e5124b85 Merge remote-tracking branch 'origin/release' into stable
Conflicts:
	tests/auto/opengl/qgl/tst_qgl.cpp

Change-Id: I3c601351c984c1f4b00478d3c47ac9eeb021e892
2013-03-08 16:11:33 +01:00
Samuel Rødal
7128bcbbd5 Attempt to stabilize tst_qgl::graphicsViewClipping().
Make sure the graphics view is exposed and has been painted before
trying to grab the framebuffer.

Task-number: QTBUG-29943
Change-Id: I2945cb78b58265864744a0d5fc99fb430306b578
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-03-07 00:45:04 +01:00
Shawn Rutledge
153d613353 Transient QWindows centered; default-constructed geometry
Default-constructed geometry does not mean put the window at 0,0,
and it does not mean center the window on the screen: it means
let the window manager position the window.  If the window is
explicitly positioned at 0,0 though, that is a higher priority
than the transient hint; without this change, the transientFor property
had no effect.  On X11, transient means use center "gravity" to
make the transient window exactly centered.  But the user can still
override the geometry of a transient window, as with any window.
On OSX and Windows, neither transient window functionality nor smart
initial positioning are provided, so a window with no position set
will be centered on the screen, and a transient window will be put
at the center of its transientParent.

Change-Id: I4f5e37480eef5d105e45ffd60362a57f13ec55f5
Task-number: QTBUG-26903
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-02-24 20:41:05 +01:00
Sze Howe Koh
63569a68d2 Doc: Fix module name format
Follow the conventions at
http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation

QtCore         -> Qt Core
QtDBus         -> Qt D-Bus
QtDesigner     -> Qt Designer
QtGui          -> Qt GUI
QtImageFormats -> Qt Image Formats
QtNetwork      -> Qt Network
QtPrintSupport -> Qt Print Support
QtScript       -> Qt Script
QtSql          -> Qt SQL
QtSvg          -> Qt SVG
QtTest         -> Qt Test
QtWebKit       -> Qt WebKit
QtWidgets      -> Qt Widgets
QtXml          -> Qt XML

QtConcurrent   -> Qt Concurrent (partial)
QtQuick        -> Qt Quick      (partial)

Also, distinguish between "module" and "library"

Change-Id: Icb8aa695ae60b0e45920b0c8fce4dc763a12b0cd
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
2013-01-25 17:27:44 +01:00
Sergio Ahumada
48e0c4df23 Update copyright year in Digia's license headers
Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
2013-01-18 09:07:35 +01:00
Jason Barron
a61788d139 Change the default major version of QGLFormat to 2.
This is being changed because:
- The OpenGL paint engine in Qt only supports GL2
- QML2 only supports GL2
- QSurfaceFormat has a default value of 2

Applications that want to use GL1 on a QGLWidget will have to
explicitly request this format using QGLFormat::setVersion.

Task-number: QTBUG-27589

Change-Id: Ieb283ef7d6e15a29ec28ce7e4363dbf477decaa7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2012-10-19 02:43:05 +02:00
Marc Mutz
a23be1b3e1 normalise signal/slot signatures [QtOpenGL tests]
Change-Id: Ie8a56873013ad2408d792e371a7d3e2ecf1f9c2c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2012-10-18 12:22:31 +02:00
Iikka Eklund
be15856f61 Change copyrights from Nokia to Digia
Change copyrights and license headers from Nokia to Digia

Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
2012-09-22 19:20:11 +02:00
Sergio Ahumada
34cd8fd566 tests: Don't omit the body of a test function with QT_BUILD_INTERNAL
Changing it outside of the test function definition to avoid running
empty/inapplicable test functions.

Change-Id: I713560cde7f715696984ed082d682900f5f1bcdd
Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Caroline Chao <caroline.chao@nokia.com>
2012-09-14 06:24:38 +02:00
Stephen Kelly
dbe4b45f9b Remove some dead code wrapped in Q_WS_QWS.
Change-Id: Ie1ee8c4af603b924abe40145041357981d174445
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
2012-08-03 11:24:28 +02:00
Friedemann Kleint
8761840397 Implement waitForWindowExposed and friends for widget windows.
- Implement waitForWindowExposed() for toplevel windows.
- Implement waitForWindowShown(QWidget *) and mark as
  deprecated in line with waitForWindowShown(QWindow*).
- Use in tests.
- Simplify tests (collapse waitForExposed, setActive
  into setActiveWindow, waitForActive), remove most
  hard-coded timeouts.
- Stabilize graphicsview tests by using waitForWindowActive.

