Make sure that, if Qt was configured with -debug-and-release, winmain
and user apps are generated by default in debug-and-release mode, too.
This amends 9b4ec1393f .
Change-Id: I0f169d63ca98c9bde41114225004a0844425db33
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Conflicts:
examples/widgets/graphicsview/boxes/scene.h
src/corelib/Qt5CoreMacros.cmake
src/corelib/Qt6CoreMacros.cmake
src/network/ssl/qsslsocket.cpp
src/network/ssl/qsslsocket.h
src/platformsupport/fontdatabases/windows/qwindowsfontenginedirectwrite.cpp
src/testlib/CMakeLists.txt
src/testlib/.prev_CMakeLists.txt
tests/auto/corelib/tools/qscopeguard/tst_qscopeguard.cpp
Disabled building manual tests with CMake for now, because qmake
doesn't do it, and it confuses people.
Done-With: Alexandru Croitor <alexandru.croitor@qt.io>
Done-With: Volker Hilsheimer <volker.hilsheimer@qt.io>
Change-Id: I865ae347bd01f4e59f16d007b66d175a52f1f152
We will want to use C++17 code in our headers soon.
(including the one in the bootstrap libraries)
This patch is quick and dirty, I guess it will be cleaner once we move to cmake
Updated QMAKE_MACOSX_DEPLOYMENT_TARGET because 10.13 runtime does
not support C++17 stdlib features
Change-Id: I75ac171436945dddd1bb953a9c8d323ac20da7ac
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Cascade Lake (CLX) added AVX512VNNI, Ice Lake has added that plus the
integer multiplication (IFMA), the vector bit manipulation instructions
(VBMI and VBMI2), bit algorithms (BITALG), the extended vector AES
instructions (VAES), among others.
I haven't turned on the configure check for those yet. I believe the
VBMI and IFMA instructions will be interesting for Qt image algorithms,
but we'll need some Ice Lakes to do benchmarking on.
Change-Id: Ib5d667bf77a740c28d2efffd15cb43dd821d4b2d
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
This adds instrumentation to the binaries. At the end of their
execution, these will then write a file containing information which code
was executed. This can be used for code coverage analysis.
[ChangeLog][QtCore][configure] Add switch "-coverage source-based" to
enable clang's "source-based" code coverage feature. This can be used
for code coverage analysis.
Change-Id: If31c6849aa797ff8820e041e85a492a14e2f1a6b
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Adds instrumentation for fuzzing to the binaries but links to the usual
main function instead of a fuzzer's. The similar sanitizer "fuzzer"
should then be used only for building the test itself.
Requires clang 6 or higher.
Change-Id: I24ee1f018b0b97f2977dc86fbdc29a164d7c4e01
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
The linker must not throw away the lto.o file. We now instruct the
linker to create a non-temporary lto.o, dependent on the target name.
In order to do that we introduce a new mkspec variable
QMAKE_LFLAGS_LTCG_SEPARATE_DEBUG_INFO. This variable can contain
single-$ variable references that get evaluated when loading ltcg.prf.
Fixes: QTBUG-72846
Change-Id: I0ea882628d63e5406ba0ee68c7435af597364b0f
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Per earlier discussions we bump the deployment target for LTS releases
and follow up by requiring the latest SDK available for building.
As layer backed views and dark mode is a lot more stable these days in
Qt and on macOS in general we no longer support the option to build with
the 10.13 SDK. A workaround in case this functionality is still needed
is to explicitly set the QMAKE_MAC_SDK_VERSION qmake variable, which
will tell the linker to write that version into the MachO header of
the executable, which will then be read by AppKit when determining
which features to opt in to.
Change-Id: Ied4f6d75b710505a5c440c990b82567bea780db6
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
The CROSS_COMPILE variable wasn't picked up by the linux-g++ mkspec.
Now it's possible to cross-build Qt on FreeBSD to Linux, for example.
Fixes: QTBUG-79255
Change-Id: Ib1cd8ed3d5ef0af42f2d47af8f6d2c2ff5356adc
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
The Intel whitepaer[1] recommends using the RDSEED over RDRAND whenever
present. libstdc++ from GCC 10 will also use it in std::random_device.
