Commit Graph

5 Commits

Author SHA1 Message Date
Lucie Gérard
32df595275 Change the license of all CMakeLists.txt and *.cmake files to BSD
Task-number: QTBUG-105718
Change-Id: I5d3ef70a31235868b9be6cb479b7621bf2a8ba39
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-08-23 23:58:42 +02:00
Lucie Gérard
fb1b20eab3 Add license headers to cmake files
CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.

Existing copyright statements remain intact

Task-number: QTBUG-88621
Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-08-03 17:14:55 +02:00
Alexandru Croitor
4d22405e48 CMake: Don't use PUBLIC_LIBRARIES for tests and test helpers
Change-Id: I9b7404e1d3a78fe0726ec0f5ce1461f6c209e90d
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
2022-07-28 14:46:53 +02:00
Lucie Gérard
05fc3aef53 Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.

Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-05-16 16:37:38 +02:00
Laszlo Agocs
51c22a1f51 rhi: Add support for 3D textures
Supported on OpenGL (and ES) 3.0+ and everywhere else.

Can also be a render target, targeting a single slice at a time.

Can be mipmapped, cannot be multisample.

Reading back a given slice from a 3D texture is left as a future
exercise, for now it is documented to be not supported.

Upload is going to be limited to one slice in one upload entry,
just like we specify one face or one miplevel for cubemap and
mipmapped textures.

This also involves some welcome hardening of how texture subresources
are described internally: as we no longer can count on a layer index
between 0..5 (as is the case with cubemaps), simply arrays with
MAX_LAYER==6 are no longer sufficient. Switch to sufficiently dynamic
data structures where applicable.

On Vulkan rendering to a slice needs Vulkan 1.1 (and 1.1 enabled on the
VkInstance).

Task-number: QTBUG-89703
Change-Id: Ide6c20124ec9201d94ffc339dd479cd1ece777b0
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-05-31 17:16:57 +02:00