Change-Id: Ic7c061e2745b36f71a715ee4e47c0346b11a91e8
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
2012-07-20 09:27:28 +02:00
Girish Ramakrishnan
36547f4eff Expose QPA API under qpa/*
The main reasons for doing this are:
1. _qpa.h end up in the master QtGui include file. QtGui is meant for
userland applications. qpa code is neither binary nor source compatible.
Inadvertant use of QPA api makes the user code binary-incompatible.
2. syncqt creates forwarding headers for non-private header files. This
gives people the impression that this is public API.

As discussed on the mailing list, even though QPA api is internal and subject
to change, it needs to  treated differently from private headers since they
will be used by  in-qtbase and out-of-qtbase plugins.

This commit does the following:
1. The _qpa in QPA header files is dropped.
2. syncqt now treats any file with qplatform prefix as a special file and
moves it to qpa/ directory. The recommended way of using QPA API in plugins
is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API
from multiple modules (for example, qplatformfoo might be in QtPrintSupport)
3. The user needs to explicitly add QT += <module>-private to get access to
the qpa api.
4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo
includes.

This commit does not change the cpp filenames. This requires a more careful
merging of existing non qpa cpp files and existing cpp files on a case by
case basis. This can be done at anytime.

The following files are not renamed as part of this changed but will be fixed
as part of a future change:
src/gui/kernel/qgenericpluginfactory_qpa.h
src/gui/kernel/qgenericplugin_qpa.h
src/gui/kernel/qwindowsysteminterface_qpa.h

files were renamed using

    for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done
    for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done

includes were renamed using script

for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do
    sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \
        -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \
        -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \
        -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \
        -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \
        -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \
        $file
done

Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
2012-05-07 20:25:24 +02:00
Donald Carr
b936b95965 EGLFS: Integrate building into configure.
With the move to the QPA architecture EGL is now only required by
individual platform plugins and the configure script has been adjusted to
reflect this.

Change-Id: Ieadacef0b970f29752d9e3e36a007e5cbb005b0d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
2012-03-21 03:03:29 +01:00
Jason McDonald
5635823e17 Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.

Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-30 03:54:59 +01:00
Jason McDonald
629d6eda5c Update contact information in license headers.
Replace Nokia contact email address with Qt Project website.

Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-23 04:04:33 +01:00
Jason McDonald
1fdfc2abfe Update copyright year in license headers.
Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-05 06:36:56 +01:00
Jason McDonald
e3640d1bdd Remove TESTED_CLASS/TESTED_FILES comments from tests.
These comments were mostly empty or inaccurate.  Appropriate naming of
tests and appropriate placement of tests within the directory tree
provide more reliable indicators of what is being tested.

Change-Id: Ib6bf373d9e79917e4ab1417ee5c1264a2c2d7027
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2011-12-06 02:19:25 +01:00
Jason McDonald
e822eb1a65 Use standard method of excluding a test.
If we find out at run-time that an entire test program is not
applicable, the correct way to skip the test is by calling QSKIP from
the test's initTestCase() method.

Change-Id: Iaf1dbcce38c569ee9513bf37232e9e4ea287d872
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2011-10-27 11:14:44 +02:00
Jason McDonald
27f9f136f7 Remove SkipMode parameter from QSKIP calls.
The previous commit removed SkipMode from the testlib APi.  This commit
removes the parameter from all calls to QSKIP.

Task-number: QTBUG-21851, QTBUG-21652
Change-Id: I21c0ee6731c1bc6ac6d962590d9b31d7459dfbc5
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2011-10-21 01:20:29 +02:00
Jo Asplin
0bfa24106d Moved autotests in category 'opengl' into new directory structure
Task-number: QTBUG-21356

Change-Id: I496680aa670af3409e50e1c254ef2c557b414d33
Reviewed-on: http://codereview.qt-project.org/4452
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2011-09-09 10:32:38 +02:00