Add the boilerplate standalone test prelude to each test, so that they
can be opened with an IDE without the qt-cmake-standalone-test script,
but directly with qt-cmake or cmake.
Boilerplate was added using the following scripts:
https://git.qt.io/alcroito/cmake_refactor
Manual adjustments were made where the code was inserted in the wrong
location.
Task-number: QTBUG-93020
Change-Id: I2ef59684cf297a0222a136ce7b5630037294d000
Reviewed-by: Amir Masoud Abdol <amir.abdol@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
We've been requiring C++17 since Qt 6.0, and our qAsConst use finally
starts to bother us (QTBUG-99313), so time to port away from it
now.
Since qAsConst has exactly the same semantics as std::as_const (down
to rvalue treatment, constexpr'ness and noexcept'ness), there's really
nothing more to it than a global search-and-replace, with manual
unstaging of the actual definition and documentation in dist/,
src/corelib/doc/ and src/corelib/global/.
Task-number: QTBUG-99313
Change-Id: I4c7114444a325ad4e62d0fcbfd347d2bbfb21541
Reviewed-by: Ivan Solovev <ivan.solovev@qt.io>
It was an old test written in a very low-level way, which perhaps is ok
to be independent of testlib in a few tests; OTOH, it was blacklisted
on a couple of platforms. Perhaps doing touch events the standard way
could be more stable.
While we're at it:
- verify that the touch events are accepted, and thus verify the new
bool return value from commit()
- implement paintEvent() to help understand the layout, and touchpoint
locations
- remove repeated QCOMPARE lines
- skip the test if window positioning fails
- try to un-blacklist it, on the assumption that window positioning
failure was the reason
Task-number: QTBUG-87025
Task-number: QTBUG-104656
Pick-to: 6.4
Change-Id: Ie22eb24abf95cd849990a56212be87d06ce8e574
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Doris Verria <doris.verria@qt.io>
CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.
Existing copyright statements remain intact
Task-number: QTBUG-88621
Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Before a recent fix it would happen occasionally that
lastNormalizedPositions.at(0) would segfault because the list was
empty. The cause of the flakiness was fixed, but make the test more
resilient anyway by checking first the list is correctly populated.
Furthermore on some platforms this check fails:
qAbs(leftWidget.lastNormalizedPositions.at(1).x() - 0.8) < 0.05
So instead of QVERIFY use QCOMPARE_LT to print the values when it fails.
Task-number: QTBUG-104268
Change-Id: Id5430eb53c133cf5d23647cfd9749f01f266efce
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Sometimes XCB_EXPOSE event is being propagated twice, once before and
once after qWaitForWindowExposed(). But the window has focus only after
the second expose event. Changing it to qWaitForWindowActive() fixes the
issue.
Fixes: QTBUG-104268
Pick-to: 6.2 6.3 6.4
Change-Id: Ibc78dd4958ed1a4a8d0967b29d2a53457ab9ae8b
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
This code didn't actually use QMutableEventPoint::from(), so didn't
run into the UB that from() depended on, but it's in the way of making
QMutableEventPoint a befriendable namespace instead of a public
subclass of QEventPoint.
Replaced the QMutableEventPoint ctor that takes a timestamp, and
therefore isn't compatible with the ctors on QEventPoint, with a
static function that returns QEventPoint instead.
Port QList initialization to braced-initialization as a drive-by.
Task-number: QTBUG-99615
Pick-to: 6.3
Change-Id: If5a1dbea21cc31cdefdb640716793421c8ec0af4
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
The header no longer uses QMutableEventPoint.
Fix TUs that relied on the transitive include.
Task-number: QTBUG-99615
Pick-to: 6.3
Change-Id: Iae4ff34ea708304fcd365fd763875dd4a97a1cf8
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
The test is impacted by the position of the mouse cursor, and fails if
the mouse enters the test window when it gets shown. Try to move the
cursor away from the window.
As a drive-by, const'ify some of the local variables.
Revert 7b4b5115dd by removing the
blacklisting of the test on macOS in CI.
Pick-to: 6.3 6.2
Change-Id: Ia0c554fdf161fd4eb4aa3965e937c7db8ceeef8f
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
This reverts commit 40330b8f0a.
It was a bad idea to use QFlatMap here, because it is a sorted map, but
we need to keep the passive grabbers in the same order as the grabs happened.
So need to go back to an earlier version of the patch that uses two parallel QLists.
