It adds nothing new to what the trivial and license wizard examples
show, other than a bunch of somewhat messy and outdated code to generate
C++ code files based on the input.
The example is referenced in a few parts of the documentation, but there
are equivalent snippets in the trivial and license wizard examples, so
point at those instead, and add some relevant API usage where needed.
Pick-to: 6.5
Change-Id: If1ff57e775bad28920d9e019aeccae69d1f4d127
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
The tutorial is building an elaborate UI around a QMap. It doesn't use
structured data, and it doesn't use model/view (which the dedicated
addressbook example in itemviews does).
It's not a good way of building an application, and the individual APIs
for creating layouts, dialogs, or import/export are explained well
enough in other examples.
Pick-to: 6.5
Change-Id: Iffe47a0f6e04a933edb917c877ae845f50b74b4a
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
Because it is the least documented one, and compared to the other
Vulkan examples it does not add anything new, it just dives deeper
into Vulkan.
Pick-to: 6.5
Change-Id: Iecf3e04625fba256ea8134da57f54498ee2010db
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
In addition to being an iconic part of Qt's history, wiggly is also
widely used for verifying on embedded hardware.
Change-Id: Ica86626d98ade2570eebe787860293380c21f96a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>