Initialize the offscreen platform plugin with no screens,
create QGuiApplication object.
Not much of the high-dpi related Qt API can be used
in this configuration, but at least Qt should not crash
on startup.
Task-number: QTBUG-71034
Change-Id: I6620843c3bd8b692c5c2419b1ba290e16175ba5b
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Add QRhi APIs to retrieve and reload the contents of the "pipeline
cache".
The only API where there is a true pipeline cache is object is Vulkan
(VkPipelineCache). For OpenGL, the other backend where we support this,
it is simulated with program binaries. The Qt 5 style OpenGL program
binary disk cache continues to work like before, but one has now the
option to do things in a more modern, graphics API agnostic way, that
leads to generating a single blob instead of a large set of files in
some system location, allowing easier "pre-baking" of the cache content.
It is expected that Qt Quick exposes the two new functions in form
if QSG_RHI_ environment variables, thus allowing easy testing and
cache file generation.
As an example for the performance improvements this can give, consider
Vulkan, where we do not have any existing persistent caching mechanism
in place:
Running BenchmarkDemoQt6.exe --scene flythrough --mode demo creates 18
QRhiGraphicsPipeline objects from Qt Quick and Qt Quick 3D.
The total time spent in QRhiGraphicsPipeline::create() during application
startup for these 18 pipelines is 35-40 ms on a given Windows (NVIDIA)
system.
When exporting the pipeline cache contents to a file, and then, in a
subsequent run, reloading the cache contents, this is reduced to 5-7 ms
on the same system, meaning we get a 6-7x improvement.
The generated data is always specific to a given Qt version, RHI
backend, graphics device, and driver version. Much of the implementation
consists of adding and verifying the appropriate header to the blobs
retrieved from the driver, to allow gracefully ignoring data that was
generated with a device or driver that differs from the one used at
run time. This should provide robustness, even if the Vulkan or OpenGL
implementation is for some reason not prepared to identity and reject
incompatible cache/program blobs.
Fixes: QTBUG-90398
Change-Id: I67b197f393562434f372c7b7377f638abab85cb3
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
...when the platform does not support Vulkan. The version is left
at the default 0 then, so checking for >= 1.0 is wrong.
This allows the test to pass with the offscreen platform plugin.
Change-Id: I5afba8f1e703e4fa0ff41da91d18f5fabfb54868
Reviewed-by: Andreas Buhr <andreas.buhr@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
This also needs improvements to qvkgen. What we get with this patch
are the Vulkan 1.1 and 1.2 core API's additional 11 instance-level
and 30 device-level commands present in QVulkanFunctions and
QVulkanDeviceFunctions.
All of these are attempted to be resolved upon construction. When the
implementation does not return a valid function pointer for some of them
(e.g. because it is a Vulkan 1.0 instance or physical device), calling
the corresponding wrapper functions will lead to unspecified behavior.
This is in line with how QOpenGLExtraFunctions works. The simple
autotest added to exercise some Vulkan 1.1 APIs demonstrates this in
action.
The member functions in the generated qvulkan(device)functions header
and source files are ifdefed by VK_VERSION_1_{0,1,2}. This is essential
because otherwise a Qt build made on a system with Vulkan 1.2
headers would cause compilation breaks in application build environments
with Vulkan 1.0/1.1 headers when including qvulkanfunctions.h (due to
missing the 1.1/1.2 types and constants, some of which are used in the
function prototypes). In practice this should be alright - the only
caveat to keep in mind is that the Qt builds meant to be distributed
to a wide variety of systems need to be made with a sufficiently new
version of the Vulkan headers installed, just to ensure that the
1.1 and 1.2 wrapper functions are compiled into the Qt libraries.
Task-number: QTBUG-90219
Change-Id: I48360a8a2e915d2709fe82993f65e99b2ccd5d53
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Instead, have a static function in QRhiVulkanInitParams then Qt Quick
and anyone else who creates a QVulkanInstance that is then used in
combination with QRhi can query.
Change-Id: I046e0d84541fc00f5487a7527c97be262221527f
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
...as described in the Vulkan >= 1.1 spec. One can now call
supportedApiVersion() (before create(), similarly to the other
supported* functions) to determine the available Vulkan
(instance-level) version.
Fixes: QTBUG-90333
Change-Id: Ibe8482402b7f07e4abc48c88252ff0365e4e2faa
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
QGuiApplicationPrivate::processMouseEvent() sends a
QWindowSystemInterfacePrivate::TouchEvent if the mouse event is not
accepted and AA_SynthesizeTouchForUnhandledMouseEvents is enabled.
