Commit Graph

5 Commits

Author SHA1 Message Date
Lucie Gérard
32df595275 Change the license of all CMakeLists.txt and *.cmake files to BSD
Task-number: QTBUG-105718
Change-Id: I5d3ef70a31235868b9be6cb479b7621bf2a8ba39
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-08-23 23:58:42 +02:00
Lucie Gérard
fb1b20eab3 Add license headers to cmake files
CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.

Existing copyright statements remain intact

Task-number: QTBUG-88621
Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-08-03 17:14:55 +02:00
Alexandru Croitor
868c7016e0 CMake: Use correct framework link flags in scripts and .pri files
target_link_libraries expects a quoted string like
"-framework CoreFoundation" when linking frameworks and not 2
different arguments like "-framework" "CoreFoundation".

Fix that in the FindWrapOpenGL and FindGLESv2 find modules.

Make sure to not quote the framework link flags when generating
.pri files even if there are spaces, otherwise building apps
with qmake fails.

Amends 7fcc9cf055
Amends 2ed63e587e
Amends 55a15a1c1b
Amends 2a767ab4bb

Task-number: QTBUG-85240
Change-Id: I66ba36760ad704d65e712072a528d9e25c336dfa
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2020-07-01 10:03:38 +02:00
Alexandru Croitor
2ed63e587e CMake: WrapOpenGL target should also link AGL on macOS
This is consistent with the qmake mkspec in common/mac.conf

Task-number: QTBUG-85240
Task-number: QTBUG-84781
Change-Id: I99df365a3be541356482d29eda806020f4e298d9
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2020-06-29 12:23:00 +02:00
Alexandru Croitor
7fcc9cf055 CMake: Create a Find module wrapper for OpenGL
Our .prl files embedded an absolute path to the OpenGL.tbd file. This
obviously breaks their usage when used on another machine when no SDK
exists.

To fix that we need to use a "-framework OpenGL" linker flag instead
of linking against the absolute path library.
To convince CMake to do that, we have to create a wrapping
OpenGL target which sets an appropriate INTERFACE_LINK_LIBRARIES
property.

So create a FindWrapOpenGL find module to do that on darwin platforms.
Adjust helper.py and our build system to use it.

This tangentially amends 38cd18384f
because it recreates the FindWrapOpenGL module, but for a different
purpose.

Task-number: QTBUG-85240
Task-number: QTBUG-84781
Change-Id: I3498c19157ae31db5099e6edfb9d71490187f1d3
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2020-06-29 12:22:49 +02:00