It's a bit excessive to warn every developer about this, especially if
they are using non-Xcode generators; besides, we are already generating
a bundle identifier if it is missing anyway.
Pick-to: 6.5 6.6
Change-Id: Ib11ad51a0e516e0ea61ad2f7bf499b846bc0b792
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
If I'm not mistaken we would like to leave this to Xcode, if so, we can
use `$()` to make our intention more clear in the code.
Pick-to: 6.5 6.6
Change-Id: I3867f68f371a1cf1a5db5e639ec740f2546ccd75
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
When using Ninja generator on macOS, we now do a bit of extra work to
make sure that bundle identifier is always set.
- In the case where no identifier was provided, the warning message has
been updated indicating that the user can set either of the
properties.
- If both `MACOSX_BUNDLE_GUI_IDENTIFIER` and
`XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER` were set but have
different values, a warning will be shown to encourage the user to set
only one of them.
- In addition `_qt_internal_get_ios_bundle_identifier_prefix` is renamed
to `_qt_internal_get_apple_bundle_identifier_prefix` to be more
platform specific.
Note:
In general, if Ninja is the generator, we set the value of
`MACOSX_BUNDLE_GUI_IDENTIFIER` and don't touch the
`XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER`. If Xcode is the
generator, we set the value of
`XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER`, and in addition, to
silence a Xcode warning, we set the `MACOSX_BUNDLE_GUI_IDENTIFIER`
to `${PRODUCT_BUNDLE_IDENTIFIER}`, ie., let Xcode figures it out if
needed.
[ChangeLog][CMake][macOS] When using Ninja generator, if neither
`XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER` nor
`MACOSX_BUNDLE_GUI_IDENTIFIER` is provided for a target, a bundle
identifier, i.e., `com.yourcompany.<teamid>.<target>` will be generated
and set as CFBundleIdentifier.
Pick-to: 6.5
Fixes: QTBUG-110889
Change-Id: Ie071085bbaf465afcb022b760423eb6b3c921f6d
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
For untranslated applications we set CFBundleAllowMixedLocalizations to
true, so that the application's locale will not be limited to the
development region "en".
But once we have a set of known translations, added by qt_add_translations,
we can turn these into CFBundleLocalizations, which lets macOS/iOS
choose a best match between what the app supports and what the user
preferences are.
[ChangeLog][Internationalization] Translations added via
qt_add_translations are now reflected as CFBundleLocalizations
entries in the application's Info.plist file on Apple platforms.
to disable this behavior, set QT_NO_SET_PLIST_LOCALIZATIONS.
Change-Id: I3f7ae1a1884eaf269038fa8ee49dbe6cac855706
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Allows us to modify this file in place, before CMake copies it into
the application bundle during its generator step.
Change-Id: I73325c66b5b8919f57dbaa1cc76a7edbc145609c
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Unifies the approach between iOS and macOS. By copying the Info.plist
to the build directory, we also open up the possibility to modify it,
which we can't do when CMake does the copy during its generator step.
Change-Id: I59f9f69ac368166bb26d8a5c57bf4ea3f503d51b
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
QCore::applicationName() is influenced by what values we insert into
the Info.plist file of an application bundle.
We accidentally inserted tokens like ${PRODUCT_NAME} that are meant to
be expanded by xcodebuild, even when using a generator like Ninja.
This caused the applicationName() to report "${PRODUCT_NAME}".
Make sure to only call relevant finalizers for macOS applications
when using a generator other than Xcode.
Amends d5580aa719
Pick-to: 6.4 6.4.0
Fixes: QTBUG-106652
Change-Id: Idbc9c84557a8f17b1302e6969f6eb317e3ef225d
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>