Previously we only had QWindow::setOrientation() which was a hint about
the orientation the window's contents were rendered in.
However, it's necessary to separate between the orientation
corresponding to the window buffer layout and orientation of the
contents. A game for example might typically want to use a landscape
buffer even on a portrait device. Thus, we replace
QWindow::orientation() with QWindow::reportContentOrientationChange() and
QWindow::requestWindowOrientation().
Change-Id: I1f07362192daf36c45519cb05b43ac352f1945b5
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
There is no guarantee the touches will be listed in the same order in
an update: the platform/generic plug-in, the drivers, etc. are all
free to shuffle the list of touch points in each report (even though
the order is fairly stable with most systems).
Therefore, to be safe, move and release events should be generated not
from the first point in the list but from the one with the matching
id.
Change-Id: I6615224cbf2cfdc440143eb3191482a23d85c6a4
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
The current way we do it of having the platform or touch plugin send
both mouse and touch events is not ideal. There's no good way to write
an application that works sanely both on a touch-only device and on a
desktop except by restricting yourself to only handling mouse events. If
you try to handle touch events you don't get any events at all on
desktop, and if you try to handle both, you end up getting duplicate
events on touch devices.
Instead, we should get rid of the code in the plugins that automatically
sends mouse events translated from touch events. This change enables
that by making the behaviour fully configurable in QtGui.
Two new application attributes are added to explicitly say whether
unhandled touch events should be sent as synthesized mouse events and
vice versa, and no duplicates are automatically sent as the current
situation. Synthesized mouse events are enabled by default.
We also get rid of the QTouchEvent::TouchPoint::Primary flag, which
was only used to signal that the windowing system automatically
generated mouse events for that touch point. Now we only generate mouse
events from the first touch point in the list.
Change-Id: I8e20f3480407ca8c31b42de0a4d2b319e1346b65
Reviewed-by: Laszlo Agocs <laszlo.p.agocs@nokia.com>
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@nokia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Denis Dzyubenko <denis.dzyubenko@nokia.com>
Unlike keyPressEvent(), mousePressEvent(), etc. the touch events had
no equivalent so one had to fall back to reimplementing event() or
using an event filter. This is now corrected by introducing
touchEvent(). Touch events are finally becoming a first-class citizen
in Qt 5.
Change-Id: Ia2044030154fd5b1b5384f08a3cb1749b798435f
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Failing tests are marked with CONFIG+=insignificant_test.
tst_QTextLayout currently asserts, so it has been disabled to prevent
destabilization of the CI system.
Change-Id: I7bd836ee14085689c8a0f0ce8e3c80d81a55eb94
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
This commit moves tests from test/auto/ into more appropriate
locations (i.e. matching the locations in the Qt source):
- qscreen and qwindow are moved into gui/kernel/
- qopengl is moved into gui/qopengl/
Note: qscreen is disabled for now since it is broken
on Linux (see QTBUG-22554).
Change-Id: Idcc7a51e78d6d0955bddb9cb4091866659193cc8
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>