A QPA TouchEvent always contains native touch points, which is why
it calls QWindowSystemInterfacePrivate::fromNativeTouchPoints to
translate the QMouseEvent's device-independent position back to the
raw position that it would have had if it came from a real touchscreen.
Therefore we must give that function touchpoints that are actually in
native coordinates.
It may be that some of this transformation could be avoided entirely,
but here we prove that the existing way works correctly, by adding
coordinate checking to the tst_QWindow::mouseToTouchTranslation() test.
Pick-to: 6.0
Task-number: QTBUG-86165
Change-Id: I4c9ca2b11e9eb76d79712c187db3eb9865da581a
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Android and Wasm do not build the offscreen platform
plugin (see src/plugins/platforms/CMakeLists.txt).
Skip building the tst_qhighdpi test as well in this
case. Remove the BLACKLIST entry.
Task-number: QTBUG-88505
Change-Id: I172198c8c24759b14f73ad07260c449fc6ab893f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
From QRhi's perspective this consists of two things:
- A shader with samplerExternalOES in it cannot go through the standard
pipeline. Rather, a QShader with suitable GLSL code in it has to be
constructed manually. As this is something useful as an autotest
anyway, add a test case to the qshader autotest that demonstrates
this.
- When it comes to correctly calling glBindTexture, add a QRhiTexture
flag. The expectation is that an OpenGL-only client sets this in
combination with QRhiTexture::createFrom(), thus wrapping an existing
texture that then gets bound to the GL_TEXTURE_EXTERNAL_OES target
instead of our usual GL_TEXTURE_2D.
For completeness we also add a SamplerExternalOES variable type to
QShaderDescription, but the sampler type is not actually used by the
QRhi OpenGL backend, as it is the QRhiTexture that defines the
texture target.
Change-Id: I36b52325deb3703b59186ee3d726d0c3015bfc4b
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
...to the extent it is sensible. We have to make compromises still,
meaning some fields will only be applicable with certain APIs.
Most of this is already shown upon QRhi::create() as info debug
prints, when enabled. Now expose it all through the QRhi API as
well.
This is useful for printing in qtdiag, and, while it should be
avoided as much as possible, to make decisions about disabling
3D rendering features depending on the driver and GPU in use.
Change-Id: Iebe1e192965c928b82a094d1c7c50ddf4b38b9a2
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Those serve no purpose anymore, now that the .pro files are gone.
Task-number: QTBUG-88742
Change-Id: I39943327b8c9871785b58e9973e4e7602371793e
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
QTextDocument and the text editor classes suggest to override
their loadResource() methods to provide data associated with
a text document. This approach has the following drawbacks:
- it requires subclassing
- there is no way to set a global resource provider
- QLabel is missing virtual loadResource() method and
it can't be added without breaking ABI
QUrlResourceProvider is designed to solve these issues.
One should create a derived class that implements
QUrlResourceProvider::resource(). The objects of the derived
class then can be set for any text document.
The default resource provider can be set with
QUrlResourceProvider::setDefaultProvider().
This change also adds QLabel::setResourceProvider(),
which doesn't break ABI.
[ChangeLog][QtGui][Text] Introduced QUrlResourceProvider that allows to
load resources for HTML. It is intended to replace the use of
QTextDocument::loadResource().
Change-Id: Iaf19b229f522a73508f20715257450fe58f68daf
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
With the introduction of QKeyCombination, the result of |'ing together
a set of modifiers and a key goes always through the same QKeySequence
constructor, no matter the order.
The implicit conversion through int when the wrong order is used
causes a compiler warning as that conversion is deprecated. So remove
that test case.
Pick-to: 6.0
Change-Id: I04e27bcd51723ee0efc77e52e45ca3eb8bac5fc7
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Most tests fail when running on QEMU ARMv7, but not on target HW or
QEMU ARM64.
Task-number: QTBUG-89819
Change-Id: I686268c200cce1a44a717b80c2970f608be44636
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Remove the qmake project files for most of Qt.
Leave the qmake project files for examples, because we still test those
in the CI to ensure qmake does not regress.
Also leave the qmake project files for utils and other minor parts that
lack CMake project files.
Task-number: QTBUG-88742
Change-Id: I6cdf059e6204816f617f9624f3ea9822703f73cc
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Blacklist qfont tests that don't work correctly with qemu.
