Also consolidate several find_package(Qt6 ...) calls in one call.
Task-number: QTBUG-98867
Change-Id: Idfd5e71f46d4489fac7411cbfadb84437a0658f3
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
These are left-overs from the initial qmake2cmake conversion.
Pick-to: 6.2
Change-Id: Ie15c9ff022ea4566d10c1ba74599de9af83d29a7
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Previously we only created object library static plugin initializers
for Qt plugins only, not user-project plugins.
The reason was that if a user tried to install the plugin target via
an export set, CMake would error out saying that the _init library is
not part of the same export set.
Introduce an OUTPUT_TARGETS option that would allow projects to get
the name of the generated _init target, so they can install it if
needed.
This was already done for qt6_add_qml_module, so we just introduce the
same option for qt6_add_plugin.
Now user static plugins will have an _init target created, which will
be propagated to consumers whenever the consumers link against the
plugin itself.
We also need an internal option to disable this propagation, because
it's handled a bit differently for Qt plugins which can be linked
either via finalizers or via usage requirements.
Amends 91c65dd80c
As a result of the implementation change, cleanup example projects
to ensure that they build successfully (the important part is
specifying the CLASS_NAME).
Only plugandpaint works properly with both shared and static Qt
builds.
echoplugin works with a shared Qt build, but not a static one due to
some assumptions in the C++ code about shared plugins.
styleplugin doesn't seem to work properly neither with shared Qt
builds nor static Qt builds, at least on macOS. But it builds fine.
For some reason even if the plugin is found, the style is not applied.
Amends 4caac1feea
Pick-to: 6.2
Task-number: QTBUG-80863
Task-number: QTBUG-92933
Change-Id: I6f631cda9566229b7a63992b23d7d7fa50303eeb
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
As well as the MACOSX_BUNDLE properties as necessary.
Task-number: QTBUG-87664
Task-number: QTBUG-86827
Change-Id: I7677449a26d51fa853bd67bab6b3b61afbd2b12f
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Also add the missing examples/widgets/gallery project.
Change-Id: Iec3d61881065cf93d90f9fd3da928ffcd4f0c0aa
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Cleanup QtWidgets tools examples:
- use member-init (clang-tidy)
- fix includes/don't include QtWidgets globally
- include own header first
- use nullptr (clang-tidy)
- avoid c-style casts
- use QVector instead QList
- use QItemDelegate instead QStyledItemDelegate
Change-Id: Ibe9440cdf711e5cc2138c054864edebe1fc95731
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
This changes many different CMake places to mention Qt6 instead of
Qt5.
Note that some old qt5 cmake config files in corelib are probably not
needed anymore, but I still renamed and kept them for now.
Change-Id: Ie69e81540386a5af153f76c0242e18d48211bec4
* Simplify add_qt_gui_executable() to not require WIN32/MACOSX_BUNDLE
but provide it implicitly. It's redundant :)
* When on Android, build a module (shared library), just like qmake.
This requires an additional library destination in the install() call,
but that's ignored on other platforms.
* Fix typos in the android deployment generation settings function
* Use the correct cache variable to determine whether we're inside a Qt
build or not. Right now this only works inside Qt builds anyway as
QtPlatformAndroid.cmake is not publically accessible.
Change-Id: If1c763c31a7a83d0e0d854362ba7901657f63eb5
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Qt CMake Build Bot
Provide add_qt_gui_executable() as function in our public API that takes
care of automaticWinMain linkage. We can use this in the future to
encapsulate similarplatform-specific behavior and adjustments, such as
module generation onAndroid.
In order for the examples to see the function in Qt5CoreMacros, three more
additional fixes were required:
* Do the build_repo_end() call _before_ attempting to build the
examples, as we need the build_repo_end() to include QtPostProcess
and complete the creation of all the target config files.
Otherwise the find_package() calls in the examples see something
incomplete.
* Add more QT_NO_CREATE_TARGET guards
* Always call find_dependency on the dependencies, regardless of the
target creation mode. This way a find_package(Qt5 COMPONENTS
Widgets) will still load Qt5CoreMacros.
Change-Id: I03ce856e2f4312a050fe8043b8331cbe8a6c93e6
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Leander Beernaert <leander.beernaert@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Create CMake config files which can be used from the very same CMake
project. These CMake config files simply do not create any targets,
controlled via the QT_NO_CREATE_TARGETS.
This patch also allows to build qtbase.git:examples as a standalone
project, against an already-built Qt.
Ran this:
ag -s "QT " examples -l -0 | xargs -0 -n 1 .../util/cmake/pro2cmake.py --is-example
Task-number: QTBUG-74713
Change-Id: I44cce5a4048618b30f890c5b789592c227a8b47d
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Examples should demonstrate best practice, and we can use the keyword
directly nowadays.
Change-Id: I1f122e5caceca17290757ffbaf3d660e7daa9ae4
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
Update files using old header.LGPL3 to header.LGPL
Update files using old FDL template to use new one
Update files using old BSD template to use new one
Change-Id: I36a78272516f9953d02956522f285b40adfc8915
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
Q_DECL_OVERRIDE (which expands to 'override' for supported compiler)
helps to declare the intent (that it is an overridden function) and
force compilation error when there is no such virtual function in the
base class.
The examples should show the best practice of having it, as it may save
the programmer quite some time in case of change of API or typo in the
function name or arguments.
This change was done automatically with
clang-modernize -add-override -override-macros
And fixed MSVC compilation by removing inline for TorrentViewDelegate::paint
Change-Id: Ice66ae93fae571266f908703d5b8892b2c1ebb1a
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
move QT+=widgets (and printsupport) statements before the install
statements, and de-duplicate some cases.
also move some TARGET assignments to a more conventional place.
Change-Id: I6140d8611680f66c24490e5894e4eb90cae95635
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
it's confusing for the users if the examples' project files contain code
to install their own sources. also, this constitutes an enormous code
duplication, and lots of mistakes. consequently, automate it.
more or less as a side effect, this also removes the entirely meaningless
target installs in subdirs projects.
Task-number: QTBUG-28184
Change-Id: I9fc1367a06db9e2c46aeb67d68729a4f67163ef9
Reviewed-by: hjk <qthjk@ovi.com>