Per earlier discussions we bump the deployment target for LTS releases
and follow up by requiring the latest SDK available for building.
As layer backed views and dark mode is a lot more stable these days in
Qt and on macOS in general we no longer support the option to build with
the 10.13 SDK. A workaround in case this functionality is still needed
is to explicitly set the QMAKE_MAC_SDK_VERSION qmake variable, which
will tell the linker to write that version into the MachO header of
the executable, which will then be read by AppKit when determining
which features to opt in to.
Change-Id: Ied4f6d75b710505a5c440c990b82567bea780db6
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
As planned, we only support the latest and previous release for these
platforms, and by the time 5.12 is out these platforms will all have
had new releases, so we should bump the deployment target now.
Change-Id: Ibbb7d07bb5d9a1007ab37b88d75781be2c1f7075
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
The macOS and iOS version bumps were already proposed, and bumping
up tvOS and watchOS by one version since all original devices that
ran tvOS 9 and watchOS 1 can run the latest versions and given
the upgrade cycles and TP status of these platforms in 5.8, there
is not much point supporting any older version.
Change-Id: Ib01035054291f5bcd18d15a4f27ad33922076851
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
This reduces unnecessary OS conditions in qmake since these platforms
are mutually exclusive, and also opens up their potential for use on
future devices (like carOS(?), which is device idiom '5').
This is also more similar to what Xcode does, as the
TARGETED_DEVICE_FAMILY variable is not platform specific.
Change-Id: I29d209cd8e0779f492bda829008264773e13c75c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
This reduces unnecessary OS conditions in qmake since these platforms
are mutually exclusive, and also opens up their potential for use on
macOS to transparently support multi-arch builds like UIKit platforms.
This is also more similar to what Xcode does, as the DEPLOYMENT_TARGET
variables are platform specific, while the ARCHS variable is not.
DEPLOYMENT_TARGET has a use case for being OS specific in qmake (host
tools vs targets), while ARCHS does not.
Change-Id: Icee838a39e84259c2089faff08cc11d5f849758d
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
This was probably a leftover that slipped past review for tvOS, and then
got accidentally carried over to watchOS. They serve no purpose as
there are no such named directories, nor does iOS have anything similar.
Change-Id: If2a0f592e83e07db1f3aace320e73046e824994b
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
These actually affect all UIKit platforms (tvOS, watchOS), not just iOS.
Change-Id: I2b45ebecb10d11e33d301071093b5342ce101816
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>