[ChangeLog][QtBase][General] Removed support for WinRT/Windows Phone 8.1.
Task-number: QTBUG-57288
Change-Id: Ifd6d6780cbbdb710d99556ba3d2fb2e514d4f789
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
this is mostly for appearances (as evidenced by everything working
despite it being missing from some specs), as the variable is just a
fallback for moc.prf's automatic detection.
Change-Id: Ie4af24c02ec03aaa1810281d1bb6876ea38cedf8
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
We're asking the compiler anyway, so we can fully use this information
just as well. Note that this actually happens after the spec itself has
been processed, so it was necessary to delay the version-specific flag
handling as well.
Change-Id: Ib57b52598e2f452985e9fffd14587b581d946022
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
This is needed in order to be able to specify a custom location of
the ANGLE libs, and enables us to perform a LoadLibrary of ANGLE libs
by just having the absolute path to QtANGLE.dll as the argument to
LoadLibrary().
Previously, we had two ANGLE libraries: libEGL and libGLESv2. libEGL hard
linked against libGLESv2. If we wanted to load libEGL from a custom
location, we couldn't load libEGL by calling LoadLibrary with the absolute
path to libEGL, because libEGL had problems finding libGLESv2. One
solution to that could have been to call SetDllDirectory() with the path
to the ANGLE libs before calling LoadLibrary("libEGL.dll"). Since the DLL
directory would point to both ANGLE libs, this would ensure that the libGLESv2
was also found. Unfortunately, this approach is not thread safe
(SetDllDirectory will affect all subsequent LoadLibrary(Ex) from the same
process). Therefore, we chose to merge the two libraries into one to
circumvent the whole problem.
At the same time, this patch also enables loading of two different ANGLE
libraries into the same process at once without renaming them: This was
not possible before because libEGL hard linked to libGLESv2.dll. When
libGLESv2.dll was already loaded, the second instance of libEGL would
simply link against the already loaded version of libGLESv2.dll.
This behavior is documented in the LoadLibraryEx documentation on MSDN:
"If the string specifies a module name without a path and more than one
loaded module has the same base name and extension, the function returns a
handle to the module that was loaded first."
Change-Id: Ic1d886ba802be72ddcf01235bafaedcef662762e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
This scheme is needed to define Bluetooth (LE) capabilities on Windows
Phone 8.1. Setting these capabilities is a bit more involved than what
we currently support from qmake (see
https://msdn.microsoft.com/library/windows/apps/dn263090.aspx) but this
way we at least prepare the template for these steps.
On Windows 10 the bluetooth capabilities are set automatically similar
to the way it happens for other modules.
Change-Id: Ib3aa88802c3b421c9c3d02ec4db647cde2191f16
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
... to the new qmake based configuration system.
This removes the old qfeatures.txt (distributed over configure.json
files) and qfeatures.h (distributed over qconfig-<module>.h files).
qfeatures.prf is gone without replacement, as attempts to use it would
lead to followup errors anyway.
Change-Id: I1598de19db937082283a905b9592d3849d2199d0
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Previously we hardcoded the minimum windows version to the initial
Windows 10 release. However features have been added which require a
higher SDK version (eg drag and drop). Deploying such a package might
fail during distribution to consumer devices.
Hence introduce WINRT_MANIFEST.minVersion and
WINRT_MANIFEST.maxVersionTested as variables for the manifest file. If
nothing is specified, both values will be set to the UCRTVersion
environment variable, implying the development setup from which qmake
has been invoked.
Change-Id: I1dcf1e75c67c4ab2fd5a3fdcc32c8783a336e6ff
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
10586 reflects Update 1, which is the mininum supported version for many
months, hence reflext this in the manifest template as well.
There are additional features (like drag and drop) which require and
even later SDK version. However, they do not reflect the minimum.
Change-Id: I6d71dc499c928ed98c8a25283e0b53994317bb00
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
So far no capabilities (but internetClient for Windows 10) were added by
default, which forced developers to always manually edit the
WINRT_MANIFEST.capabilities(_device) property.
This allowed to leave out non-required capabilities and keep the created
manifest clean, examples being microphone for multimedia.
