If id == 0, then we should grab the specified rect from the screen.
To do that, find all windows intersecting with the screen geometry, and
compose their backing store images into a screen-size pixmap.
Otherwise, find the respective backing store and grab only that.
Remove the old code respecting the desktop widget, which is no longer a
thing in Qt 6. The code was also wrongly grabbing only the first
containing - not intersecting - window's backing store into the screen
pixmap.
Enable the QScreen::grabImage test for the offscreen platform, where it
now passes.
Task-number: QTBUG-99962
Change-Id: I16eca7b082d65095a62c73624f86a4423e997a7a
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
This is an issue for QQuickWindow in practice, although it is not hit
by our current tests.
Pick-to: 6.3
Change-Id: Ia73704c1af6a82b2689ce7b844d3b0eb9a17ec18
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
This is heavily inspired by the patch written by Inho Lee
<inho.lee@qt.io>, which says "There is a precision problem in the
previous algorithm when checking pitch value. (In the case that the
rotation on the X-axis makes Gimbal lock.)"
In order to work around the precision problem, this patch does:
1. switch to the algorithm described in the inline comment to make
the story simple.
2. forcibly normalize the {x, y, z, w} components to eliminate
fractional errors.
3. set threshold to avoid hidden division by cos(pitch) =~ 0.
From my testing which compares dot product of the original quaternion
and the one recreated from Euler angles, calculation within float range
seems okay. (abs(normalize(q_orig) * normalize(q_roundtrip)) >= 0.99999)
Many thanks to Inho Lee for the original patch and discussion about
rounding errors.
Fixes: QTBUG-72103
Pick-to: 6.3 6.2 5.15
Change-Id: I8995e4affe603111ff2303a0dfcbdb0b1ae03f10
Reviewed-by: Yuya Nishihara <yuya@tcha.org>
Reviewed-by: Inho Lee <inho.lee@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
In Qt 5 style sheets, objects could be selected by an enum-type property
using the integer value of the enum value, e.g
QToolButton[popupMode="1"] { ... }
In Qt 6, the the new meta type system and QVariant implementation enabled
QVariant::toString to return the string representation of the enum value
instead for a property containing an enum. Since QStyleSheetStyle's
attribute matching is string based, this breaks the Qt 5 style selector,
and QCSS code instead needs to use e.g.
QToolButton[popupMode=MenuButtonPopup] { ... }
While the new syntax is arguably preferable, this is an unintentional
change that silently breaks style sheet code (no error or warning at
compile- or run-time).
To support Qt 5-style selectors, we have to change the StyleSelector
interface of the QCssParser API so that we can pass through what type
of value the attribute extractor should return; if an integer string "1"
is provided, then we need to compare the enum integer value; if the
string provided does not represent a number, then we need to compare the
name of the enum value.
Since the pure virtual attribute() method that needs to be implemented
to extract the attribute value of the node is implemented in modules
outside qtbase, add a second virtual method that takes the entire
QCss::AttributeSelector, which includes the value to match. Extractor
implementations can use it to evaluate which type of data to return for
an exact match. The default implementation calls the old attribute()
method so that existing StyleSelector implementations continue to work.
Make the respective change in the QStyleSheetStyleSelector, and simplify
the surrounding code. Adjust other StyleSelector implemnentations in
qtbase. As a drive-by, remove the superfluous virtual declaration from
those overrides.
Once submodules are adjusted to override this virtual function instead
of the (now no longer pure) virtual attribute() method, that method can
be removed.
Pick-to: 6.3 6.2
Fixes: QTBUG-99642
Change-Id: I9a2b3498f77bf7cab5e90980b7dab2f621d3d859
Reviewed-by: Oliver Eftevaag <oliver.eftevaag@qt.io>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
This code didn't actually use QMutableEventPoint::from(), so didn't
run into the UB that from() depended on, but it's in the way of making
QMutableEventPoint a befriendable namespace instead of a public
subclass of QEventPoint.
Replaced the QMutableEventPoint ctor that takes a timestamp, and
therefore isn't compatible with the ctors on QEventPoint, with a
static function that returns QEventPoint instead.
Port QList initialization to braced-initialization as a drive-by.