Pick-to: 6.1
Change-Id: I9e6013c2565986fe1eb9fd754f8259766f83bee5
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
In Qt Quick we now need to keep track of which QQDeliveryAgent is
responsible when a point is grabbed, either passively or exclusively.
When we re-deliver to that grabber, we need to do it via the same agent,
so that the same scene transform is used, and the grabber will see the
event in the correct coordinate system. It's easier to track this
mapping here instead of in a separate map in Qt Quick.
Pick-to: 6.1
Task-number: QTBUG-92944
Change-Id: I69f769c694d0da24885cdf4087e5032022bff629
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Remove the qmake project files for most of Qt.
Leave the qmake project files for examples, because we still test those
in the CI to ensure qmake does not regress.
Also leave the qmake project files for utils and other minor parts that
lack CMake project files.
Task-number: QTBUG-88742
Change-Id: I6cdf059e6204816f617f9624f3ea9822703f73cc
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Complete search and replace of QtTest and QtTest/QtTest with QTest, as
QtTest includes the whole module. Replace all such instances with
correct header includes. See Jira task for more discussion.
Fixes: QTBUG-88831
Change-Id: I981cfae18a1cabcabcabee376016b086d9d01f44
Pick-to: 6.0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
It's unnecessary, and copying QEvents is a bad practice since it's a
polymorphic class.
Change-Id: Ieb6de106084f838c5e6c8a0643c54fd3c7f4a7a8
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
This makes high-level event dispatching easier: for example we often
need to cast an event to access getters like button() and buttons().
We can so far assume that any QPointerEvent that is not a QTouchEvent
is a QSinglePointEvent; but more explicit type-checking looks safer.
Implemented in a similar way as c7f7279969.
Change-Id: I980d759e2a7538b6b30fd3bdc3be0c351ec6c246
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
We want to re-enable Android tests in QTQAINFRA-3867. However,
many tests are failing already preventing that from happening.
QTBUG-87025 is currently keeping track (links) to all of those
failing tests.
The current proposal is to hide those failing tests, and enable
Android test running in COIN for other tests. After, that try
to fix them one by one, and at the same time we can make sure
no more failing tests go unnoticed.
Task-number: QTBUG-87025
Change-Id: Ic1fe9fdd167cbcfd99efce9a09c69c344a36bbe4
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
In 4e400369c0 we deprecated
normalizedPos() because we suspect it's a legacy feature that few
users will need. However Qt developers keep bringing up the continued
usage in autotests over and over. (It's IMO not wrong to keep testing
deprecated functions in autotests, but the warning keeps attracting
attention.)
Of course it will turn out that normalizedPos() has users; we just
don't know how many. One way to look at it is: why should they copy
a snippet of code to calculate it, when it costs us so little to
continue to provide this accessor.
It might also turn out that some users will complain that in Qt 5
it was passed through from the device driver (or at least from the
window system API) to the application, and perhaps the replacement will
not always work, for example if availableVirtualGeometry() ends up
wrong, or there is some strange scenario that generates events that are
out-of-bounds for the device that the event professes to come from, so
that the "normalized" coordinates also go outside the [0..1] range.
We reserve the right to put back the storage in QEventPointPrivate if
the need arises; so that's why this function is not inline.
We continue to hope that startNormalizedPos() and lastNormalizedPos()
are used even less and won't be missed much, because it would be
wasteful to store them all the time if only a few users need them.
Change-Id: I23ed78843e3f9e16133c5b6f462884a3845f91b6
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
In Qt Quick, when we deliver an item-specific QTouchEvent that contains
only the subset of eventpoints that are inside the Item's bounds,
traditionally the Item can accept the event to tell the delivery logic
that the event is handled and doesn't need to be delivered further.
But an Item cannot be expected to have total scene awareness; so now,
the delivery is "done" only when all eventpoints in the original event
are accepted. This behavior has been working well enough already due to
logic in QQuickWindow that iterates the points and accepts them if the
event is accepted; but it seems appropriate to move this enforcement
into QPointerEvent itself. Making setAccepted() virtual gives us a
useful degree of freedom.
Event-handling code should alternatively use QEventPoint:setAccepted()
or QPointerEvent::setExclusiveGrabber() to take resonsibility for only
a subset of the touchpoints.
Another way to put it is that we treat QPointerEvent::setAccepted() as a
convenience method: accepting the QEventPoints is what counts (at least
in Qt Quick).
