This benchmark requires QtScript1 headers, and can not build as is.
Change-Id: I98e57ca2db82270a0887462d7959ff00e352166b
Reviewed-by: hjk <hjk@theqtcompany.com>
I wrote a script to help find the files, but I reviewed the
contributions manually to be sure I wasn't claiming copyright for search
& replace, adding Q_DECL_NOTHROW or adding "We mean it" headers.
Change-Id: I7a9e11d7b64a4cc78e24ffff142b506368fc8842
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Not that we require it, but since The Qt Company did it for all files
they have copyright, even if they haven't touched the file in years
(especially not in 2016), I'm doing the same.
Change-Id: I7a9e11d7b64a4cc78e24ffff142b4c9d53039846
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)
Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
The file exists but it isn't listed in TESTDATA. This is only a problem
when the target is a another system as is the case with Qt for QNX.
Tests fail because the file isn't deployed.
Noticed this while testing the changes for custom spacing of JSON
output.
Task-number: QTBUG-47437
Change-Id: I098c34d2ab9027956d9233b24f30b5192ecfe96f
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Use character literals where applicable.
Change-Id: I1a026c320079ee5ca6f70be835d5a541deee2dd1
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Otherwise you cannot link it statically against QtCore.
Change-Id: I4ac35602cea2192974f3e96ecad35edac976ce27
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
According to I/O API, QIODevice and its inherited classes should be
able to process a full 64-bit offsets and lengths. This requires
64-bit parameters in operations with internal buffers. Rework
QRingBuffer to avoid implicit truncation of numbers and fix some
64-bit issues in code.
Change-Id: Iadd6fd5fefd2d64e6c084e2feebb4dc2d6df66de
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
This covers the only real additions over QVector: push and pop. Really, there
isn't too much specific to benchmark here, but we're interested in one specific
case: that of pushing and popping a single item repeatedly.
With the current QVector behavior, this causes constant deallocation, which
makes it morbidly slow. This behavior will be reviewed in a subsequent commit.
Results (not that anyone really cares) for me:
PASS : tst_QStack::qstack_push()
RESULT : tst_QStack::qstack_push():
1.9 msecs per iteration (total: 61, iterations: 32)
PASS : tst_QStack::qstack_pop()
RESULT : tst_QStack::qstack_pop():
8.2 msecs per iteration (total: 66, iterations: 8)
PASS : tst_QStack::qstack_pushpopone()
RESULT : tst_QStack::qstack_pushpopone():
80 msecs per iteration (total: 80, iterations: 1)
Change-Id: I3530888abbfcfcef39318d6be6d5b07306a4704e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
QMetaType::type(const char *) requires that the string argument is
0-terminated. This new overload makes it possible to query the type
of a string with an explicit length.
In particular, QByteArrays constructed by QByteArray::fromRawData(),
for example from a substring of a normalized method signature (the
"int" part of "mySlot(int"), can now be queried without making a copy
of the string.
Also, Qt5 meta-objects represent type names as QByteArray literals,
which can be fed directly to this new QMetaType::type() overload (no
need to call strlen).
Change-Id: I60d35aa6bdc0f77e0997f98b0e30e12fd3d5e100
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Avoids allocating a QString for every char being written out.
The benchmark went from 5.5 ms per iteration to 0.8 ms,
and from 40 million instructions to 6 million.
Found using Milian Wolff's heaptrack tool.
Change-Id: I1784c47b944454bc947a607a22c39d249372ed55
Reviewed-by: Adam Majer <adamm@zombino.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Do a check first if we need to transform before doing the transform.
This means we won't detach when transforming data that is already
correct.
And instead of using QChar, use our own hand-rolled table. In a proper
LTO build, the QChar calls would be resolved to a lookup of the Unicode
data, but not many people do LTO builds, Therefore, this means a great
speed-up is achieved by simply avoiding the function call. The extra
gain in performance comes from the simpler translation table instead of
the more complex full-Unicode data.
Also as a consequence, this changes the handling of two characters in
Latin 1: 'ß' should be uppercased to "SS" but we won't do it, and 'ÿ'
can't be uppercased in Latin 1 ('Ÿ' is outside the range).
Benchmarking is included. Comparing the Qt 5.4 algorithm to the new code
is almost 20x faster. Other alternatives are included in the benchmark
and are all faster than the current code, though slower than the new
one. While all of them could compress the tables to be smaller or shared
between uppercasing and lowercasing, they would also expand to more code
(though probably less than the extra bytes required in the full
translation table). In the trade-off, I decided to go with simplicity
and most efficient code.
Change-Id: I002d98318d236de0d27ffbea39d662cbed359985
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
The comparison, Latin 1 and UTF-8 benchmarks contained in this file are
stale. The implementation changed in Qt 5.3 and this benchmark couldn't
be updated (test data too large for Qt).
