instead of hardcoding the compat version in the spec, run cl.exe (which
needs to be around anyway) to figure out what version to emulate.
Change-Id: I6eae97fe9a78f8e340ecdabcdc0d48738497c6d2
Started-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
this makes it consistent with the determination of the default
include/library paths. this makes sense, as it's possible to switch the
sdk/toolchain after building qt (within reason).
a side effect of this change is that for compilers which emulate other
compilers, both the real and the emulated version are now made
available.
Change-Id: Icfcc672c0d2e3d1b5e622993c366063d70ad327c
Started-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
the code got factored out to an own toolchain.prf file, which is
load()ed from default_pre.prf, so no change at first.
however, on mac, we shadow toolchain.prf, and make it load() sdk.prf
first.
a side effect, it has become harder to disable the use of an sdk
altogether: putting CONFIG-=sdk into a project file or the qmake
command line has no effect now. instead, it's possible to put it into
.qmake.{conf,cache}.
to make it simpler again, it's conceivable to finally add qmake -pre,
which would allow setting variables before default_pre.prf is executed.
take 2: there was nothing wrong with the original patch, but in 5.8,
CONFIG+=simulator_and_device moved from qconfig.pri to various prf files
that would do it according to the simulator_and_device configure
feature, which would be way too late for the "pulled ahead" sdk.prf
loading. as simulator_and_device is now gone entirely, it is safe to
re-apply this patch (mostly) as-is.
Task-number: QTBUG-56144
Change-Id: I6cf484982eaed8af39f7a539c60f5a087a299914
Reviewed-by: Jake Petroules <jake.petroules@qt.io>