Commit Graph

5 Commits

Author SHA1 Message Date
Jani Heikkinen
f776595cc1 Updated license headers
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/

Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)

Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-01-21 18:55:18 +00:00
Friedemann Kleint
51e501fa8d Remove QT_DISABLE_DEPRECATED_BEFORE=0 from tests not using deprecated API.
Change-Id: I1955320e7639760b4383a53f37a506c8055933ef
Reviewed-by: Liang Qi <liang.qi@theqtcompany.com>
2015-09-01 16:57:46 +00:00
Jani Heikkinen
83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00
Matti Paaso
974c210835 Update license headers and add new license files
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL

Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
2014-09-24 12:26:19 +02:00
hjk
01cbd7e4b5 Remove QLocalePrivate::m_localeID
It was only used for toUpper/toLower but always computed in the
constructor, including QString::toLatin1 conversion and allocations.

This needlessly slows down all other uses, including supposedly "cheap"
operations QString::toDouble, or accesses inside QResourceFileEngine.

The benchmarks indicates that doing it always when needed is bearable.
There's still a lot of improvement potential on these code paths.

Change-Id: I88b637ee11f9f7ea614f8da4ec5df0bf40664fce
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
2013-04-23 18:57:45 +02:00