Commit Graph

6 Commits

Author SHA1 Message Date
Lucie Gérard
32df595275 Change the license of all CMakeLists.txt and *.cmake files to BSD
Task-number: QTBUG-105718
Change-Id: I5d3ef70a31235868b9be6cb479b7621bf2a8ba39
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-08-23 23:58:42 +02:00
Lucie Gérard
fb1b20eab3 Add license headers to cmake files
CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.

Existing copyright statements remain intact

Task-number: QTBUG-88621
Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-08-03 17:14:55 +02:00
Alex Trotsenko
f265c87e01 Allow QWindowsPipe{Reader|Writer} to work with foreign event loops, take 2
When a foreign event loop that does not enter an alertable wait state
is running (which is also the case when a native dialog window is
modal), pipe handlers would freeze temporarily due to their APC
callbacks not being invoked.

We address this problem by moving the I/O callbacks to the Windows
thread pool, and only posting completion events to the main loop
from there. That makes the actual I/O completely independent from
any main loop, while the signal delivery works also with foreign
loops (because Qt event delivery uses Windows messages, which foreign
loops typically handle correctly).

As a nice side effect, performance (and in particular scalability)
is improved.

Several other approaches have been tried:
1) Using QWinEventNotifier was about a quarter slower and scaled much
   worse. Additionally, it also required a rather egregious hack to
   handle the (pathological) case of a single thread talking to both
   ends of a QLocalSocket synchronously.
2) Queuing APCs from the thread pool to the main thread and also
   posting wake-up events to its event loop, and handling I/O on the
   main thread; this performed roughly like this solution, but scaled
   half as well, and the separate wake-up path was still deemed hacky.
3) Only posting wake-up events to the main thread from the thread pool,
   and still handling I/O on the main thread; this still performed
   comparably to 2), and the pathological case was not handled at all.
4) Using this approach for reads and that of 3) for writes was slightly
   faster with big amounts of data, but scaled slightly worse, and the
   diverging implementations were deemed not desirable.

Fixes: QTBUG-64443
Change-Id: I66443c3021d6ba98639a214c3e768be97d2cf14b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
2021-03-02 22:53:06 +02:00
Kai Koehne
ce29ce586f Revert "Allow QWindowsPipe{Reader,Writer} to work with foreign event loops"
This reverts commit ee122077b0.

Reason for revert: This causes QProcess::readAll() to sometimes
return nothing after the process has ended.

Fixes: QTBUG-88624
Change-Id: I34fa27ae7fb38cc7c3a1e8eb2fdae2a5775584c2
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
(cherry picked from commit 23100ee61e33680d20f934dcbc96b57e8da29bf9)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
2020-11-20 13:28:31 +00:00
Alex Trotsenko
ee122077b0 Allow QWindowsPipe{Reader,Writer} to work with foreign event loops
When a foreign event loop that does not enter an alertable wait state
is running (which is also the case when a native dialog window is
modal), pipe handlers would freeze temporarily due to their APC
callbacks not being invoked.

We address this problem by moving the I/O callbacks to the Windows
thread pool, and only posting completion events to the main loop
from there. That makes the actual I/O completely independent from
any main loop, while the signal delivery works also with foreign
loops (because Qt event delivery uses Windows messages, which foreign
loops typically handle correctly).

As a nice side effect, performance (and in particular scalability)
is improved.

Several other approaches have been tried:
1) Using QWinEventNotifier was about a quarter slower and scaled much
   worse. Additionally, it also required a rather egregious hack to
   handle the (pathological) case of a single thread talking to both
   ends of a QLocalSocket synchronously.
2) Queuing APCs from the thread pool to the main thread and also
   posting wake-up events to its event loop, and handling I/O on the
   main thread; this performed roughly like this solution , but scaled
   half as well, and the separate wake-up path was still deemed hacky.
3) Only posting wake-up events to the main thread from the thread pool,
   and still handling I/O on the main thread; this still performed
   comparably to 2), and the pathological case was not handled at all.
4) Using this approach for reads and that of 3) for writes was slightly
   faster with big amounts of data, but scaled slightly worse, and the
   diverging implementations were deemed not desirable.

Fixes: QTBUG-64443
Change-Id: I1cd87c07db39f3b46a2683ce236d7eb67b5be549
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
2020-11-17 12:45:50 +02:00
Leander Beernaert
344e4ec827 Convert remaining tests/benchmarks
Change-Id: Ie7d49d4dc5bf6b2345b54f6bdfffcd974123f729
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2019-11-04 15:48:51 +00:00