Since libstdc++ builds on OS X and QNX 6.5 are no longer supported,
simply require <initializer_list> and std::move in order to claim C++11
support works.
The minimum OS X versions need to be fixed elsewhere.
Change-Id: Ib056b47dde3341ef9a52ffff13ef1d2ac3923f5c
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Prefer -std=gnu++11 unless strict_c++11 is defined. You can enable
strict C++11/C++14 mode by using
CONFIG += strict_c++
That is enabled for Qt's own code, so we we don't accidentally use GNU
extensions in portable code.
There's no support for strict C++98 mode (that is, the -ansi option).
[ChangeLog][qmake] By default, GNU extensions are now enabled with
Clang, GCC and ICC even in C++11 and C++14 modes. To disable the GNU
extensions, add to your .pro file: CONFIG += strict_c++.
Change-Id: Ib056b47dde3341ef9a52ffff13ef14de2169bef5
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
This means we have to bump the deployment target to Lion (10.7), as the
LLVM 'libc++' C++ standard library does not support Snow Leopard (10.6).
For iOS the deployment target has to be bumped from 4.3 to 5.0, but we
don't enable C++11 by default yet as it's not tested enough on iOS.
Users who wish to deploy to 10.6 need to build their own Qt,
passing -no-c++11 to configure.
Change-Id: I7b5d20ab002db889d1091a4b7ff600f62caa7f06
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
There was quite a bit of cruft left over from older Xcode version. We
now produce Xcode 3.2 compatible files, similar to what Xcode would do
when asked to upgrade one of our generated files. In particular:
- Removed refType
- Set more lastKnownFileTypes
- Renamed defaultConfigurationIsName to defaultConfigurationName
- Add runOnlyForDeploymentPostprocessing = 0 to build phases
- Don't put buildSettings directly into PBXNativeTarget
- Don't write productSettingsXML
- Don't write startupPath
- Don't write name when path is the exact same
- Write empty buildSetting lists as empty string
- Don't write empty PBXBuildFile settings
- Don't write generated/neede filenames for PBXShellScriptBuildPhase
- Use PBXFileReference instad of PBXFrameworkReference
- Prune deprecated buildSetting variables
- Remove deprecated PBXBuildStyle sections
- Resolve correct CC/CPLUSPLUS/LDPLUSPLUS
- Write IPHONEOS_DEPLOYMENT_TARGET
Change-Id: Ia2365c2623fe898878bd10636c3b85145c1cff04
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Add mkspecs/macx-clang-32
Add mkspecs/macx-g++-32
Add mkspecs/common/clang-mac.conf
Skip the rest of the Mac mkspecs (icc, llvm, g++40,
g++42, builder, Xcode, xlc) pending a cleanup where
we determine which ones to keep.
Change-Id: I00ceddfcbdb5119cb132433bad43e4aed016eab2
Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com>
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>