Task-number: QTBUG-99615
Pick-to: 6.3
Change-Id: If5a1dbea21cc31cdefdb640716793421c8ec0af4
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
The header no longer uses QMutableEventPoint.
Fix TUs that relied on the transitive include.
Task-number: QTBUG-99615
Pick-to: 6.3
Change-Id: Iae4ff34ea708304fcd365fd763875dd4a97a1cf8
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
The test is impacted by the position of the mouse cursor, and fails if
the mouse enters the test window when it gets shown. Try to move the
cursor away from the window.
As a drive-by, const'ify some of the local variables.
Revert 7b4b5115dd by removing the
blacklisting of the test on macOS in CI.
Pick-to: 6.3 6.2
Change-Id: Ia0c554fdf161fd4eb4aa3965e937c7db8ceeef8f
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Do not try to test writing of image formats which are not supported on
the platform under testing. This test was failing for .ico files on
webOS.
Fixes: QTQAINFRA-4722
Pick-to: 6.3
Change-Id: Ic7d40d9751e0f921d9721c01492cca28d798e141
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Moved tst_QImageReader::readText() and tst_QImageReader::preserveTexts()
behind QT_NO_IMAGEIO_TEXT_LOADING flag. The tests were failing on
webOS.
Fixes: QTBUG-99717
Pick-to: 6.3
Change-Id: Ib23decbaffe8d87c07fd68c41a28a3f7ca969cb1
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Mainly because we do have legacy code in the Qt 5 graphical effects that
tries to dynamically determine the max number of varyings. Make it
easier to port such code.
Change-Id: I846cab2c2fe7b4cd473b5ced0146ca36f1c8169b
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
setPos() takes a screen argument, however this argument
indicates which cursor should be moved only and is
not usable as an argument to toNativePixels() since
the position may be on a sibling screen.
Add call to QScreen::virtualSiblingAt to get the target
screen.
Task-number: QTBUG-99009
Pick-to: 6.3 6.2 5.15
Change-Id: I8714ebc93a283c58bc67911315f787c484fb0dd8
Reviewed-by: Liang Qi <liang.qi@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Add some sort of autotest for both RGBA16F and the new RGB10A2. The
latter is introduced particularly because ideally we should have a
texture format that corresponds to the D3D/Vulkan swapchain color
buffer format with HDR10.
Change-Id: I1e1bbb7c7e32cb3db89275900811c0bcaeac39d6
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
If the editing app (like qtbase/examples/widgets/richtext/textedit)
has controls only for setting a specific font, and someone uses it to
write markdown "from scratch", then we need to detect that they chose
Courier or some other fixed-pitch font, and write the backticks,
because Markdown has no syntax for selecting a specific font family.
If the user loads markdown into such an application, the font
is set to QFontDatabase::systemFont(QFontDatabase::FixedFont).
Round-trip editing was already working, as long as such a font exists.
QTextCharFormat::setFont() calls setFontFixedPitch(font.fixedPitch()),
but for the chosen "mono" font, font.fixedPitch() can be false.
For semantic completeness and separation of concerns, we now
set fontFixedPitch explicitly if a `backtick` span is encountered.
As a followup to f1e60de665 this
should get its autotest passing reliably.
Fixes: QTBUG-99676
Pick-to: 6.3 6.2 5.15
Change-Id: I4987a1f0f819f82ec64546bdc3ef53e7d29933de
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Do not build and run tst_QIcoImageFormat when QT_FEATURE_ico is
disabled. This test was failing on webOS since there is no
imageformatplugin for .ico when the feature is disabled.
Fixes: QTBUG-99633
Pick-to: 6.3
Change-Id: I410b351f773639c0c29e09d4d0b5bc6da13df1d9
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
As these are QList and QHash. All existing usages are based on this
anyway, no value in being able to indicate "not available" - an empty
container fulfills the same role.
Change-Id: I8059025fa7a4acb6fc674cd98b16fcafa19ed85d
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
We want an ordered list item's number to be rendered with default char
format, like the others in the same list, even if the list item's text
begins with a span that has a different char format. So insert the
list item's block with a default char format first, then change the
char format of the cursor to suit the text that's about to be inserted.