Please contact Thiago Macieira to obtain the benchmarks and test data.
Change-Id: I48c19b1f1711eb73c953a30ed4da510e97a62472
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
clang warning: adding 'int' to a string does not append to the string
Change-Id: I6dc393269a52e9482fde106c17132336cf5ce226
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Cost of a type lookup for core built-in types is really small, just few
cpu instructions, but the benchmark was testing create() and destroy()
functions (in a different fashion) which by definition allocate and
de-allocate memory. These memory operations are significantly more
expensive which obfuscate the results.
Change-Id: I33c679f57e6c2b57e98328f076dfe249ab7bcde8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Stephen Kelly <steveire@gmail.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The "rbit" instruction requires ARMv6T2 or higher. This was found in the
CI when building the imx6 target:
Compiler: arm-poky-linux-gnueabi-g++
Flags: -mfloat-abi=hard -mfpu=neon
Errors from the assembler:
{standard input}:3078: Error: selected processor does not support ARM mode `rbit r3,r3'
{standard input}:7341: Error: selected processor does not support ARM mode `rbit ip,ip'
That compiler defaults to ARMv5T. That's obviously wrong for an i.MX 6,
which is a Cortex-A9 (ARMv7), but the correction applies for older
processors.
Change-Id: I56c276fa411977dd7cd867d62adf021e4909302c
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
QRingBuffer is a fully inlined class used in many I/O classes.
So, it must be as fast and small as possible. To this end, a lot of
unnecessary special cases were replaced by generic structures.
Change-Id: Ic189ced3b200924da158ce511d69d324337d01b6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
main.cpp(332) : warning C4307: '*' : integral constant overflow
tst_qpainter.cpp(1293) : warning C4305: '+=' : truncation from 'double' to 'float'
tst_qpainter.cpp(1474) : warning C4305: '+=' : truncation from 'double' to 'float'
tst_qtbench.cpp(155) : warning C4267: 'initializing' : conversion from 'size_t' to 'int', possible loss of data
main.cpp(68) : warning C4189: 'fontHeight' : local variable is initialized but not referenced
Change-Id: If6aadd50df7c5cf7d0f33791c9247730a47ddd27
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
The check has to detect if boost header is present in the system we are
building for.
Change-Id: I700a11df208c8852ba094d8bff387ad21fa309b2
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Some quick benchmarks against GNU coreutils 8.21 and OpenSSL 1.0.1e
(time in µs; time for coreutils and OpenSSL include the loading of the
executable):
Qt Coreutils OpenSSL
n SHA-1 SHA-224 SHA-512 SHA-1 SHA-224 SHA-512 SHA-1 SHA-224 SHA-512
0 0 0 0 717 716 700 2532 2553 2522
64k 120 484 381 927 1074 966 2618 2782 2694
Diff 120 484 381 210 358 266 86 229 172
The numbers for Qt are pretty stable and vary very little; the numbers
for the other two vary quite a bit, since they involve launching and
executing separate processes. We can take the lesson that we're in the
same ballpark for SHA-1 and we should investigate whether our SHA2
implementation is sufficiently optimized.
Change-Id: Ib081d002ed57c4f43741eca45ff5cd13b97b6276
Reviewed-by: Richard J. Moore <rich@kde.org>
According to my profiling of Qt Creator, qHash and the SHA-1 calculation
are the hottest spots remaining in QtCore. The current qHash function is
not really vectorizable. We could come up with a different algorithm
that is more SIMD-friendly, but since we have the CRC32 instruction that
can read 32- and 64-bit entities, we're set.
This commit also updates the benchmark for QHash and benchmarks both
the hashing function itself and the QHash class. The updated
benchmarks for the CRC32 on my machine shows that the hashing function
is *always* improved, but the hashing isn't always. In particular, the
current algorithm is better for the "numbers" case, for which the data
sample differs in very few bits. The new code is 33% slower for that
particular case.
On average, the improvement (including the "numbers" case) is:
compared to qHash only QHash
Qt 5.0 function 2.54x 1.06x
Qt 4.x function 4.34x 1.34x
Java function 2.71x 1.11x
Test machine: Sandybridge Core i7-2620M @ 2.66 GHz with turbo disabled
for the benchmarks
Change-Id: Ia80b98c0e20d785816f7a7f6ddf40b4b302c7297
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
For the conflicts in msvc_nmake.cpp the ifdefs are extended since we
need to support windows phone in the target branch while it is not there
in the current stable branch (as of Qt 5.2).
Conflicts:
configure
qmake/generators/win32/msvc_nmake.cpp
src/3rdparty/angle/src/libEGL/Surface.cpp
src/angle/src/common/common.pri
src/corelib/global/qglobal.h
src/corelib/io/qstandardpaths.cpp
src/plugins/platforms/qnx/qqnxintegration.cpp
src/plugins/platforms/qnx/qqnxscreeneventhandler.h
src/plugins/platforms/xcb/qglxintegration.h
src/widgets/kernel/win.pri
tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp
tools/configure/configureapp.cpp
Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
Tweak a handful of tests which didn't compile on this platform.
