frameworks are currently broken anyway, and we don't create .pc files
for the private part of public modules, so creating them for entirely
private modules is just inconsistent.
Change-Id: I98da8def73d72ac69b9b246687dce6b1fd150f61
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
the projects which use full mode with the named modules have them.
Change-Id: I3b9383d1cc2b43411c25690a5e35e7e84a55aa23
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
the check whether a module depends on itself should be done by the code
which *builds* modules, not which *uses* them.
the check whether a plugin tries to use itself seems kinda pointless in
the first place, so just remove it.
Change-Id: I89b357dae7d7979d131b6824f197e7088047272f
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
that way other modules can use the headers without hacks.
this required making the base directory for paths in headers.pri
configurable in syncqt.
Change-Id: Id35cfe05bcf4c576d3f2d0d8d09590a5e23d21d3
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
there is nothing to link with it anyway.
Change-Id: I2e942d24bb39855b3682f3e8d85cb6abca75cb61
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
instead of building host tools always in debug mode, follow the overall
build type, and provide an option to override it.
this supersedes the pre-existing -optimized-qmake option.
however, that option never existed in the windows configure, and this
legacy continues as far as qmake is concerned (msvc builds of qmake are
always somewhat optimized, but not mingw builds).
Change-Id: I42e7ef1a481840699a8dffff13fec2626af19cc6
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
the statement order was wrong since c23a086e - we can't use
MODULE_DEPENDS before we define it.
but actually use a bigger cannon and partially revert the patch, to
include .depends unconditionally again. the idea is that this should
override a possibly included other .pri file from a previous
build/install. (the same argument would sort of apply to .envvars as
well, but we assume that its presence won't vary between builds.)
Change-Id: I95e9743e367a3d1f45d603d1bb5b31c4875f39a2
Reviewed-by: Giulio Camuffo <giulio.camuffo@jollamobile.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: David Schulz <david.schulz@theqtcompany.com>
This separation makes it possible to make a
canadian cross build of Qt on a linux build machine.
The canadian cross build requires an external Qt that
runs on the build system.
Change-Id: Ifd83a4c6376d3299647e74bb349a3452a6f433fc
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Somehow qmake doesn't add the correct rules for the Android makefiles,
so the build fails when cross-compiling from Windows. The reason for
that is unknown (could be related to that "qt_android_deps" config, but
that isn't used anywhere in qmake or the buildsystem).
This isn't likely to be a problem, since there are no global installs of
Qt on Android.
Change-Id: I1d0f78915b5942aab07cffff140f95ce32324030
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
qgltf is a tool provided by the Qt3D module that enables 3D assets to
be defined in qmake project files, and have them converted to an
efficient binary format at build time. The qmake feature will convert
all 3D assets specified by the QT3D_MODELS variable to the qgltf
format and add the new model asset to the project as a Qt resource
file.
Change-Id: If7250d6f23a06254b1ed0e408057723763aad8c8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
This way, it's possible to tell which applications and libraries depend
on the Qt private API and of which Qt library. Linux distributions can
use this information to decide which applications need to be recompiled
every time Qt itself is rebuilt.
This is done by scanning all class and struct definitions in the private
headers (we've already got the list from syncqt). I opted to add a new
script instead of modifying syncqt because then this can run in parallel
with the rest of the compilation, as opposed to during qmake
time. Another advantage is that it catches modifications to the headers
in between qmake executions.
Since this is already Unix specific, it should be no problem to use Perl.
This solution is limited to use of non-inline symbols of classes
declared in private headers. It will not catch free variables (such as
qsimd_p.h's qt_cpu_features), use of inlined functions or just plain use
of a class/struct for accessing its data members. However, this is
already better than nothing and should help Linux distributions quite a
lot. And there's no way to catch the latter issue anyway.
Change-Id: I049a653beeb5454c9539ffff13e3fff36400ebbd
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
... and make use of it in qt.prf.