In HTML interpretation, it means the <li> does not have a style, but
contains a styled span.
Fixes: QTBUG-92445
Task-number: QTBUG-3583
Task-number: QTBUG-99148
Pick-to: 5.15 6.2 6.3
Change-Id: I7eb58a8d1171c16503cac01c8cce109d9f12e1af
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Reviewed-by: Oliver Eftevaag <oliver.eftevaag@qt.io>
For Direct 3D, Metal, and Vulkan this is natively supported. (and
makes no difference in particular for D3D and Metal because they do
not have the legacy combined image sampler concept anyways)
With OpenGL it will work too, but this relies on SPIR-Cross magic and
is still using a combined sampler (e.g. a sampler2D) in the GLSL
shader. The GL backend walks back and forth in the mapping tables from
the shader baker in order to make this work, which is presumably
slightly more expensive than combined image samplers.
Do note that combined image samplers (i.e. sampler2D in the shader and
QRhiShaderResourceBinding::sampledTexture() in code) continue to be
the primary, recommended way for any user of the rhi for the time
being.
Change-Id: I194721bc657b1ffbcc1bb79e6eadebe569a25087
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Like QTextDocument::toRawText(), QTextDocumentFragment::toRawText()
does allow access to the raw string without normalizing nbsp,
line separator, paragraph separator unicode characters.
[ChangeLog][QtGui][Text] Added QTextDocumentFragment::toRawText() function.
Task-number: QTBUG-99572
Change-Id: Ia74150a3870ea0e6326fdcda4d9d0410019124ae
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
QWidget and QWindow use bits in QObjectPrivate to provide for a couple
of shortcuts -- one in qobject_cast, and another in the isWidgetType() /
isWindowType() functions in QObject. These can be optimized by simply
looking at the bits, without actually doing more expensive runtime
casts.
These bits were set on construction, but not unset on destruction. The
result was for instance that destroying a QWidget would report that the
object was still a QWidget when ~QObject was reached.
Fix this
1) by setting the bits only when QWidget / QWindow constructors start;
2) by resetting the bits once ~QWidget / ~QWindow are completed.
Technically speaking this is not 100% correct in the presence of data
members, but luckily those classes don't have any.
Amend an existing test for QWidget (whose comment said exactly the
opposite of what the test actually did) and add a test for QWindow.
Some other code was wrongly relying on isWidgetType() returning true
for destroyed QWidgets; amend it as needed.
[ChangeLog][QtCore][QObject] Using qobject_cast on partially constructed
or destroyed QWidget/QWindow instances now yields correct results.
Similarly, using the convenience isWidgetType() / isWindowType()
functions now correctly return false on such instances. Before,
qobject_cast (and the convenience functions) would erroneously report
that a given object was a QWidget (resp. QWindow) even during that
object's construction (before QObject's constructor had completed) or
destruction (after QWidget's (resp. QWindow's) destructors had been
completed). This was semantically wrong and inconsistent with other ways
of gathering runtime type information regarding such an object (e.g.
dynamic_cast, obj->metaObject()->className() and so on).
Pick-to: 6.3
Change-Id: Ic45a887951755a9d1a3b838590f1e9f2c4ae6e92
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
The system we inherited from the original Qt 5.14 introduction of QRhi
is a text stream based solution where resource creation and frame
timings are sent in a comma-separated format to a QIODevice.
This, while useful to get insights about the number of resources at a
given time, is not actively helpful. The frameworks built on top (Qt
Quick, Qt Quick 3D) are expected to provide solutions for logging
timings in a different way (e.g. via the QML Profiler). Similarly,
tracking active resources and generating statistics from that is
better handled on a higher level.
The unique bits, such as the Vulkan memory allocator statistics and
the GPU frame timestamps, are converted into APIs in QRhi. This way a
user of QRhi can query it at any time and do whatever it sees fit with
the data.
When it comes to the GPU timestamps, that has a somewhat limited value
due to the heavy asynchronousness, hence the callback based
API. Nonetheless, this is still useful since it is the only means of
reporting some frame timing data (an approx. elapsed milliseconds for
a frame) from the GPU side.
