These variables were defined but never used in the respective qmake
features. Utilizing them allows more control over the output file name.
Change-Id: I5ba96c5cd330b18dc060f563186992fe3bd27b49
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
I've tested with Clang 3.7 and ICC 16 on Linux, XCode 6.4 on OS X for OS
X (not iOS).
Change-Id: Ib306f8f647014b399b87ffff13f1f4291d801a20
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
I added this sometime in the past to work around some ICC bug in
position-independent code. Modern versions don't have the bug.
Change-Id: I42e7ef1a481840699a8dffff140049ce927cdff2
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
See https://software.intel.com/node/522852. There are options to turn
off LTCG and, on Linux, to enable/disable fat objects.
Change-Id: I42e7ef1a481840699a8dffff14003db5a9c95b83
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
This is probably emitted in error in ICC 16.
warning #809: exception specification for virtual function
"QQmlEnginePrivate::~QQmlEnginePrivate" is incompatible with that of
overridden function "QObjectData::~QObjectData"
Change-Id: I7a21ba10770ba008bdc18f535502376e1d92520f
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
there is no particular reason to have them in qt_functions.prf any more,
while the separation made the code harder to follow.
Change-Id: Ie44c9784358f382f7bc863b421ff5b440211d66f
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
there is no particular reason to have it in qt_functions.prf.
Change-Id: I88ed1ea937a9a88a4625a6de7bcd3a29957560da
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
the addition of qt's rpath belongs into qt.prf - even on mac.
so consolidate the two implementations.
as a nice "side effect", we get relative rpaths also on linux.
another "side effect" is that we don't unnecessarily add the qt rpath to
qt modules also on linux.
the qt rpath addition mechanism should not be responsible for setting
the policy who gets a relative rpath, so move the logic to higher-level
callers.
Change-Id: I52e8fe2e8279e7b1ac25fae758867a5cb1cafcf8
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
the rpath applies only to the installed on-device location and is
consequently always the same for all modules, so there is no point in
indirections.
Change-Id: Ia0590552aa317d799a2d3879fd0c0768344b9645
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
this variable is not referenced anywhere else.
Change-Id: Ib4d0a47a08d029f65542e752fa2a47c992e061fa
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
the old plugin loader which test-loaded plugins (without their
dependencies) is gone, so the hack is obsolete.
Change-Id: I68077cb58174dfbcb0b5372e2574de41f48d35c9
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
ppc/ppc64 and 32-bit x86 have been dead for a while.
consequently, the legacy macx-g++-64 spec was most probably not used.
which in turn meant that NATIVE_64_ARCH was never set (in particular on
windows hosts ...), which means that the android ndk host auto-detection
was effectively broken.
the arch code in mac/default_post.prf was also never triggered, so nuke
it as well.
Change-Id: Ic0775e40b273a22e0a15808cac328e0df33c2155
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The use of ccache leads to QMAKE_CXX definitions of the form:
QMAKE_CXX = $${CCACHE} $${CROSS_COMPILE}g++
The previous test required QMAKE_CXX to be a single valid (absolute or
QMAKE_PATH_ENV-relative) path to an existing file, which was not
compatible with definitions of QMAKE_CXX like the one above.
Fix this by using only the first value in QMAKE_CXX, which usually
points to the compiler executable, or to the ccache executable in the
above case.
Task-number: QTBUG-47951
Change-Id: Iade3136f03493593b067fb7742fb997f92377425
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
If no_generated_target_info is not set, VERSION is set, and
there is no .rc file that belongs to the project, qmake creates a
.rc file that contains information about the target's version
and copyright, for example. This resource handling is also
supported by WinRT and we can add this information to the target.
On Windows Phone, winresrc.h (which is needed for resource
handling) is not available though. When trying to add a .rc file
to a project in Visual Studio, it also complains about winres.h
not being available. Instead of hacking around the issue, we
just should not support this behavior on Windows Phone.
Change-Id: Ie962bfa790916fed23294110062e3572a0e317f9
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Inside Visual Studio these files (INSTALLS) will end up in deployment.