[ChangeLog][QtCore][QRandomGenerator] The system() random generator will
now use the RDSEED instruction on x86 processors whenever available as
the first source of random data. It will fall back to RDRAND and then to
the system functions, in that order.
[1] https://software.intel.com/en-us/articles/intel-digital-random-number-generator-drng-software-implementation-guide
Change-Id: I907a43cd9a714da288a2fffd15bab176e54e1975
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
The requirement to separate debug and release DLLs on Windows stems from
the Visual Studio C run-time library appearing in two different variants
(debug and release) and not mixing well. It's possible to perform builds
without optimzations and with debug symbols while linking against the
release version of the C run-time, but at the same time the debug
version of the run-time brings other developer visible advantages.
MinGW on the other hand does not have this distinction, does not ship
with separate DLLS and does also not require the VS C runtime library.
Therefore we do not need this separation for MinGW, which means that our
packages can be reduced in size and application developers wishing to
debug their applications do not have to use debug builds of the Qt
libraries or run into Qt internal debug code.
Task-number: QTBUG-78445
Change-Id: Idf588606091298dc44262c4c89e689df18d34747
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
For nmake and VS projects we added the NDEBUG define for the release
configuration unconditionally within the qmake generators. To undefine
it, users had to use a nasty work-around.
Now, define NDEBUG within the MSVC mkspecs. In order to do that we
introduce the DEFINES_RELEASE and DEFINES_DEBUG variables that are
merged into DEFINES in default_pre.prf.
Users can unset NDEBUG by writing
DEFINES -= NDEBUG
in their .pro file.
Note that DEFINES_RELEASE and DEFINES_DEBUG are merged in
default_pre.prf in order to give extra compilers (like moc) the chance
to see the fully resolved DEFINES variable. This is different from the
QMAKE_CFLAGS_(DEBUG|RELEASE) variables that get merged in default_post.prf.
Fixes: QTBUG-78071
Change-Id: I381770a1d2f974fbae9b09a2254e3f2fc7842b68
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
This reverts commit 521a85395d.
Having libraries resolved to absolute file paths by configure has
annoying consequences:
1. The Qt installer needs to unabsolutify paths in all kinds of files.
This is error-prone and fragile.
2. It hurts Qt's relocatabilty. The absolute paths are unlikely to be
right on different systems.
3. Qt's configure must imitate linker behavior correctly to do the
resolution right on every platform, which is hard to get right.
Consequently, the disadvantages of 521a8539 outweigh the advantages.
Task-number: QTBUG-72903
Change-Id: I3e159c46a1348963615b95614e56f026ecb2aefd
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Multi arch build in one go is need to support the new .aab packaging format.
By default the users apps are built for all Android ABIs: arm64-v8a armeabi-v7a x86_64 x86
The user can pass ANDROID_ABIS to qmake to filter the ABIs during development,
e.g. qmake ANDROID_ABIS="arm64-v8a armeabi-v7a" will build only for arm ABIs.
[ChangeLog][Android] Android multi arch build in one go,
needed to support the new .aab packaging format.
Change-Id: I3a64caf9621c2a195863976a62a57cdf47e6e3b5
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Follow Google's BuildSystemMaintainers doc to simplify (a lot) the clang support
It is needed to support future NDK releases painlessly.
Also remove old workarounds.
[ChangeLog][Android] Android depends on NDK r20+
Change-Id: Ib4c07fc71e0f5a264d804b0b3baa18ff79d07630
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
/OPT:REF is enabled for release builds for MSVC by default,
however, clang-cl may not enable it without this flag,
add it to MSVC's mkspec so that all compilers based on MSVC
can benefit from it as well.
Change-Id: Ia80c20a8510cfa1e4687e39104ce99b37a2aa13f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
By default RTEMS does not support linux extensions for errno.
Enable it for build.