[ChangeLog][qmake][Unix] Added support for relative paths in
QMAKE_RPATHDIR.
Note that this technically breaks backwards compatibility, as relative
paths were previously silently resolved against $$_PRO_FILE_PWD_. This
was not documented and seems rather useless, so i'm not worried.
Change-Id: I855042a8962ab34ad4617899a5b9825af0087f8a
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The only reason I had used them in the first place was because C
preprocessor macros cannot call themselves recursively. But the magic
was too magic and caused issues with some builds, so let's choose the
safer option.
Anyway, this solution now works for all ELF architectures, independent
of the processor, whereas previously it was restricted to x86 and Linux/
FreeBSD. However, this does not apply to the assembly in
qversiontagging.h.
Change-Id: I42e7ef1a481840699a8dffff1404f032fc5cacb8
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
If that section is there but empty, the manifest cannot be loaded using
the App Manifest Designer in Visual Studio.
Task-number: QTBUG-48648
Change-Id: I529eb2f2a690bececcf5c385b8f96e84ece363d6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
The former is meaningless nowadays.
Change-Id: I27c7eb0e924f3f2e9b73185f1b198909aeb6b031
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
[ChangeLog][Important Behavior Changes] qmake now enables C++11 support
by default if the compiler is known to support it (unless the compiler
defaults to C++14 or a later edition). To disable this, add to your .pro
file: CONFIG -= c++11. Note that Qt 5.7 will require C++11 support, so
it is a good idea to ensure your code works with that compiler
setting. (Note: it is not possible to disable C++11 support with
Microsoft Visual Studio)
Change-Id: Ib056b47dde3341ef9a52ffff13ef13ee2cf888eb
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
src/tools/bootstrap was already compiled with QT_USE_STRINGBUILDER,
by way of load(qt_module), but the actual apps weren't.
Some apps become smaller, some larger; all (presumably) faster.
Change-Id: Idc8662e62ec14b27e730de9842bec295a1b5566e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Instead of lumping both Objective-C (.m) and Objective-C++ (.mm) sources
into the same pile, passing them on to the same compiler as for C++ (CXX),
with the C++ flags (CXXFLAGS), we follow Apple's lead and treat them as
variants of the C and C++ languages separately, so that Objective-C
sources are built with CC and with CFLAGS, and Objective-C++ sources
with CXX, and CXXFLAGS.
This lets us remove a lot of duplicated flags and definitions from the
QMAKE_OBJECTIVE_CFLAGS variable, which in 99% of the cases just matched
the C++ equivalent. The remaining Objective-C/C++ flags are added to
CFLAGS/CXXFLAGS, as the compiler will just ignore them when running in
C/C++ mode. This matches Xcode, which also doesn't have a separate build
setting for Objective-C/C++ flags.
The Makefile qmake generator has been rewritten to support Objective-C/C++
fully, by not assuming that we're just iterating over the C and C++
extensions when dealing with compilation rules, precompiled headers, etc.
There's some duplicated logic in this code, as inherent by qmake's already
duplicated code paths, but this can be cleaned up when C++11 support is
mandatory and we can use lambda functions.
Task-number: QTBUG-36575
Change-Id: I4f06576d5f49e939333a2e03d965da54119e5e31
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
these were necessary to suppress the appending of the qt major version
to the library name when reading .prl files. this has outlived its
usefulness, as the .prl files now contain the full library name.
additionally, the overrides would break the use of qt if the .prl files
were not shipped, as zero lost its special meaning as "none".
Change-Id: I9f028c17fc0428cb546a4a26ee209febff32da5e
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
make sure that all specs define QMAKE_{PREFIX,EXTENSION}_{SH,STATIC}LIB,
and adjust the code to make halfways consistent use of these variables,
in particular on windows; Win32MakefileGenerator::getLibTarget() is gone
as a result, as is QMAKE_CYGWIN_SHLIB. still, tons of hardcoded "lib"
references remain in the unix generator, because no-one cares.