They do not make sense there and might even cause clashes, which prevent
the project file from being loaded (for example when a qrc file is added
to "Resource files" and "Deployment files")
Change-Id: Ifa68c52a83b2bf3948738c7aa1cf9c56b331dc80
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
This linker script is only enabled for systems with GCC or GCC-like
compilers, though technically it should work on the BSDs too (will
enable after testing). For regular modules, this declares one ELF
version "Qt_5" and places all QtCore symbols inside, then it declares
unused ELF versions "Qt_5.x" for each older minor release. For modules
declared "internal_module", all symbols are placed in version
Qt_5_PRIVATE_API.
The big advantage of an ELF version is that, when we do Qt 6, both
versions of QtCore could be loaded in memory without conflicts and all
symbols would be resolved to the correct library. No module can talk to
both at the same time, but this avoids mistakes of loading them
indirectly by plugins.
The extra Qt_5.x versions will be used in the next commit.
Change-Id: I049a653beeb5454c9539ffff13e3fe6f050fdf31
Reviewed-by: Lisandro Damián Nicanor Pérez Meyer <perezmeyer@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
When using Xcode7 (beta 6) "xcrun simctl list devices" will also list iWatch
devices. So we need to filter them out so we don't end up picking one
when building and running auto tests.
This will fix a build failure when building Qt with latest Xcode7.
Change-Id: Ie40489d670298ec75332a6c2b54565d55e9dbbba
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
[ChangeLog][General Improvements] Qt's buildsystem now detects whether
the compiler supports C++14 and experimental support for C++1z. If the
compiler supports it, then Qt is automatically compiled using that
support.
\
This does not apply to user applications built using qmake: those are
still built with C++11 support only. To enable support for C++14 in your
application, add to your .pro file: CONFIG += c++14 (similarly for
C++1z).
Change-Id: Ib056b47dde3341ef9a52ffff13ef1f5d01c42596
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Add configure time option to enable boot2qt platform using DISTRO_OPTS.
On embedded, the QtWebEngine is supported only on boot2qt platforms.
To have QtWebEngine CI tested on embedded, we need a way to to enable
boot2qt platform for existing mkspecs.
Change-Id: I218da5b8071041ca1c95eb218b2d552fcc9980d2
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Andras Becsi <andras.becsi@theqtcompany.com>
Change-Id: Iee8cbc07c4434ce9b560ffff13ca466263abcb1b
Reviewed-by: Richard J. Moore <rich@kde.org>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
We need to move adding ucrt(d).lib out of the various qmake.conf as
qmake.conf is only parsed once by qmake and does not differentiate
between debug and release.
Hence use default_pre.prf which is the earliest prf to use. This one
also is being parsed multiple times and does what it is supposed to do.
This allows API certification tests for Win10 to suceed, another
sideeffect is that it is much cleaner at a single location now.
Change-Id: Id899f4bbd063a3191c8f139857abf90efa827ffc
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
The architecture needs to be specified to be properly used inside Visual
Studio and for winrtrunner to parse dependencies.
Change-Id: I218100f33efcba9f78199cbd1e48089269648e61
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
bf24838c33 introduced a hard dependency on
kernel32.lib, which needs to be added for the msvc2015 mkspecs.
As the library differs for Windows Phone / Windows 10 Mobile, this most
likely has the side-effect that we will need to introduce winphone-xxx-
msvc2015 at a later stage.
Change-Id: I8fa2a68d421345c14ba90efc6faa5eea1ad457e1
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
So far the dependency keyword has been ignored for the new Windows 10
mkspecs. The difference to older manifest files is that there is already
a <Dependency> section and hence we embed dependencies inside this one,
as the format standard does not allow to have multiple of those.
Change-Id: I1bf25979cc28d5c153215de5bb9cd6f37e9c50aa
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
This enables to create fully functional packages from the output of
'nmake install'.
Change-Id: Ief83532cdfc4575f7c42f5bb6a3cee4c9f0ecbd3
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Since libstdc++ builds on OS X and QNX 6.5 are no longer supported,
simply require <initializer_list> and std::move in order to claim C++11
support works.
The minimum OS X versions need to be fixed elsewhere.