Task-number: QTQAINFRA-3836
Change-Id: I7f5d4b07428febb0adb82d38203226b5c56a2ad5
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
Complete search and replace of QtTest and QtTest/QtTest with QTest, as
QtTest includes the whole module. Replace all such instances with
correct header includes. See Jira task for more discussion.
Fixes: QTBUG-88831
Change-Id: I981cfae18a1cabcabcabee376016b086d9d01f44
Pick-to: 6.0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Apparently some library definitions went overboard, link them directly.
Pick-to: 6.0
Change-Id: I009737f7e3edff5619241b700a627dc4e25e6018
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
This is the most basic way to represent custom transfer functions.
Change-Id: I529fb647ece82c03e85ef77b056d9daf13fe5a61
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
QColors were not premultiplied before being set.
Pick-to: 6.0 5.15 5.12
Change-Id: Id3765b6932a72374ddfd788fae4bb628a4edf0b7
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
If the first font in the families list happens to have been
disambiguated because of duplicates, two things went wrong:
1. hasFamily() would return false for the font family, because
it does not disambiguate when checking for the family name and
only checks if the families list contains the exact string.
2. Adding aliases to the full disambiguated string is not supported,
only the family name.
The first issue has been reported separately as QTBUG-89068.
The test failure is fixed by just avoiding the fonts that
are ambiguous in the test, as it really doesn't matter which
font we pick.
Fixes: QTBUG-89008
Pick-to: 5.15 6.0
Change-Id: I829778c2e7bb6090475c34dcf9cdce58862729d6
Reviewed-by: Liang Qi <liang.qi@qt.io>
This patch disables four failing unit tests when executed with the
offscreen backend.
Change-Id: Ie67341b886984e6de19cd8dd8a8a237a620a1b7a
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
The former also does fuzzy comparison, but it reports what the values
were, if the test ever fails.
Change-Id: I36ecda1f69bf3f430c904b37cd8c3a23201ab7e2
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Andrei Golubev <andrei.golubev@qt.io>
QTextCharFormat::fontFamily is deprecated in favor of fontFamilies,
which returns a QStringList wrapped in a QVariant, whereas the setter
expects a QStringList.
Change-Id: I3333eaae4fc5ec3e3bdbec58047d6b3554b4a171
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
Make the string into a list and call setFontFamilies.
Pick-to: 6.0
Change-Id: I1b70db784fd6e495b48917141d07bacd1e883882
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
Not testing the result of the copying, just verifying that it doesn't
assert.
Pick-to: 6.0
Change-Id: Ib51129134b74c17eada7e3819ccfff10bb9affbf
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
The QFont::fromString() needs to differ between strings
produced before and after Qt 6.0 when interpreting the
weight value, since in older strings this will be the legacy
scale.
Luckily the number of tokens in the string can be used for this
purpose, since many tokens were added in Qt 6.0.
This broke KDE, where font settings are stored in QSettings
and serialized using QFont::toString() from Qt 5.
Fixes: QTBUG-88589
Pick-to: 6.0.0 6.0
Change-Id: I199737fed61917f8b9d8f86176ead29a89eb8e0c
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
By depending on setFamilies() then we can be sure that font names with
spaces, commas, quotes and so on are correctly handled without being
misinterpreted. For now it will split on the comma when a string
containing one is passed to setFamily. But from Qt 6.2 this will be
removed to preserve the family string as a convenience function.
[ChangeLog][QtGui][QFont] Indicated that setFamilies/families is
preferred over setFamily/family to ensure that font family names are
preserved when spaces, commas and so on are used in the name.
Change-Id: Id3c1a4e827756a4c928fed461a4aafa5a0f06633
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
This reverts commit ee122077b0.
Reason for revert: This causes QProcess::readAll() to sometimes
return nothing after the process has ended.
Fixes: QTBUG-88624
Change-Id: I34fa27ae7fb38cc7c3a1e8eb2fdae2a5775584c2
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
(cherry picked from commit 23100ee61e33680d20f934dcbc96b57e8da29bf9)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Ensure the values are reasonable regardless of screen DPI. Velocity
is supposed to be in logical pixels / second.
Task-number: QTBUG-88252
Task-number: QTBUG-88346
Change-Id: Ic209887f8ed0381c033a9ff04ae48b072c444df4
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
A QWindow created without an explicit geometry needs to pick up
a default geometry in the platform plugin. If the window has a
maximized of fullscreen window state, it will fill the entire
available geometry of the parent window (or the screen if there's
not parent window).