Change-Id: Icec42dc980f407bb5116f5c0852c051a4521105a
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Leave the normalizedPos warnings, there is no equivalent function.
Change-Id: I50c72ab24b4855e36941aafdee30cdb0e94c1684
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Modify special case locations to use the new API as well.
Clean up some stale .prev files that are not needed anymore.
Clean up some project files that are not used anymore.
Task-number: QTBUG-86815
Change-Id: I9947da921f98686023c6bb053dfcc101851276b5
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
These states correspond well with ScrollPhase, and this abstraction
makes it possible to handle wheel events the same way as mouse events
in Qt Quick: on "begin" we deliver to all Items and Handlers until
all points (the only point) are accepted; on "update" and "end" we
deliver only to the exclusive grabber, if there is one, and to any
passive grabbers.
Change-Id: I702dbd4f2c1bf5962eb3dbb9e4b725300a00a887
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
This functionality was only in Qt Quick in Qt 5. Now we move it up to QtGui
so that every QEventPoint will have a valid velocity() before being delivered
anywhere.
[ChangeLog][QtGui][QPointerEvent] Every QEventPoint should now carry a valid
velocity(): if the operating system doesn't provide it, Qt will calculate it,
using a simple Kalman filter to provide a weighted average over time.
Fixes: QTBUG-33891
Change-Id: I40352f717f0ad6edd87cf71ef55e955a591eeea1
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
QQuickEventPoint instances were very long-lived and got reused from one
event to the next. That was initially done because they were "heavy"
QObjects; but it also became useful to store state in them between
events. But this is in conflict with the ubiquitous event replay
code that assumes it's OK to hold an event instance (especially
a QMouseEvent) for any length of time, and then send it to some widget,
item or window. Clearly QEventPoints must be stored in the QPointerEvent,
if we are to avoid the need for workarounds to keep such old code working.
And now they have d-pointers, so copying is cheap. But replay code
will need to detach() their QEventPoints now.
QEventPoint is useful as an object to hold state, but we now store
the truly persistent state separately in an EventPointData struct,
in QPointingDevicePrivate::activePoints. Incoming events merely
update the persistent points, then we deliver those instead.
Thus when event handler code modifies state, it will be remembered
even when the delivery is done and the QPA event is destroyed.
This gets us a step closer to supporting multiple simultaneous mice.
Within pointer events, the points are moved up to QPointerEvent itself:
QList<QEventPoint> m_points;
This means pointCount(), point(int i) and points() can be non-virtual.
However in any QSinglePointEvent, the list only contains one point.
We hope that pessimization is worthwhile for the sake of removing
virtual functions, simplifying code in event classes themselves, and
enabling the use of the range-for loop over points() with any kind of
QPointerEvent, not just QTouchEvent. points() is a nicer API for the
sake of range-for looping; but point() is more suited to being
non-const.
In QML it's expected to be OK to emit a signal with a QPointerEvent
by value: that will involve copying the event. But QEventPoint
instances are explicitly shared, so calling setAccepted() modifies
the instance in activePoints (EventPointData.eventPoint.d->accept);
and the grabbers are stored separately and thus preserved between events.
In code such as MouseArea { onPressed: mouse.accepted = false }
we can either continue to emit the QQuickMouseEvent wrapper
or perhaps QEvent::setAccepted() could become virtual and set
the eventpoint's accepted flag instead, so that it will survive
after the event copy that QML sees is discarded.
The grabChanged() signal is useful to keep QQuickWindow informed
when items or handlers change exclusive or passive grabbers.
When a release happens at a different location than the last move event,
Qt synthesizes an additional move. But it would be "boring" if
QEventPoint::lastXPosition() accessors in any released eventpoint always
returned the same as the current QEventPoint::xPosition()s just because
of that; and it would mean that the velocity() must always be zero on
release, which would make it hard to use the final velocity to drive an
animation. So now we expect the lastPositions to be different than
current positions in a released eventpoint.
De-inline some functions whose implementations might be subject to
change later on. Improve documentation.
Since we have an accessor for pressTimestamp(), we might as well add one for
timestamp() too. That way users get enough information to calculate
instantaneous velocity, since the plan is for velocity() to be somewhat
smoothed.