Change-Id: I6ccf37cc562f6584221c94fa27b2834412e4e4ca
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
This is a leftover from the unsupported Windows Phone 8.0 mkspec.
Change-Id: Ibcf11e131a3cb098960410dbd683eb5950b0c5ad
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
When cleaning in Visual Studio then it will remove all instances of tmp
files which meant it would remove the mocinclude.tmp as well incorrectly.
Therefore the extension of the mocinclude file needs to be changed to .opt
so that it is left untouched by Visual Studio.
Change-Id: Iebc055f33f9dc87a4fa42ae87b253f6739903e8f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
These variables were defined but never used in the respective qmake
features. Utilizing them allows more control over the output file name.
Change-Id: I5ba96c5cd330b18dc060f563186992fe3bd27b49
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
I've tested with Clang 3.7 and ICC 16 on Linux, XCode 6.4 on OS X for OS
X (not iOS).
Change-Id: Ib306f8f647014b399b87ffff13f1f4291d801a20
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
there is no particular reason to have them in qt_functions.prf any more,
while the separation made the code harder to follow.
Change-Id: Ie44c9784358f382f7bc863b421ff5b440211d66f
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
there is no particular reason to have it in qt_functions.prf.
Change-Id: I88ed1ea937a9a88a4625a6de7bcd3a29957560da
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
the addition of qt's rpath belongs into qt.prf - even on mac.
so consolidate the two implementations.
as a nice "side effect", we get relative rpaths also on linux.
another "side effect" is that we don't unnecessarily add the qt rpath to
qt modules also on linux.
the qt rpath addition mechanism should not be responsible for setting
the policy who gets a relative rpath, so move the logic to higher-level
callers.
Change-Id: I52e8fe2e8279e7b1ac25fae758867a5cb1cafcf8
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
the rpath applies only to the installed on-device location and is
consequently always the same for all modules, so there is no point in
indirections.
Change-Id: Ia0590552aa317d799a2d3879fd0c0768344b9645
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
this variable is not referenced anywhere else.
Change-Id: Ib4d0a47a08d029f65542e752fa2a47c992e061fa
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
the old plugin loader which test-loaded plugins (without their
dependencies) is gone, so the hack is obsolete.
Change-Id: I68077cb58174dfbcb0b5372e2574de41f48d35c9
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
ppc/ppc64 and 32-bit x86 have been dead for a while.
consequently, the legacy macx-g++-64 spec was most probably not used.
which in turn meant that NATIVE_64_ARCH was never set (in particular on
windows hosts ...), which means that the android ndk host auto-detection
was effectively broken.
the arch code in mac/default_post.prf was also never triggered, so nuke
it as well.
Change-Id: Ic0775e40b273a22e0a15808cac328e0df33c2155
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The use of ccache leads to QMAKE_CXX definitions of the form:
QMAKE_CXX = $${CCACHE} $${CROSS_COMPILE}g++
The previous test required QMAKE_CXX to be a single valid (absolute or
QMAKE_PATH_ENV-relative) path to an existing file, which was not
compatible with definitions of QMAKE_CXX like the one above.
Fix this by using only the first value in QMAKE_CXX, which usually
points to the compiler executable, or to the ccache executable in the
above case.
Task-number: QTBUG-47951
Change-Id: Iade3136f03493593b067fb7742fb997f92377425
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Inside Visual Studio these files (INSTALLS) will end up in deployment.
They do not make sense there and might even cause clashes, which prevent
the project file from being loaded (for example when a qrc file is added
to "Resource files" and "Deployment files")
Change-Id: Ifa68c52a83b2bf3948738c7aa1cf9c56b331dc80
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
This linker script is only enabled for systems with GCC or GCC-like
compilers, though technically it should work on the BSDs too (will
enable after testing). For regular modules, this declares one ELF
version "Qt_5" and places all QtCore symbols inside, then it declares
unused ELF versions "Qt_5.x" for each older minor release. For modules
declared "internal_module", all symbols are placed in version
Qt_5_PRIVATE_API.