Change-Id: I67cd58b81aaa7e343c11731f9aa5b4804c2a1823
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Adds the following in a QShader/QShaderDescription:
- a list of separate images
- a list of separate samplers
- a list of "combined_sampler_uniform_name" -> [
separate_texture_binding, separate_sampler_binding ] mappings
(relevant for GLSL only)
On the QShader (and qsb/QShaderBaker) level not having separate image
(texture) and sampler objects exposed in the reflection info is not
entirely future proof. Right now we benefit strongly from the fact
that Vulkan/SPIR-V supports both combined and separate
images/samplers, while for HLSL and MSL SPIRV-Cross translates
combined image samplers to separate texture and sampler objects, but
it is not given that relying on combined image samplers will always be
possible in the long run; it is mostly a legacy OpenGL thing that just
happens to be supported in Vulkan/SPIR-V due to some benefits with
certain implementations/hw, but is not something present in any newer
APIs.
In addition, before this patch, attempting to run a shader with
separate textures and samplers through qsb will just fail for GLSL,
even though SPIRV-Cross does have the ability to generate a "fake"
combined sampler for each separate texture+sampler combination. Take
this into use. This also involves generating and exposing a
combined_name->[separate_texture_binding,separate_sampler_binding]
mapping table for GLSL, not unlike we have the native binding map for
HLSL and MSL. A user (such as, the GL backend of QRhi) would then use
this table to recognize what user-provided texture+sampler binding
point numbers correspond to which auto-generated sampler2Ds in the GL
program.
Take the following example:
layout(binding = 1) uniform texture2D sepTex;
layout(binding = 2) uniform sampler sepSampler;
layout(binding = 3) uniform sampler sepSampler2;
Inn the reflection info (QShaderDescription) this (assuming a
corresponding qtshadertools patch in place) now gives one entry in
separateImages() and two in separateSamplers(). Assuming sepTex is
used both with sepSampler and sepSampler2, the GLSL output and mapping
table from QShaderBaker will have two auto-generated sampler2Ds (and
no 'texture2D' or 'sampler').
One immediate benefit is that it is now possible to create a shader
that relies only on separate images and samplers, feed it into qsb,
generate all the possible targets, and then also feed the SPIR-V
binary into a tool or library such as Tint (e.g. to generate WGSL)
that canot deal with combined image samplers.
Change-Id: I9b19847ea5854837b45d3a23edc788c48502aa15
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
The hasPrefix() function would only use the second 'lookahead' parameter
to check if there was more unparsed text after the current character.
When it's obvious from the codebase that it should actually look ahead
of the current character being processed, and compare againt that future
character.
Html comments were also not handled quite right. Partially because of
the broken hasPrefix() function, but also because it would advance the
current index tracker by 3 instead of 2. Remember that the beginning of
an html comment is <!-- meaning that there are only supposed to be 2
dashes required, not 3. The result would be that something like this
<!----> would not automatically close, because the current index tracker
would jump over the first 3 dashes when it begins a comment, and the
remaining unprocessed string would be ->
Also, because of the broken lookahead in hasPrefix(), a comment could
actually be started with just <!- not requiring a second dash at all.
Pick-to: 6.3 6.2 5.15
Fixes: QTBUG-99147
Change-Id: I8f4d4a1107eaf2dae16d16b7b860525d45a1c474
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
CSS styles can contain '@media <rule> {...}' blocks, which were
previously ignored for all values except "screen".
To use a media rule other than the default "screen" rule,
specify it before calling setHtml() with setMetaInformation()
and the new info value 'CssMedia'.
[ChangeLog][Gui][QTextDocument] Add css media rule support
for QTextDocument::setHtml()
Pick-to: 6.3
Fixes: QTBUG-98408
Change-Id: Ie05f815a6dedbd970210f467e26b116f6ee3b9ca
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
We were clipping the source rect to the image, both pre and post
scrolling, but did not apply the same logic to the target position.
By computing the target position based on the already clipped source
rect we ensure that the target position is also correct.
This was causing valgrind warnings on Linux, and crashes on Windows,
when trying to test the lower level QBackingStore::scroll() function.
The reason we were not seeing this in practice was that QWidget does
its own sanitation and clipping of the arguments before passing them
on.