Fixes: QTBUG-69159
Fixes: QTBUG-69156
Fixes: QTBUG-69154
Pick-to: 5.15
Change-Id: If8565d92a97bb4b3fa44757e68969d54d0bc7ebe
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
When a foreign event loop that does not enter an alertable wait state
is running (which is also the case when a native dialog window is
modal), pipe handlers would freeze temporarily due to their APC
callbacks not being invoked.
We address this problem by moving the I/O callbacks to the Windows
thread pool, and only posting completion events to the main loop
from there. That makes the actual I/O completely independent from
any main loop, while the signal delivery works also with foreign
loops (because Qt event delivery uses Windows messages, which foreign
loops typically handle correctly).
As a nice side effect, performance (and in particular scalability)
is improved.
Several other approaches have been tried:
1) Using QWinEventNotifier was about a quarter slower and scaled much
worse. Additionally, it also required a rather egregious hack to
handle the (pathological) case of a single thread talking to both
ends of a QLocalSocket synchronously.
2) Queuing APCs from the thread pool to the main thread and also
posting wake-up events to its event loop, and handling I/O on the
main thread; this performed roughly like this solution , but scaled
half as well, and the separate wake-up path was still deemed hacky.
3) Only posting wake-up events to the main thread from the thread pool,
and still handling I/O on the main thread; this still performed
comparably to 2), and the pathological case was not handled at all.
4) Using this approach for reads and that of 3) for writes was slightly
faster with big amounts of data, but scaled slightly worse, and the
diverging implementations were deemed not desirable.
Fixes: QTBUG-64443
Change-Id: I1cd87c07db39f3b46a2683ce236d7eb67b5be549
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Tests in tst_qhighdpi are crashing on Android.
Task-number: QTBUG-88505
Task-number: QTBUG-87025
Change-Id: Ie1350e06fb30d90f20c550f91555f4023eee56b6
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
These tests are failing with "java.lang.UnsatisfiedLinkError: dlopen
failed: invalid ELF file" at the start, excluding them now to enable
Android testing until they're fixed later.
Task-number: QTBUG-87671
Task-number: QTBUG-87025
Change-Id: Ida7d7158fccdc31df1f9689f77fde832964d732f
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
QChar should not be convertible from any integral type except from
char16_t, short and possibly char (since it's a direct superset).
David provided the perfect example:
if (str == 123) { ~~~ }
compiles, with 123 implicitly converted to QChar (str == "123"
was meant instead). But similarly one can construct other
scenarios where QString(123) gets accidentally used (instead of
QString::number(123)), like QString s; s += 123;.
Add a macro to revert to the implicit constructors, for backwards
compatibility.
The breaks are mostly in tests that "abuse" of integers (arithmetic,
etc.). Maybe it's time for user-defined literals for QChar/QString,
but that is left for another commit.
[ChangeLog][Potentially Source-Incompatible Changes][QChar] QChar
constructors from integral types are now by default explicit.
It is recommended to use explicit conversions, QLatin1Char,
QChar::fromUcs4 instead of implicit conversions. The old behavior
can be restored by defining the QT_IMPLICIT_QCHAR_CONSTRUCTION
macro.
Change-Id: I6175f6ab9bcf1956f6f97ab0c9d9d5aaf777296d
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
It's unnecessary, and copying QEvents is a bad practice since it's a
polymorphic class.
Change-Id: Ieb6de106084f838c5e6c8a0643c54fd3c7f4a7a8
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
The dot product used rows instead of columns.
Pick-to: 5.15 5.12
Fixes: QTBUG-87984
Change-Id: I922f67ed0fa9a4f88aa4e9fc6d3c09f8dda21688
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
The logic in qgrayraster was ready for it except for an intermediate
format. qrasterizer.cpp and qcosmeticstroker.cpp uses a dot-16 fixed
point format, and had to be changed to handle higher coordinates on
64-bit architectures.
Fixes: QTBUG-84428
Change-Id: I85ab7a04e38bd0dbcefa9f16c16ccc84785a33cf
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Bring QPixmapIconEngine on par with QIconLoaderEngine
when it comes to @Nx pixmap handling: Make the scale
factor a test parameter during icon lookup.
This allows storing e.g 16x16@1, 16x16@2, 16x16@3 versions
of a pixmap in the icon, and then having QIcon select
the correct one based on the target devicePixelRatio.
Extend the qiconhighdpi test to also cover QPixmapIconEngine,
via the addPixmap() API.
The corner cases of pixmap lookup can be much complicated.
QIconLoaderEngine and QPixmapIconEngine should ideally
have identical behavior in order to avoid surprises.
Change-Id: I17552cc61755bff9553c4a462e3983ac6759c13b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>