Change-Id: Ib056b47dde3341ef9a52ffff13ef1d2ac3923f5c
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Instead of going to qmake to generate the makefile that we want, we write
the makefile directly and include it from the generated makefile. This
leaves us with a single top level makefile for handling exclusive builds
through xcodebuild, and covers all the various build configurations in
a unified manner. It also allows for improved test device handling.
Change-Id: I66851f181ac4da2c8938645e0aa95ffa0fee33c7
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
The logic was lumped together in one big file. Now that things are more
stable and the logic has proven to work over time we can split it out
into the more appropriate sub-prfs.
Change-Id: I9a40ad72ad9d7550b609e7f50fade1049dfa3ac1
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Fix the flood of warnings:
src/corelib/global/qflags.h(52): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
now occurring since we don't have exception handling enabled.
Change-Id: I05d12ee6303b4f9fceb48507fadfd7d1a5604ea4
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
lex.prf was trying to be halfway between the standard POSIX lex
requirements and those of GNU flex. So fix it to work with both, more or
less, by noticing when lex is actually flex and using the extended GNU
options. Note that POSIX lex is untested and may still not work.
Change-Id: Ib306f8f647014b399b87ffff13f1e8e43fb68b3c
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Consider a project that does the following:
launch_images.files = $$PWD/LaunchImage.xib
QMAKE_BUNDLE_DATA += launch_images
In that case we end up overwriting launch_images.files in default_post, and
at the same time, add launch_images a second time to QMAKE_BUNDLE_DATA.
The result will be that we copy our own launch image twize into the bundle.
To prevent this, prepend our internal variables with qmake_
Change-Id: I24f870874017b5388248e3bfadecd461422ffe35
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
These macros are not defined unless a desktop or standalone SDK is
installed.
Change-Id: I4c600ddca5944cc5fde310e4fbe0866a7250d36b
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
yacc.prf was mostly working, so this commit simply makes it slightly
better by using the -p and -b options that POSIX requires and avoid
having a common intermediate file.
Change-Id: Ib306f8f647014b399b87ffff13f1e8e74ad4db1d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Most people's yacc are actually a symlink to bison. On Windows, where
symlinks don't usually exist, we can use bison -y.
This was tested with MSYS Bison.
Change-Id: I913745d48af30f9ef7b846b6438500261dd6022d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Prefer -std=gnu++11 unless strict_c++11 is defined. You can enable
strict C++11/C++14 mode by using
CONFIG += strict_c++
That is enabled for Qt's own code, so we we don't accidentally use GNU
extensions in portable code.
There's no support for strict C++98 mode (that is, the -ansi option).
[ChangeLog][qmake] By default, GNU extensions are now enabled with
Clang, GCC and ICC even in C++11 and C++14 modes. To disable the GNU
extensions, add to your .pro file: CONFIG += strict_c++.
Change-Id: Ib056b47dde3341ef9a52ffff13ef14de2169bef5
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Clang does not recognize the compiler flag 'no-arc-abi' anymore.
This causes a warning, which will fail the build. Not sure
what the flag does, as I cannot find any documentation for it, even
after grep-ing through the sources (both clang-600.0.57 and
clang-503.0.38)
Change-Id: I39fae3fd108a8edb978f4264935a069cce4c302a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
With iOS 6.0 and above the LC_MAIN load command is available, which allows
dyld to call the application entrypoint directly instead of going through
_start in crt.o. By passing -e to the linker we can change this entrypoint
to our wrapper that sets up the separate stack before entering the native
iOS runloop through UIApplicationMain. As before, we call the user's main()
from applicationDidFinishLaunching.
By using LC_MAIN instead of messing with the object files we open up the
possibility of generating Bitcode instead of object code, which can be
useful for link-time optimizations, either locally or by Apple.
Change-Id: If2153bc919581cd93dfa10fb6ff1c305b3e39a52
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Use hard float. This has already been the case for the commercial Beaglebone
reference images, it's time to fix the old specs too.
Change-Id: Ic9007285f64a3055fb637e7eacead17cbad1cad4
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Conflicts:
src/plugins/platforms/cocoa/qcocoafiledialoghelper.h
Manually fixed src/testlib/qtestcase.cpp to return the right type.
Change-Id: Id1634dbe3d73fefe9431b9f5378846cb187624e4