Commit Graph

2 Commits

Author SHA1 Message Date
Laszlo Agocs
56977990e0 rhi: Harmonize create-destroy API pattern with the rest of Qt
For historical reasons we use build and release instead of create and
destroy. This becomes confusing now that more modules in Qt start taking
QRhi into use. Migrate to the more familiar naming, so those who have
used QWindow or QOpenGLContext before will find it natural.

Change-Id: I05eb2243ce274c59b03a5f8bcbb2792a4f37120f
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
2020-05-28 17:53:32 +02:00
Laszlo Agocs
fe97af0c9a rhi: Add manual test for RGBA16F and compute
Uses the two compute shaders from Qt Quick 3D. Demonstrates
and tests both RGBA16F textures and using them (and doing
load/store with mip levels individually) in combination with
compute.

Task-number: QTBUG-81213
Change-Id: I3f0f250d5997a26c857b7c45517684c63b44e58e
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
2020-01-13 15:52:46 +01:00