Change-Id: I2733d847139a1b1bea33c00275459dcd2a145ffc
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
I still have doubts that QEventPoint can't be made small enough that
copying would be cheaper than reference-counting and all the indirections
in now-noninline accessors, but this gives us the usual freedom to
change the data members later on.
Change-Id: I792f7fc85ac3a9538589da9d7618b647edf0e70c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Because we removed public setters from QTouchEvent and QEventPoint in
4e400369c0 and now it's proposed to give
QEventPoint a d-pointer again, the implementation of QTouchEventSequence
needs to start using QMutableEventPoint: being a friend will no longer
be enough, because the member variables won't be accessible in the future.
But because we have separate test libs for Gui and Widgets, it needs to
be further refactored into two classes.
Change-Id: I0bfc0978fc4187348ac872e1330d95259d557b69
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
This makes high-level event dispatching easier: for example in Qt Quick,
all pointer events should eventually be delivered to items in a similar way.
Implemented in a similar way as d1111632e2.
Change-Id: I2f0c4914bab228162f3b932dda8a88051ec2a4d7
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
event()->device() was the most common use case anyway.
The idea that the "parent" of a QEventPoint is the QPointerEvent
interferes with the ability to copy and move event objects: the parent
pointers are dangling unless we use the QPointerEvent subclass
destructors to set the points' parents to null. Since there is no move
constructor, even returning a QEventPoint from a function by value
results in destroying the temporary instance and copying it to the
caller's space. So the parent pointer is often useless, unless we do
even more work to maintain it when the event moves.
If we optimize to avoid copying QEventPoints too much (and perhaps
enable exposing _mutable_ points to QML) by storing reusable instances in
QPointingDevice (which is the current plan), then the actual parent will
no longer be the event. Events are usually stack-allocated, thus
temporary and intended to be movable.
Change-Id: I24b648dcc046fc79d2401c781f1fda6cb00f47b0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
QQuickPointerEvent had them, so despite how trivial they look,
it's very convenient to keep using them in QQuickWindow rather than
duplicating these kinds of checks in various places, and for multiple
event types too.
Change-Id: I32ad8110fd2361e69de50a679ddbdb2a2db7ecee
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Some goals that have hopefully been achieved are:
- make QPointerEvent and QEventPoint resemble their Qt Quick
counterparts to such an extent that we can remove those wrappers
and go back to delivering the original events in Qt Quick
- make QEventPoint much smaller than QTouchEvent::TouchPoint, with no pimpl
- remove most public setters
- reduce the usage of complex constructors that take many arguments
- don't repeat ourselves: move accessors and storage upwards
rather than having redundant ones in subclasses
- standardize the set of accessors in QPointerEvent
- maintain source compatibility as much as possible: do not require
modifying event-handling code in any QWidget subclass
To avoid public setters we now introduce a few QMutable* subclasses.
This is a bit like the Builder pattern except that it doesn't involve
constructing a separate disposable object: the main event type can be
cast to the mutable type at any time to enable modifications, iff the
code is linked with gui-private. Therefore event classes can have
less-"complete" constructors, because internal Qt code can use setters
the same way it could use the ones in QTouchEvent before; and the event
classes don't need many friends. Even some read-accessors can be kept
private unless we are sure we want to expose them.
Task-number: QTBUG-46266
Fixes: QTBUG-72173
Change-Id: I740e4e40165b7bc41223d38b200bbc2b403e07b6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Use pro2cmake with '--api-version 2' to force regenerate
projects to use the new prefixed qt_foo APIs.
Change-Id: I055c4837860319e93aaa6b09d646dda4fc2a4069
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Many of these were generated by clazy using the new qevent-accessors check.
Change-Id: Ie17af17f50fdc9f47d7859d267c14568cc350fd0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
QDesktopWidget is marked as obsolete in docs, but it is not yet
completely deprecated, some of its methods are still in use.
Replace uses of the following methods marked as obsolete:
- QDesktopWidget::screenNumber(QWidget*) -> QWidget::screen()
- QDesktopWidget::screenGeometry(QWidget*) -> QWidget::screen()->geometry()
- QDesktopWidget::availableGeometry(QWidget*) -> QWidget::screen()->availableGeometry()
Task-number: QTBUG-76491
Change-Id: I2cca30f2b4caa6e6848e8190e09f959d2c272f33
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
These tests have not failed on the removed platforms for at least 60 days
Task-number: QTBUG-76608
Change-Id: If7a9f4db907124e3cd54e3f4b0ad3e20717d1912
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>