The minimumRenderSize is a qreal value that is used as a lower bound to
determine what items are visible when a scene is rendered. If an item's
view-transformed width or height are less than minimumRenderSize then
this item is considered to insignificantly affect the final result and
is not drawn. If the item clips its children to its shape they are
automatically not drawn. This greatly reduces the drawing overhead
for scenes with many items rendered in a zoomed out view.
[ChangeLog][QtWidgets][QGraphicsScene] Added the minimumRenderSize
property which can be used to speed up rendering by not painting
items, smaller than a give size.
Change-Id: Ie208234707dffb4d2fc620fc5d1514e0c144d9a8
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
For the conflicts in msvc_nmake.cpp the ifdefs are extended since we
need to support windows phone in the target branch while it is not there
in the current stable branch (as of Qt 5.2).
Conflicts:
configure
qmake/generators/win32/msvc_nmake.cpp
src/3rdparty/angle/src/libEGL/Surface.cpp
src/angle/src/common/common.pri
src/corelib/global/qglobal.h
src/corelib/io/qstandardpaths.cpp
src/plugins/platforms/qnx/qqnxintegration.cpp
src/plugins/platforms/qnx/qqnxscreeneventhandler.h
src/plugins/platforms/xcb/qglxintegration.h
src/widgets/kernel/win.pri
tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp
tools/configure/configureapp.cpp
Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
- Remove irrelevant test subdirs via .pro files
- Follow WinCE codepaths where applicable
- Replace unsupported Win32 APIs with WinRT equivalents
This does not aim to fix any failures in the tests themselves; it only
makes them compile.
Change-Id: Ia82bc0cc402891f8f6238d4c261ee9152b51be80
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
These types are either built-in or 'automatically declared' and so
don't need to be explicitly declared as metatypes.
Change-Id: Ibe8e2ec867afb4051a3c7eef806d9cd86945928b
Reviewed-by: David Faure <david.faure@kdab.com>
This signal is emitted by QGraphicsScene whenever focus changes in the
scene (i.e., when an item gains or loses input focus, or when focus
passes from one item to another). You can connect to this signal if you
need to keep track of when other items gain input focus. It is
particularily useful for implementing virtual keyboards, input methods,
and cursor items.
Task-number: QTBUG-10570
Change-Id: I9cbbd9a2d15d6f568e1597c2c33ec049eb70f793
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
This changes behavior, but I would argue it's a good change. If you
create a panel and activate it (e.g., by simply showing it or reparenting
it onto an already-visible item), you expect the panel to gain focus /
which is sort of the whole point of activating it. Prior to this change,
you had to have explicitly called setFocus() on one of the panel's
children, which would give that item subfocus, for that item to auto-
gain focus when the panel was activated. This change makes it more
automatic. If the panel itself or any of the widgets in its focus chain
can gain focus, they will gain focus when the panel is activated.
So the new logic is - if the panel already has a focus item, so if
someone explicitly set subfocus on an item before the panel is shown,
that item gets focus. Otherwise, if the panel itself can gain focus
(e.g., someone makes a line edit / text edit panel), it gains focus
when activated. Otherwise, we search the focus chain until we find
the first item that can gain focus. This last case is the file dialog
case, where the dialog itself can't gain focus but typically the
first item in the focus chain is the primary focus widget, such as
the search field or the directory list view.
The change also fixes this for the first Tab. If you clear focus on
a panel, the user expects to be able to press Tab to regain focus.
Prior to this change that didn't happen. Now, the panel or the first
in the focus chain that can get focus gets focus on first tab.
Task-number: QTBUG-28194
Change-Id: Id7ec1741d0d5eb4ea845469909c8d684e14017f1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Use the Qt4CompatiblePainting render hint when painting with QPainter to
treat default constructed QPens as cosmetic still.
The NonCosmeticDefaultPen render hint gets documented as obsolete, since
it was in any case not respected by the raster nor OpenGL paint engine.
Change-Id: I04d910e9700baf7f13a8aac07a3633014bb9283e
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
The argument has been obsoleted and not documented since 2007. Get rid
of it now before Qt 5.0
Task-number: QTBUG-25089
Change-Id: I91a5508a5e1606f5b5c289501295c67be4abe6a0
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
While the qWaitForWindowShown(QWidget *) is inherited
from Qt 4.8, the qWaitForWindowShown(QWindow *) was introduced
in Qt 5. As it is identical to qWaitForWindowExposed()
and removed already, it can be deprecated in Qt 5.
Remove its usages in qtbase.
Change-Id: I28788d120ad687a49f02b2b44de6b38a2832fe5c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
- Implement waitForWindowExposed() for toplevel windows.
- Implement waitForWindowShown(QWidget *) and mark as
deprecated in line with waitForWindowShown(QWindow*).
- Use in tests.
- Simplify tests (collapse waitForExposed, setActive
into setActiveWindow, waitForActive), remove most
hard-coded timeouts.
