This reduces unnecessary OS conditions in qmake since these platforms
are mutually exclusive, and also opens up their potential for use on
future devices (like carOS(?), which is device idiom '5').
This is also more similar to what Xcode does, as the
TARGETED_DEVICE_FAMILY variable is not platform specific.
Change-Id: I29d209cd8e0779f492bda829008264773e13c75c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
This reduces unnecessary OS conditions in qmake since these platforms
are mutually exclusive, and also opens up their potential for use on
macOS to transparently support multi-arch builds like UIKit platforms.
This is also more similar to what Xcode does, as the DEPLOYMENT_TARGET
variables are platform specific, while the ARCHS variable is not.
DEPLOYMENT_TARGET has a use case for being OS specific in qmake (host
tools vs targets), while ARCHS does not.
Change-Id: Icee838a39e84259c2089faff08cc11d5f849758d
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
This was probably a leftover that slipped past review for tvOS, and then
got accidentally carried over to watchOS. They serve no purpose as
there are no such named directories, nor does iOS have anything similar.
Change-Id: If2a0f592e83e07db1f3aace320e73046e824994b
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
These actually affect all UIKit platforms (tvOS, watchOS), not just iOS.
Change-Id: I2b45ebecb10d11e33d301071093b5342ce101816
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>