Change-Id: I208d9eb289dfb226746c6d0163c3ea752485033b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Changed the processing of non-character code handling in the UTF8 codec.
Non-character codes are now accepted in QStrings, QUrls and QJson strings.
Unit tests were adapted accordingly.
For more info about non-character codes,
see: http://www.unicode.org/versions/corrigendum9.html
[ChangeLog][QtCore][QUtf8]
UTF-8 now accepts non-character unicode points; these are not replaced
by the replacement character anymore
[ChangeLog][QtCore][QUrl]
QUrl now fully accepts non-character unicode points; they are encoded as
percent characters; they can also be pretty decoded
[ChangeLog][QtCore][QJson]
The Writer and the Parser now fully accept non-character unicode points.
Change-Id: I77cf4f0e6210741eac8082912a0b6118eced4f77
Task-number: QTBUG-33229
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
- Remove irrelevant test subdirs via .pro files
- Follow WinCE codepaths where applicable
- Replace unsupported Win32 APIs with WinRT equivalents
This does not aim to fix any failures in the tests themselves; it only
makes them compile.
Change-Id: Ia82bc0cc402891f8f6238d4c261ee9152b51be80
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Remove benchmark tests that are no longer required as they are simple
overloads of other methods.
Change-Id: I610211543d17c077f482fa2145ac3da7d0767282
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Add support to QDateTime for time zones using the new QTimeZone class.
[ChangeLog][QtCore][QDateTime] Add support for a new Qt::TimeZone
spec to be used with QTimeZone to define times in a specific
time zone.
Change-Id: I21bfa52a8ba8989b55bb74e025d1f2b2b623b2a7
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This avoids dynamic construction of the private class. According to
the benchmark we go from 4,550 to 3,900 instruction reads per iteration.
(without change 32629676 the baseline is 5,600)
Change-Id: I5df925e30dbd49bdde87173e481820574ce5abe1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The current question is whether activeThreadCount() should be lock-free
(using atomic ints) or mutex-protected, so this tests start()
and activeThreadCount() directly.
Change-Id: Ica4a2ad023c2002e3c7d81558e6b9ee64af7f690
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
QFSFileEnginePrivate::canonicalized has been gone for a very, very long time now
(since d3b152ba1e3cd38dd675c801474105d518bacb44 in Qt 4).
This also fixes a build failure in the code on Windows.
Change-Id: I81f5e0c1d644b1b4d75644626eb394a663535387
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Compilation failed because "open" is defined as "open64" in fcntl.h.
This definition is reverted now.
Change-Id: I9badcf11131320c53e442cd5b8b21bb5aa4efee5
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
Reviewed-by: Peter Hartmann <phartmann@blackberry.com>
When calling intersect() on a large (1000000 items) QSet, with a small
(1000 items) QSet as the argument, the function takes signifcantly
longer than when the operand and the argument are reversed. This is
because the operand set is always iterated over in its entirety.
This patch changes intersect() to iterate over the smaller set. This
reduces the large operand scenario's benchmark to ~0.000063
milliseconds, compared to the current ~134 milliseconds:
1000000.intersect(1000) = empty: 0.000063 (was 134)
1000.intersect(1000000) = empty: 0.000039 (was 0.000036)
1000000.intersect(1000) = 500: 0.10 vs (was 130)
1000.intersect(1000000) = 500: 0.023 vs (was 0.093)
1000000.intersect(1000) = 1000: 0.20 vs (was 139)
1000.intersect(1000000) = 1000: 0.017 vs (was 0.016)
Task-number: QTBUG-22026
Change-Id: I54b25c49c78c458fef355e9c6222da8a64c7681f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Void is not constructible, so there is no point in checking how fast
it can be constructed.
Change-Id: Icb4b607bebce30fff5fc57b105101f019e0e0db5
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
It was only used for toUpper/toLower but always computed in the
constructor, including QString::toLatin1 conversion and allocations.
This needlessly slows down all other uses, including supposedly "cheap"
operations QString::toDouble, or accesses inside QResourceFileEngine.
The benchmarks indicates that doing it always when needed is bearable.
There's still a lot of improvement potential on these code paths.
Change-Id: I88b637ee11f9f7ea614f8da4ec5df0bf40664fce
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Use Q_OS_WINCE ifdef in both method declaration and definition,
in addition combine QT_NO_PROCESS and Q_OS_WINCE ifdefs to one line.
Change-Id: I0787e4341c41b46a5fc089f24a538c0ad40a0875
Reviewed-by: Björn Breitmeyer <bjoern.breitmeyer@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com>