Same pattern as QtQuickWidgets. Gets rid of QtOpenGL's dependency on QtWidgets.
Task-number: QTBUG-74409
Change-Id: I4f9b55c23e25a1e0519734037b768a16e870c7d2
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
The example created two QPropertyAnimation instances that controlled
the same property; this caused a clash for some transitions.
Remove the smoothFlipXRotation and smoothFlipYRotation animations;
they are not needed as equivalent animations are already set as
defaults for the state machine.
Fixes: QTBUG-28081
Change-Id: Ifa7a09d48cd4905df720e3327914320ed74ebae6
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Cleanup GraphicsView examples with the help of clang-tidy
- modernize-use-nullptr
- modernize-use-default-member-init
- modernize-use-override.IgnoreDestructors
- Some QList -> QVector changes
- use nullptr
- use normalized includes, remove unused includes
- fix style
Change-Id: I79347e55bfde52f6ae7749cc7093fbd442044020
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
This changes many different CMake places to mention Qt6 instead of
Qt5.
Note that some old qt5 cmake config files in corelib are probably not
needed anymore, but I still renamed and kept them for now.
Change-Id: Ie69e81540386a5af153f76c0242e18d48211bec4
* Simplify add_qt_gui_executable() to not require WIN32/MACOSX_BUNDLE
but provide it implicitly. It's redundant :)
* When on Android, build a module (shared library), just like qmake.
This requires an additional library destination in the install() call,
but that's ignored on other platforms.
* Fix typos in the android deployment generation settings function
* Use the correct cache variable to determine whether we're inside a Qt
build or not. Right now this only works inside Qt builds anyway as
QtPlatformAndroid.cmake is not publically accessible.
Change-Id: If1c763c31a7a83d0e0d854362ba7901657f63eb5
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Qt CMake Build Bot
Create CMake config files which can be used from the very same CMake
project. These CMake config files simply do not create any targets,
controlled via the QT_NO_CREATE_TARGETS.
This patch also allows to build qtbase.git:examples as a standalone
project, against an already-built Qt.
Ran this:
ag -s "QT " examples -l -0 | xargs -0 -n 1 .../util/cmake/pro2cmake.py --is-example
Task-number: QTBUG-74713
Change-Id: I44cce5a4048618b30f890c5b789592c227a8b47d
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Compiling the default examples should be possible without compile errors.
Task-number: QTBUG-53141
Change-Id: I73d8787241291ae6230861a89b38e91d900fede0
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Examples should demonstrate best practice, and we can use the keyword
directly nowadays.
Change-Id: I1f122e5caceca17290757ffbaf3d660e7daa9ae4
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
Update files using old header.LGPL3 to header.LGPL
Update files using old FDL template to use new one
Update files using old BSD template to use new one
Change-Id: I36a78272516f9953d02956522f285b40adfc8915
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
QOpenGLWidget is now public.
In addition Qt::WA_AlwaysStackOnTop is introduced to support the
special case of semi-transparent QOpenGLWidget or QQuickWidget on
top of regular widgets.
hellogl_es2 becomes the qopenglwidget example. This example performs
painting both via QPainter and native GL commands and has the OpenGL
widget combined with other, normal widgets.
The widget stack receives some changes when it comes to renderToTexture
widgets like QQuickWidget and QOpenGLWidget. Calling update() will now
result in a paint event, which is essential for QOpenGLWidget since we
want it to behave like a regular widget. The dirty region handling is
extended specially for such widgets due to performance reasons.
(an OpenGL content update must not result in any backingstore painting,
and is thus handled as a different kind of dirtiness)
[ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget.
Task-number: QTBUG-36899
Task-number: QTBUG-40086
Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Q_DECL_OVERRIDE (which expands to 'override' for supported compiler)
helps to declare the intent (that it is an overridden function) and
force compilation error when there is no such virtual function in the
base class.
The examples should show the best practice of having it, as it may save
the programmer quite some time in case of change of API or typo in the
function name or arguments.
This change was done automatically with
clang-modernize -add-override -override-macros
And fixed MSVC compilation by removing inline for TorrentViewDelegate::paint
Change-Id: Ice66ae93fae571266f908703d5b8892b2c1ebb1a
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
this is much more elegant than the so far propagated !isEmpty(QT.foo.name).
also replace feature-specific tests (no-gui and no-widgets) and the
obsolete contains(QT_CONFIG, foo) syntax.
Change-Id: Ia4b3c8febcabf9eeca67b1f9173a523820b1038b
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: Tasuku Suzuki <stasuku@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
it's confusing for the users if the examples' project files contain code
to install their own sources. also, this constitutes an enormous code
duplication, and lots of mistakes. consequently, automate it.
more or less as a side effect, this also removes the entirely meaningless
target installs in subdirs projects.
Task-number: QTBUG-28184
Change-Id: I9fc1367a06db9e2c46aeb67d68729a4f67163ef9
Reviewed-by: hjk <qthjk@ovi.com>
they were added without an explanation, and they can't be particularly
useful (because they contain hard-coded paths and refer to non-existing
icons).
Change-Id: I27e2c35375e28645b0c03449ddc7ac7017da5943
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
This makes the structure of the examples after an 'make install'
similar to the one in a 'developer build'.
Change-Id: I9120bd741fab332e64e30adc01cefe87e5633454
Reviewed-by: Martin Smith <martin.smith@digia.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Make C++ class constructors that can be used with only one
required argument 'explicit' to minimize wrong use of the class.
Change-Id: Ida9f9c2f0c8608c35b0137b2512a6747afd69515
Reviewed-by: Mitch Curtis <mitch.curtis@nokia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Updated those .qdoc files to refer to the new relative examples
emplacement. Images and snippets to be moved later.
Also grouped all widgets related examples under widgets.
Change-Id: Ib29696e2d8948524537f53e8dda88f9ee26a597f
Reviewed-by: J-P Nurmi <j-p.nurmi@nokia.com>