However, this also breaks first user experience as deeper knowledge
about this topic is required. Furthermore this is inconsistent with
other platforms like Android, where all capabilities are set by default
and developers need to edit the manifest manually in any case.
With this change, modules can define the capability set to enable all
features in the module. If developers want to disable some again, they
need to adapt the generated manifest. From our experience this needs to
be done in any case, latest at publishing stage when the store
manipulates the manifest.
Task-number: QTBUG-38802
Change-Id: I6d522268ee0afbfa00a30dbdd5e6ec9f415bebf3
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
10240 describes the first official non-preview Windows 10 SDK. 10586 was
the SDK for the first November update.
Change-Id: Ieb61b944295946eab594b3c7bf234155a67b752e
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
This allows users to add mobile specific features. Also it implicitly
enables support for continuum on Windows 10 Mobile.
Change-Id: I965123722f46df6e84fd279c3bfce478c1172632
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
That API has been available for WinRT and Windows
Phone for some time now. By using it to get the
machine name and for hostname resolution we can get
rid of some winrt-only code and use qhostinfo_win.cpp
on WinRT and Windows phone as well.
Additionally the required capability was added to
tst_qhostinfo so that this auto test can be run without
any manual editing.
Change-Id: I63fa5521bf8cdb0c919bd5a0100ea977c865622a
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
This is needed to be able to use Qt (with dynamic ANGLE) in a plugin
while the host runs a different version of Qt (and ANGLE).
In addition to changing the LIBEGL_NAME and LIBGLESV2_NAME variables
you also need to update the value of the LIBRARY definition in the
.def files for ANGLE:
qtbase/src/3rdparty/angle/src/libGLESv2/libGLESv2[d?].def
qtbase/src/3rdparty/angle/src/libGLESv2/libEGL[d?].def
Task-number: QTBUG-48431
Change-Id: Idd00d039ba3e20cc0ec7496bee36ed1c90383b0d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Visual Studio version specific changes have been added to msvc-
desktop.conf which is not used in WinRT or Windows Phone related builds.
Hence take a similar approach to gcc and introduce msvc-base to be used
by all configurations for common settings.
For WinRT this will only be applied to msvc2015 and later on to not
introduce any regressions or behavior changes for previous versions.
Change-Id: Ib1a4d539d46d788470c00cb5969fee74a803bd67
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
While all apps need to have internetClient as a capability, the option
to provide further capabilities via qmake has been removed in the
template.
Instead we add the required items inside the prf and keep the manifest
template as generic as possible.
Task-number: QTBUG-49504
Change-Id: If26b9da277a5269a57b34e74c146b40b1b64d091
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
If that section is there but empty, the manifest cannot be loaded using
the App Manifest Designer in Visual Studio.
Task-number: QTBUG-48648
Change-Id: I529eb2f2a690bececcf5c385b8f96e84ece363d6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
make sure that all specs define QMAKE_{PREFIX,EXTENSION}_{SH,STATIC}LIB,
and adjust the code to make halfways consistent use of these variables,
in particular on windows; Win32MakefileGenerator::getLibTarget() is gone
as a result, as is QMAKE_CYGWIN_SHLIB. still, tons of hardcoded "lib"
references remain in the unix generator, because no-one cares.
Change-Id: I6ccf37cc562f6584221c94fa27b2834412e4e4ca
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
If no_generated_target_info is not set, VERSION is set, and
there is no .rc file that belongs to the project, qmake creates a
.rc file that contains information about the target's version
and copyright, for example. This resource handling is also
supported by WinRT and we can add this information to the target.
On Windows Phone, winresrc.h (which is needed for resource
handling) is not available though. When trying to add a .rc file
to a project in Visual Studio, it also complains about winres.h
not being available. Instead of hacking around the issue, we
just should not support this behavior on Windows Phone.
Change-Id: Ie962bfa790916fed23294110062e3572a0e317f9
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
The architecture needs to be specified to be properly used inside Visual
Studio and for winrtrunner to parse dependencies.