The big advantage of an ELF version is that, when we do Qt 6, both
versions of QtCore could be loaded in memory without conflicts and all
symbols would be resolved to the correct library. No module can talk to
both at the same time, but this avoids mistakes of loading them
indirectly by plugins.
The extra Qt_5.x versions will be used in the next commit.
Change-Id: I049a653beeb5454c9539ffff13e3fe6f050fdf31
Reviewed-by: Lisandro Damián Nicanor Pérez Meyer <perezmeyer@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
[ChangeLog][General Improvements] Qt's buildsystem now detects whether
the compiler supports C++14 and experimental support for C++1z. If the
compiler supports it, then Qt is automatically compiled using that
support.
\
This does not apply to user applications built using qmake: those are
still built with C++11 support only. To enable support for C++14 in your
application, add to your .pro file: CONFIG += c++14 (similarly for
C++1z).
Change-Id: Ib056b47dde3341ef9a52ffff13ef1f5d01c42596
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
We need to move adding ucrt(d).lib out of the various qmake.conf as
qmake.conf is only parsed once by qmake and does not differentiate
between debug and release.
Hence use default_pre.prf which is the earliest prf to use. This one
also is being parsed multiple times and does what it is supposed to do.
This allows API certification tests for Win10 to suceed, another
sideeffect is that it is much cleaner at a single location now.
Change-Id: Id899f4bbd063a3191c8f139857abf90efa827ffc
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
So far the dependency keyword has been ignored for the new Windows 10
mkspecs. The difference to older manifest files is that there is already
a <Dependency> section and hence we embed dependencies inside this one,
as the format standard does not allow to have multiple of those.
Change-Id: I1bf25979cc28d5c153215de5bb9cd6f37e9c50aa
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
This enables to create fully functional packages from the output of
'nmake install'.
Change-Id: Ief83532cdfc4575f7c42f5bb6a3cee4c9f0ecbd3
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Since libstdc++ builds on OS X and QNX 6.5 are no longer supported,
simply require <initializer_list> and std::move in order to claim C++11
support works.
The minimum OS X versions need to be fixed elsewhere.
Change-Id: Ib056b47dde3341ef9a52ffff13ef1d2ac3923f5c
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
lex.prf was trying to be halfway between the standard POSIX lex
requirements and those of GNU flex. So fix it to work with both, more or
less, by noticing when lex is actually flex and using the extended GNU
options. Note that POSIX lex is untested and may still not work.
Change-Id: Ib306f8f647014b399b87ffff13f1e8e43fb68b3c
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
yacc.prf was mostly working, so this commit simply makes it slightly
better by using the -p and -b options that POSIX requires and avoid
having a common intermediate file.
Change-Id: Ib306f8f647014b399b87ffff13f1e8e74ad4db1d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Prefer -std=gnu++11 unless strict_c++11 is defined. You can enable
strict C++11/C++14 mode by using
CONFIG += strict_c++
That is enabled for Qt's own code, so we we don't accidentally use GNU
extensions in portable code.
There's no support for strict C++98 mode (that is, the -ansi option).
[ChangeLog][qmake] By default, GNU extensions are now enabled with
Clang, GCC and ICC even in C++11 and C++14 modes. To disable the GNU
extensions, add to your .pro file: CONFIG += strict_c++.
Change-Id: Ib056b47dde3341ef9a52ffff13ef14de2169bef5
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Conflicts:
src/plugins/platforms/cocoa/qcocoafiledialoghelper.h
Manually fixed src/testlib/qtestcase.cpp to return the right type.
Change-Id: Id1634dbe3d73fefe9431b9f5378846cb187624e4
Commit 3ce99adf replaced DEPLOYMENT with INSTALLS and introduced
the "install target not created" warning when running qmake on
WinRt projects.