Change-Id: I43b346794b99ac0ed339bfbe6e39684071615503
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Ryan Chu <ryan.chu@qt.io>
Conflicts:
src/corelib/tools/qlocale_data_p.h
(Regenerated by running the scripts in util/local_database/)
src/gui/opengl/qopengltextureuploader.cpp
Done-With: Edward Welbourne <edward.welbourne@qt.io>
Done-With: Allan Sandfeld Jensen <allan.jensen@qt.io>
Change-Id: I12df7f066ed0a25eb109f61c4b8d8dea63b683e2
Mips archs were removed from Android NDK long time ago.
Change-Id: Icf64a1e2cfbe3fe7307c7898b14fd199d9eeaad3
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
x86_64 libs are located in ANDROID_PLATFORM_ROOT_PATH/usr/lib64
not in ANDROID_PLATFORM_ROOT_PATH/usr/lib .
Fixes: QTBUG-47672
Change-Id: Ia1f74f7c2a30b276b95fd0e7dcf8370d739e3c41
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Do not store this variable locally, because
a) it might change if the SDK location changes
b) does not play well with Qt installer packages which would provide the
include path of the build machine.
To achieve this we introduce the (usual) magic value - for
QMAKE_EXPORT_INCDIR_VULKAN to denote "do not export this value".
Fixes: QTBUG-73796
Change-Id: Ied26ee12cbcdf7f5f6e1caef5d29dadf6309c5d6
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
The sysrootification of QMAKE_INCDIR_OPENGL on macOS must happen only
once. Commit 49ef3773 addressed this but stored the sysrootified
QMAKE_INCDIR_OPENGL in qt_lib_gui_private.pri. For installer packages,
these paths are the paths of the build machine and most likely wrong
on the user's machine.
This reverts commit 4949ef377349ba4dae840c2d5caa36e2d516707baa and
restores the sysrootification in sdk.prf. The original include paths
are assigned to QMAKE_EXPORT_INCDIR_OPENGL and stored as
QMAKE_INCDIR_OPENGL in qt_lib_gui_private.pri.
Fixes: QTBUG-75374
Task-number: QTBUG-73736
Change-Id: I4c0f65866d60660c632363dba3adc7ea2e344bfc
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Makes it possible to build user projects and Qt with C++2a. It is not
automatically upgraded to yet though.
Change-Id: I949ce94871ddc53f21b7265a52b9c0e1370456c8
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Avoid using inline assembler
Task-number: QTBUG-72716
Change-Id: I696efb5a787416eb4fc5ba3a250461aaa9a4afc2
Reviewed-by: Janne Koskinen <janne.p.koskinen@qt.io>
The sysrootification of OpenGL include paths must be done only once: at
configure time. The resolved paths are stored since 521a8539 and must not be
resolved again.
Turn the makeSpec-type opengl library into a custom-type one, and do
the sysrootification in the handler function.
Fixes: QTBUG-73736
Change-Id: I2933144057d6f01d8bfc7bda2c2df56c57303459
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
This reverts commit 37970d7b3e.
That commit broke the build on macOS, because the OpenGL headers aren't
resolved anymore at configure time.
Change-Id: Iec6ef009c9ea7e28b12eeca6b5eb06918bf49d98
Fixes: QTBUG-73827
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Change-Id: I963fc1c159edc644f081675c3dee248c25d7c9dc
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
Since include paths are fully resolved, we must remove the code that prepends
the SDK path to the OpenGL include paths.
Change-Id: I80d74629c7fc989a89c3f1d95d6de43b4c1de17a
Fixes: QTBUG-73736
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
https://gcc.gnu.org/ml/gcc-patches/2018-10/msg01240.html
This is currently only used for webengine, where link time really matters.
New configure options:
* force 'lld' '-linker lld' or' --linker=lld'
* force 'gold' '-linker gold' or '--linker=gold'
* force 'bfd' '-linker bfd' or '--linker=bfd'
Note before by default gold was always forced (if supported) now default linker
is system default one.
[ChangeLog][Tools][configure & build system] Added --linker=[bfg,lld,gold] configure flag.
Change-Id: Idaa13510da70243c6176b96db846d629cd65c7af
Reviewed-by: Kai Koehne <kai.koehne@qt.io>