Change-Id: I218100f33efcba9f78199cbd1e48089269648e61
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
So far the dependency keyword has been ignored for the new Windows 10
mkspecs. The difference to older manifest files is that there is already
a <Dependency> section and hence we embed dependencies inside this one,
as the format standard does not allow to have multiple of those.
Change-Id: I1bf25979cc28d5c153215de5bb9cd6f37e9c50aa
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
These macros are not defined unless a desktop or standalone SDK is
installed.
Change-Id: I4c600ddca5944cc5fde310e4fbe0866a7250d36b
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Most people's yacc are actually a symlink to bison. On Windows, where
symlinks don't usually exist, we can use bison -y.
This was tested with MSYS Bison.
Change-Id: I913745d48af30f9ef7b846b6438500261dd6022d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
This allows creation of applications for
- x86
- x64
- arm
While the arm build theoretically also allows to launch on
a mobile, it currently asserts on runtime. Either we will
create a new mkspec for Windows 10 Mobile in the future,
or do runtime checks for the environment. That also depends
on whether there will be a separate SDK by Microsoft.
Change-Id: I510bfc88410a5b5a1eb7c37f7f43888d1e5dda0d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
On desktop windows we define _HAS_EXCEPTIONS=0 to also forward this
option. Hence harmonize this with WinRT builds as well.
As a side-effect qtdeclarative now compiles without warnings on WinRT.
Change-Id: I8e343f172160991ffb2ede01303802f321de82b5
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
it makes no sense to let every spec do that separately, as it's fixed
by the generator+shell.
putting it into a file which is loaded regardless of the spec also
allows us to remove the hardcoded fallbacks from qmake.
if somebody overrode the values in their spec for some weird reasons,
they'll need to override spec_post.prf.
shell-{unix,win32}.conf are now dummies and print warnings.
Task-number: QTBUG-37269
Change-Id: I66c24fb4072ce4d63fdbfc57618daa2a48fa1d80
Reviewed-by: Jochen Seemann <seemann.jochen@gmail.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
We've been setting the -Zm argument since the dawn of times (even before
the first git commit). Anyhow, MSDN from VS2008 onwards indicates
that this is not needed:
"In earlier versions of Visual C++, the compiler used several discrete
heaps, and each had a finite limit. Currently, the compiler dynamically
grows the heaps as necessary up to a total heap size limit, and requires a
fixed-size buffer only to construct precompiled headers. Consequently, the
/Zm compiler option is rarely necessary."
[ChangeLog][Compiler Specific Changes] Visual Studio: -Zm200 (an option to
specify the precompiled header memory allocation limit) is not added anymore
by qmake to the compiler calls. If you encounter an C1076 compiler error you
might need to re-add it in your .pro file.
Change-Id: Ia4bec7eba09d893a7d81886a1814602b9ce7563c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
Move compiler warning 4996 from level 3 to 4, like we did already for
desktop builds: 0a76b6bc7f .
Change-Id: Ic4bbaeb3104352a915b15eec7a9c9dda9a5cceec
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
Naming for different logo sizes on WinRT has been varying in the
past and evolved from using small/medium/large to some being
explicit (71x71).
Add new values introduced by 8.1 (310x150, 310x310,...) and clean up
mixed usage. Detailed pixel versions overrule general specification
and latter ones stay mostly for compatibility reasons. Still the
preferred way is to use explicit pixel values.
Task-number: QTBUG-43644
Change-Id: I9173ec2951a82e5eac9d8c9956bfb0bb4d1a2459
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
These mkspecs are not supported and no longer compile. Related support in
qmake has also been removed.
Change-Id: I7706dcfa5471e55e2ae3d580d65e9371e2c652d5
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Add WINRT_MANIFEST.rotation_preference as description which orientation
is allowed or preferred by the app. Valid values for Windows Phone are
portrait, landscape, landscapeFlipped. WinRT also allows portraitFlipped
Task-number: QTBUG-40830
Change-Id: I6b11afcdb72c2c158dadddafc5d90c1d18ab9d8b
Reviewed-by: Andrew Knight <andrew.knight@theqtcompany.com>
If the prefix isn't "m2" for the 2013 namespace, Visual Studio Update 2
won't open the document in the designer view. Even though there is
nothing technically wrong with the way it's currently done, change it to
"m2" to keep VS happy.