The code path in qt.prf that was responsible for filling the
DEPLOYMENT variable was never functional in Qt5. We're turning
the code path off until this is properly fixed.
Change-Id: If836ef648f9fb601b7597d39e3d00665d4cf01b0
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
There is no test for gold linker and new dtags support for the host build
(only for the target compiler/build) which leads to trouble in some cross
compiling environments (see [1] for details).
So disable gold linker/new dtags support unconditionally for host builds.
[1] http://lists.busybox.net/pipermail/buildroot/2015-May/128303.html
Task-number: QTBUG-46125
Change-Id: Ic62828704dcce461487d63860705158cce3e4af8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
On Windows, we set VERSION for QML plugins, because this embeds a
VERSIONINFO resource into the DLL that can be inspected by the user.
Change-Id: Ifb42efed6ceee05d05f61a271e028776cac6a3a2
Task-number: QTBUG-46473
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Deprecate the qmake variable DEPLOYMENT that was used for installing
files on remote devices for Windows RT and Windows CE Visual Studio
projects. Use INSTALLS for both nmake and Visual Studio projects.
[ChangeLog][core][qmake] Deprecated the qmake variable DEPLOYMENT in
favor of INSTALLS.
Task-number: QTBUG-21854
Change-Id: Ia9d2c69feb7d87b0b9dc69ff7c0a68be35a57acd
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
... by implementing a fake ln in qmake.
symlinks are supported only since vista (we officially still support
xp), and even there are permission-restricted (MS being (rightfully)
afraid of symlink attacks). so we fake the links by copying the files
instead.
the previous hack was a bit naive, simply using cp/copy instead of ln.
this didn't work with relative paths, as real symlinks are resolved
against their parent directory, not the working directory of the "ln"
command. the new fake does this correctly.
Change-Id: Ia2f5d68a39d6ffcc8a4383f9d0fc63a9da0a05c3
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Check for a valid license not only in configure, but also in qmake.
To limit the runtime overhead we cache the day of the last run in
a .stash file. This allows us to run licheck only for the top-level
qmake call, and only once per day.
This requires an updated licheck executable that supports the new
check mode.
[ChangeLog][Tools][qmake] For commercial builds, qmake now checks for
a valid Qt license. This requires setting up a Qt Account (or
.qt-license file) on the development machine.
Change-Id: I2c2a05a4602cc661560568b76ddf520cb8134769
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The makespec inits QMAKE_LFLAGS_PLUGIN to the same as QMAKE_LFLAGS_SHLIB,
which will create a dynamic library by passing -dynamiclib. The advantage of
creating a proper bundle (MH_BUNDLE) instead of a dynamic library (MH_DYLIB)
is that bundles can be unloaded completely by the host application.
Change-Id: I03b39b704c09213f40a4cb84f5794bf6b3669fc0
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
As the defines looked like -DQT_TESTCASE_BUILDDIR=""C:\..."" compilation
from Visual Studio (vcxproj) failed due to the two quotation marks at
the beginning/end of the actual path. So for the vc(x)proj we do not use
shell_quote but add the quotes manually.
Change-Id: I186258d82a56928cd0316bff1ec9f60147044165
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Standalone files are added by using RESOURCES += file.txt, while
collections of files are defined as collection.files = f1.txt f2.txt
and then added using RESOURCES += collection. For collections a prefix
can also be set using collection.prefix = /foo. The standalone files
are not prefixed.
Change-Id: I8236808238414da05e744f799a1bb15a72f4a46f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Defaulting to absolute_library_soname on configure -rpath is no longer
necessary as now we support @rpath install name ids on OS X and iOS.
This also sets QMAKE_SONAME_PREFIX to @rpath for Qt modules when built
with rpath configuration.
This makes Qt libraries relocatable on OS X. Qt SDK is not yet
relocatable though, because plugin locations (including cocoa plugin)
are still resolved using absolute path (see QTBUG-14150). Also, there
are several absolute paths hardcoded in qmake mkspecs pri files.