As a drive-by, fix the access of image to use constBits instead of a
manual cast, and rename variables to better reflect their use.
Pick-to: 6.3 6.2 5.15
Change-Id: Ibc190c2ef825e634956758f612a018f642f4202b
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Unlike the shader resource binding lists that automatically recognize
in setShaderResources() when a referenced QRhiResource has been rebuilt
in the meantime (create() was called i.e. there may be completely
different native objects underneath), QRhiTextureRenderTarget has no
such thing. This leads to an asymmetric API and requires also rebuilding
the rt whenever an attachment is rebuilt:
rt = rhi->newTextureRenderTarget({ { texture } })
rt->create()
cb->beginPass(rt, ...)
texture->setPixelSize(...)
texture->create()
rt->create() // this should not be needed
cb->beginPass(rt, ...)
Avoid having to do that second rt->create().
Change-Id: If14eaa7aac3530950498bbdf834324d0741a7c4d
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
After the windows font engine was no longer marking everything as
scalable we started limiting the font size of requests to the maximum
of Courier when it was requested. This was a regression from 5.8 and not
in agreement with our documentation.
The problem is that we would only make the switch from Courier to
Courier New after having already gone through the foundry-lookup and
found a closest-available font size for Courier.
With this sanitization step in the backend we can make these changes
early enough that we haven't yet adjusted e.g. the font size.
Pick-to: 6.2 5.15
Fixes: QTBUG-58995
Change-Id: I319e93e6b78c7c3c5539964ac5ab4e05f8902ab6
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
After 556511f9f3, which moved the resolve
mask storage into the palette's d-pointer, modifying the resolve mask
requires a detach. As of now, we only detached when setting a different
brush, but always modified the resolve mask, which broke palettes that
shared the d-pointer (likely the global default palette).
However, detaching has negative side effects when styles set brushes on
temporary palette objects and then use that palette object's cache key
to build a cache of pixmaps. As each drawing would detach the palette
(even if the palette doesn't change, which is likely), the cache key
changes with each detach, and the cache would quickly increase in size.
This was addressed in changes d7bcdc3a44
and 1e75dcf251.
We can either detach and find other ways to address the issues from
QTBUG-65475, or we can not change the resolve mask when the brush doesn't
change and completely ignore the call.
Since QFont ignores the setting of any attribute to a value that is
identical to the current value, and since it's possible to force that
the resolve-bit is set by calling setBrush twice with different brushes,
ignoring the call seems like the better solution.
[ChangeLog][QtGui][QPalette] Setting a brush on a palette that is
identical to the current brush no longer sets the resolve mask bit for
that particular role, so items using the palette will continue to
inherit changes from parent items.
Fixes: QTBUG-98762
Task-number: QTBUG-65475
Pick-to: 6.2
Change-Id: Ife0f934b6a066858408ef75b7bb7ab61193ceb47
Reviewed-by: Simon Hausmann <hausmann@gmail.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
We calculate the minimum width, but then use it only to make sure that
the maximum width is at least as large as it. Without setting the layout
struct's minimumWidth as well, table cells can be smaller.
Add a test case.
Fixes: QTBUG-86671
Fixes: QTBUG-97463
Pick-to: 6.2 5.15
Change-Id: Idf4ad015938abb8d3e599e9a58e002f29c0067be
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
The Osaka font on macOS has all zeroes in the OS/2 table, probably
because it is not intended to be cross-platform. In Qt 6 (since
f761ad3cd9) we are trying using the
same vertical metrics on all platforms, but this only works if
they are valid.
To work around this issue, we detect the case when ascent/descent
values are both 0, since this is very unlikely to be intentional,
so we fall back to the system-provided ascent and descent in these
cases.
Adding the test also revealed that we had missed the check for
a macOS-specific bitmap font format when skipping the check for
bitmap fonts in 7a18b7e2c2.
[ChangeLog][macOS][Text] Fixed a problem where using the Osaka
font would lead to overlapping text.
Pick-to: 6.2
Fixes: QTBUG-96880
Change-Id: Ifea7918641a68829e8f5ef20a4fb61c0a7e5b757
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
If a cell spans multiple columns, then the merged cells' starting
column's maximum width should never become smaller than what was
calculated from previous rows.