Change-Id: I62721114610de5396eb507828b39db89c1e96b1a
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Tweak qmake, add mkspecs for emulator and device, adjust the
manifest template for WP8.1, and add missing icons.
Change-Id: I7a6405fa85297ae4cc8522015274e65fb7a315a6
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
This allows the developer to provide a list of languages to the manifest
by listing them in WINRT_MANIFEST.languages. It also allows setting the
default language with WINRT_MANIFEST.default_language.
Task-number: QTBUG-38557
Change-Id: I5cb94c9f45146e3068d0833b9e669dc17dca14b2
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Visual Studio does not like empty dependencies block in manifest XML.
At least my Visual Studio 2013 fails to open visual manifest editor for
XML containing the following block:
<Dependencies>
</Dependencies>
If the block is removed or if the block has one or more PackageDependency
entries the editor accepts it.
Moved the <Dependencies> block to prf, so that it is only written when
project really has dependencies. Also <Capabilities> block is moved to prf
for consistency. On Windows Phone, where the <Capabilities> block is
required, it is kept in the output even if it is empty.
Change-Id: I531180d0081e4612f75be54f3813831857f1ed43
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This comment is wrong and should be removed. The manifest is always
generated.
Change-Id: I281737dd6a358380fb557063eadae88909f5078b
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
This feature (package_manifest) generates a basic application manifest
from a template provided by the mkspec or the developer. It is meant to
deliver an out-of-the-box build experience without attempting to
exhaustively cover all manifest options. It is meant to be a starting
point which allows the developer to customize the manifest further. It
also becomes the default package manifest generator for Windows Phone,
replacing autogen_wmappmanifest.
Common variables, such as the target executable, are populated by qmake
in the newly created manifest. Default icons are also created if needed,
as the build will fail without them. The input manifest can be set by
assigning a file name to WINRT_MANIFEST. Additional options are
documented in the .prf file. If an existing (non-generated) manifest is
already in the directory, it will not be overwritten.
Task-number: QTBUG-35328
Change-Id: I57576a17ff9d2b564c0828f815949cb26d276bfd
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Using wmain causes the problem that the linker seems to create some code
around it, which calls ExitProcess. That function however is forbidden by
the Windows Store Certification process and hence you cannot publish an
application currently. This does not apply to Windows Phone, which links
in such a way that this problem does not occur there.
With WinMain as the entry point this does not happen and also is the
default entry point. Testing locally shows that certification goes fine.
Since it does not pass the full command line string, the C-runtime method
__getmainargs is used instead. This also gives access to any environment
strings which may be passed.
Note that MSDN states that this function should only be used for desktop
applications. For XAML/C++ scenarios there is no entry function at all,
but rather the App object gets instantiated in the default template. But
this only works for XAML itself and not for plain C++ applications,
probably some other entry wrapper is created on the fly here.
Done-with: Andrew Knight <andrew.knight@digia.com>
Change-Id: I8a118eddf6cfeddeca7d676267e979af17123e02
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Those flags are required to pass the Windows Store App Certification
process. Otherwise apps are not allowed to be published.
The SAFESEH option is only required for x86.
According to documentation APPCONTAINER only talks about the
executable, but when running through the certification, the Qt modules
are reported to be errornous as well.
Change-Id: I5450687dcd5bc537149e331332e253c4617df55d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
it's very unlikely that these artifacts will need rebuilding during a
debugging session (these pdbs are meant to support crash dump analysis).
Change-Id: Ia8138f9298355b402d8dd3f042f85b669693de64
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Compared to other platforms there is no concept of a console
application in WinRT. Hence all applications need to be UI
applications and use winmain.
Furthermore winmain takes care of launch arguments to be
properly converted to arguments passed to user's main().
There is a chicken and egg problem with config.tests as
compilation needs to have an existing entry point which is not
available at configure time.
Hence hardcode the entry point to main for configuring to WinRT.
Those tests are pure compile tests, so the logic of the test
does not change.
Change-Id: I4d3186691a8440845c24b2529cc9646e86dfd8da
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>