Task-number: QTBUG-31814
Change-Id: I36b9384cd69ac609608acbe2b3d5e0512317e0d6
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
there is no need to make exceptions for install targets now, so instead
of abusing qt_no_install_library, introduce a new header_module flag.
Change-Id: I4ad7e301d1b60938b17e1dea732b1dbe3ff88a1a
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
this allows LD_LIBRARY_PATH to take precedence over the hard-coded
rpath, which is the only sane thing to do (which is also why i'm not
adding an option to disable it).
this behavior is consistent with non-linux systems.
the windows version has no auto-detection, just like for gold linker
usage.
Task-number: QTBUG-3069
Change-Id: Ief9ba032291c898d75d76ecc740390954382a804
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
CMake INTERFACE targets may only have whitelisted properties, and
FRAMEWORK is not in the whitelist in released CMake versions.
Change-Id: I27cd0cfbe1b52f25c91bf1b3c0d55879bed91bdf
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Stephen Kelly <steveire@gmail.com>
this makes the distclean targets work throughout qt.
the dreaded confclean target is aliased to distclean.
Task-number: QTBUG-8202
Task-number: QTBUG-20566
Change-Id: I7ac8e3b5b0110825dc93e4fa885281db91c6cf83
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
automatically set TEMPLATE=aux if qt_no_install_library is set.
Change-Id: Iccceda468da762b181fdd5c8e511bf6ed19af599
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
just like in qt_plugin.prf, the DESTDIR setting is actually fixed per
module type.
Change-Id: I5837b5884699f0d50e4067733af8aacbab93bc42
Reviewed-by: Stephen Kelly <ske@ableton.com>
As these are a new type, there is no legacy code to support.
Change-Id: Ie5abd353563d68d0449a07e06065f34db805f710
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
there is neither a point in building a PCH that will never be used, nor
does it even work with the aux TEMPLATE.
Change-Id: I2fe11f951f81adf5e15066ed60f983003c76b451
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
automatically append the .exe extension. this is done unconditionally,
which means that providing it in the spec is wrong by definition.
don't use system("which") (which won't do what we want in a windows
shell), but scan PATH ourselves. as a bonus, this is also faster.
to avoid fetching and splitting the path multiple times, factor out a
function in spec_pre.prf.
Change-Id: I95f0fa285c158b347d45422111f91540e3a595fd
Reviewed-by: Jochen Seemann <seemann.jochen@gmail.com>
Reviewed-by: David Schulz <david.schulz@theqtcompany.com>
Test each include file directly, instead of doing a large #include. This
verifies that each header is compilable on its own. One big advantage of
doing it via a special compiler in qmake is that we skip pre-compiled
headers, which has hidden build errors in the past.
This solution is implemented by making syncqt produce a second list of
headers. This list is the same as the list of headers in the source
code to be installed, minus the headers that declare themselves to be
unclean, via the pragma:
#pragma qt_sync_skip_header_check
This mechanism is applied only for public libraries (skipping
QtPlatformSupport, an internal_module).
This test is enabled only for -developer-builds of Qt because it
increases the compilation time.
On QtTest: the library only links to QtCore, but it has two headers that
provide inline-only functionality by including QtGui and QtWidgets
headers (namely, qtest_gui.h and qtest_widget.h). If those two modules
aren't getting compiled due to -no-gui or -no-widgets to configure, we
need to remove the respective headers from the list of headers to be
checked. If they are being built, then we need to make QtTest's build
wait for the headers to be generated and that happens when qmake is
first run inside the src/gui and src/widgets directories.
Change-Id: I57d64bd697a92367c8464c073a42e4d142a9a15f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Require CMake 3.0 if an attempt is made to use a cmake file containing
an INTERFACE library.
If the user is using a CMake version older than 3.0, then exclude INTERFACE
libraries from dependencies of Qt modules. The Qt CI system is running
CMake versions as old as 2.8.11, which makes that the current minimum version.