Otherwise, we'd distribute the space of the column that has a span
across all merged columns, resulting in unnecessary line breaks esp if
WrapAnywhere is enabled.
Add a test case.
Fixes: QTBUG-91691
Fixes: QTBUG-95240
Pick-to: 6.2 5.15
Change-Id: Ic27dbdb128071e50fba049de85c9f23ba2f059b3
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
When blocks are added or removed in block groups, i.e. items added or
removed from text lists, the whole group is marked as changed, but the
calculation of the before/after group length would be one off. That
was reflected in the contentsChange signal.
Add unit test. Since the whole group changes when list items are
added, text is removed and the change-begin is not where the cursor
was when the change was made.
Fixes: QTBUG-82455
Pick-to: 6.2 5.15
Change-Id: I99ee2cfef4944fcac8aca492741fd0f3b0de4920
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
This time exercising series of buffer updates and texture uploads
within proper, on-screen frames. (particularly interesting for dynamic
buffers in case the double (or more) buffering and having multiple
frames in flight involves special bookkeeping for these - using
'offscreen' frames like in other test cases does not necessarily
exercise all of this)
Change-Id: Id470919d27037359a1f0346a50a2a0e3966f5cd2
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
We have some special handling in qt_windows.h,
use it instead of the original windows.h
Change-Id: I12fa45b09d3f2aad355573dce45861d7d28e1d77
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Amends 4dd5020fbdfdd34f1e4ec54521217e472942a4b4. I messed up the fix for
the XFAIL condition, since the font engine type we get from a normal QFont
will be QFontEngine::Multi regardless of whether the actual font engines
are Freetype or not. Use NoFontMerging to avoid this.
Pick-to: 6.2
Task-number: QTBUG-97995
Change-Id: I2298c997e6826e667dbb8e3d004821f296625ef7
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
In Qt 5, fonts had both singular family and plural families properties,
and both were stored separately when streaming through QDataStream. The
families list was treated as an extension of family in this case, and
the primary font family was always the singular family property.
In Qt 6, it has been merged into one and family() is now just a
convenience for families().at(0).
But when reading files generated with Qt 5, we would ignore the fact
that these were previously separated. We would first read the family
entry into the families list, and then we would later overwrite this
with an empty families list.
Instead, we detect streams created with Qt 5.15 or lower and make sure
we append the families list instead of overwriting it in this case. In
addition, we need to make sure we split up the list again when
outputting to Qt 5.x.
This adds a file generated with QDataStream in Qt 5.15 to the test to
verify.
[ChangeLog][Fonts] Fixed a problem deserializing the family of fonts
that had been serialized using QDataStream in Qt 5.
Pick-to: 6.2
Fixes: QTBUG-97995
Change-Id: Id3c6e13fc2375685643caee5f8e3009c00918ccb
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
Since e05e3c7762, the advance test in
tst_QFontDatabase::condensedFontMatching() passes with the bundled
freetype engine, so the XFAIL causes a failure when running with this
configuration.
Pick-to: 6.2
Change-Id: Ie6fbccfa0d9c79654563e9e3f19694f252e32fc6
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Don't rely on transitive include from qobject.h, which will go away.
Change-Id: I99dd97ff4fb1d0632d040daab0bffa2d7b85d3ae
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Arrays of textures have always been supported, but we will encounter
cases when we need to work with texture array objects as well.
Note that currently it is not possible to expose only a slice of the
array to the shader, because there is no dedicated API in the SRB,
and thus the same SRV/UAV (or equivalent) is used always, capturing
all elements in the array. Therefore in the shader the last component
of P in texture() is in range 0..array_size-1.
Change-Id: I5a032ed016aeefbbcd743d5bfb9fbc49ba00a1fa
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Unify the logic in QTextEngine
Ensure tightBoundingRect, and the FreeType boundingRect, calculates from
the shaped x offset when calculating the max x coordinate for a glyph.
Fixes: QTBUG-7768
Task-number: QTBUG-70184
Task-number: QTBUG-85936
Task-number: QTBUG-94023
Change-Id: I6daafb25c79158dc7e777529abb5e8d3a284dac0
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>