- Stabilize graphicsview tests by using waitForWindowActive.
Change-Id: Ic7c061e2745b36f71a715ee4e47c0346b11a91e8
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
qVariantValue and qVariantCanConvert are Compatibility members, while in
Qt4.8 they are marked as Qt 3 Support Members.
qVariantFromValue and qVariantSetValue are Obsolete members.
Change-Id: Ie8505cad1e0950e40c6f6710fde9f6fb2ac670fd
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Feature to be reimplemented simplified. Cases when input method
needs to be reset with possibility to commit use
QInputMethod::commit() again.
Change-Id: Ibfe7aecc0799e7a76c7ac4f5d860971cfe6e97ca
Reviewed-by: Joona Petrell <joona.t.petrell@nokia.com>
Since change 2e4d8f67a8 the need for Map and Unmap events has
gone away, as now the Expose event is used to notify the application
about when it can start rendering.
The Map and Unmap events weren't really used except by QWidget to set
the WA_Mapped flag, which we now set based on the expose / unexpose.
Also guarantee that a Resize event is always sent before the first
Expose, by re-introducing an asynchronous expose event handler. Since
an expose is required before rendering to a QWindow, show a warning if
QOpenGLContext::swapBuffers() or QBackingStore::flush() if called on a
window that has not received its first expose.
Change-Id: Ia6b609aa275d5b463b5011a96f2fd9bbe52e9bc4
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
QPointF is in the category of types for which QList
is needlessly inefficient (elements are copy-constructed
onto the heap and held through pointers). Use a vector
instead. This is consistent with the QPainter API.
Change-Id: Id0e910c067a60d12fbc175e7ee7da824834be374
Reviewed-by: hjk <qthjk@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
The architecture is detected at compile time based on the predefined
macros from the compiler. Don't use QT_ARCH in .pro, .pri, or .prf
files. The PNG_NO_ASSEMBLER_CODE define from libpng.pri is not present
in the current copy of src/3rdparty/libpng, so no change in
functionality is expected.
The conditional for the SUPPORT_JIT define in pcre.pri is moved to
src/3rdparty/pcre/config.h, again so that we can use the compiler's
predefined macros to detect the architecture at compile time.
Replace QT_ARCH_ARM, QT_ARCH_MIPS, and QT_ARCH_SPARC with their
Q_PROCESSOR_* equivalents.
Replace QT_ARCH_INTEGRITY, QT_ARCH_VXWORKS, and QT_ARCH_WINDOWSCE with
their Q_OS_* equivalents.
Note that this commit also effectively disables the SPARC atomic
implementation. An inline implementation for SPARC needs to be added,
or we remove the current code and instead rely on the GCC intrinsic or
C++11 std::atomic support on SPARC.
Note also that this commit does not remove QT_ARCH from configure or
qconfig.h. This will continue to be set until all Qt 5 projects can be
moved away from using QT_ARCH.
Change-Id: I5de747cc4436d21941329974cff3016970f497b8
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
QInputMethod better describes what the class is about, input methods
in general, be they panels or just composing input from key events.
Compatability headers added for old name. Not bulletproof but should be
enough to get transition done.
Change-Id: Iefde6e7ccb1ec4a3b226cef3469089e751c60fc1
Reviewed-by: Joona Petrell <joona.t.petrell@nokia.com>
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
These comments were mostly empty or inaccurate. Appropriate naming of
tests and appropriate placement of tests within the directory tree
provide more reliable indicators of what is being tested.
Change-Id: Ib6bf373d9e79917e4ab1417ee5c1264a2c2d7027
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
The moc tool is not aware of all defines (particularly those that are
compiler builtins) and does not correctly evaluate others that depend
on compiler builtins, such as Q_OS_FOO.
This commit reverts parts of the following commits, but is not a
complete fix as there were many instances of this problem in the tests
prior to those commits:
924d810dbd8aaff67510338d3f1197a55034062b253497b7447cfad460c59d2ff58f360cf6baa2d6
Change-Id: I947d797fe3ec76139ba1b55561cea569895662c5
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
To increase the effective test coverage, this patch
re-enables the tst_qgraphicsscene test case as such, and
instead disables only the test functions that are currently
failing in CI.
Task-number: QTBUG-22453
Change-Id: Idd229532787ce8138d8e1c86daf1f91b90e87e38
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
The removed test was disabled in February 2007 because it did not work
cross-platform. The comment that was added at the time claims that the
functionality is covered thoroughly by other tests, but even if that
isn't true we're not losing anything by removing this test as it is not
even useful as a starting-point for a new test due to its reliance on
random test data.
Change-Id: Ica74262082184908d02595702486803d1efff4d2
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
The previous commit removed SkipMode from the testlib APi. This commit
removes the parameter from all calls to QSKIP.
Task-number: QTBUG-21851, QTBUG-21652
Change-Id: I21c0ee6731c1bc6ac6d962590d9b31d7459dfbc5
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>