The only header-only module existing so far is the QtUiPlugin module, which
has been split out from the QtDesigner module. If using CMake 2.8, the
forwarding headers in the QtDesigner module will be used, and the effect
of the split out library will not be seen. If using CMake 3.0, the
split out library is listed as a dependency and its transitive usage
requirements such as the QT_UIPLUGIN_LIB definition are made available.
Change-Id: Iecee3bbc440842dca27dc067f2a31e3526efa01b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
We have configure -headersclean now
Change-Id: Iaf576b16d7c756a08ec5c3dfa32deaa343e5e029
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
This aligns with Chromium branch 2356.
This version brings more complete OpenGL ES 3 support as well as various
bug fixes and performance improvements.
The following changes were made to earlier patches:
-0000-General-fixes-for-ANGLE-2.1
Removed. All changes are now handled elsewhere.
+0001-ANGLE-Improve-Windows-Phone-support
Consolidated remaining parts from 0009/0010.
+0002-ANGLE-Fix-compilation-with-MinGW
Remaining issues from patch 0016.
+0003-ANGLE-Fix-compilation-with-MSVC2010
Remaining issues from patch 0015.
+0004-ANGLE-Dynamically-load-D3D-compiler-from-list
Renamed from patch 0008.
+0005-ANGLE-Add-support-for-querying-platform-device
Renamed from patch 0013.
-0004-Make-it-possible-to-link-ANGLE-statically-for-single
Removed. Fixed by adding defines to project files.
-0008-ANGLE-Dynamically-load-D3D-compiler-from-a-list-or-t
Renamed to patch 0005.
-0009-ANGLE-Support-WinRT
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0010-ANGLE-Enable-D3D11-for-feature-level-9-cards
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0012-ANGLE-fix-semantic-index-lookup
Removed. Fixed upstream.
-0013-ANGLE-Add-support-for-querying-platform-device
Renamed to patch 0005.
-0014-Let-ANGLE-use-multithreaded-devices-if-necessary
Removed. No longer needed.
-0015-ANGLE-Fix-angle-d3d11-on-MSVC2010
Moved remaining parts to patch 0003.
-0016-ANGLE-Fix-compilation-with-MinGW-D3D11
Moved remaining parts to patch 0002.
-0017-ANGLE-Fix-compilation-with-D3D9
Removed. Fixed upstream.
-0018-ANGLE-Fix-releasing-textures-after-we-kill-D3D11
Removed. Fixed upstream.
-0019-ANGLE-Fix-handling-of-shader-source-with-fixed-lengt
Removed. Fixed upstream.
-0020-ANGLE-Do-not-use-std-strlen
Removed. Fixed upstream.
-0020-ANGLE-Fix-compilation-with-MSVC2013-Update4
Removed. Fixed upstream.
[ChangeLog][Third-party libraries] ANGLE was updated to Chromium branch
2356 (2.1~99f075dade7c).
Change-Id: I32ccbfe95e10986bd94be7191dfd53445ea09158
Task-number: QTBUG-44815
Task-number: QTBUG-37660
Task-number: QTBUG-44694
Task-number: QTBUG-42443
Reviewed-by: Andrew Knight <qt@panimo.net>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
QT_INSTALL_LIBS is not the right place to check for Qt dlls, as they
cannot be found there in a non-developer build. In order to be able
to find the dlls and make adding dll locations easier for the user,
QMAKE_DLLS_PATHS was added. On Windows, the variable points to Qt's
bin directory by default.
Task-number: QTBUG-44960
Change-Id: Ie4e5beeaadee798a055599387e842d7c0502c27a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Dependencies to all header files generated by dumpcpp are now added to
every object file. This fixes parallel builds of projects that use
TYPELIBS.
Change-Id: I3c0456c7b182a42296ec6999aa86d1293ffd2e42
Task-number: QTBUG-45118
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>