Depending on *.o in the Xcode output dir did not actually result in a
proper dependency. In Xcode5 this didn't matter much, as the effect was
that the build phase was run every time, but in Xcode6 the phase was
skipped. We now depend on the object directory itself, which will get
its modification time updated to match any rebuilt object files.
Change-Id: I8fa6f06c9008c4ce8f7fde7706057ce101bb5727
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Instead of sometimes ending up inside Content/Resources. The two build
phases PBXCopyFilesBuildPhase and PBXResourcesBuildPhase have different
semantics of where to place the files. For the former we use the root of
the bundle as the destination, and this is how QMAKE_BUNDLE_DATA is
documented and used, as well as how unixmake2.cpp implements it. The
latter on the other hand, always ends up in the resources subdirectory
on OSX.
Task-number: QTBUG-35318
Change-Id: I45bbd0dfe7ea78ae330ecb0c91efa74e1c76c9eb
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
The ICON qmake variable is implemented in the Xcode generator through
the ProjectBuilderSources::files() function, where we append the icon
to SOURCES (for some reason). This means we can't exclude non-object
sources when writing out PBXBuildFile entries, as the icon file entry
is referenced later on in the bundle resources phase.
This is a partial revert of 66f6e5b162 which introduced the broken
logic.
Change-Id: I120d2325165a1eefd3961a9162e9e5eb3a576c36
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
If the project has a custom Info.plist assigned to
QMAKE_INFO_PLIST, we should leave it as-is without
scanning and replacing contents inside it. Since we
always copy the file to the build folder at qmake
time, any later attempts to modify the source file
will not have any effect.
A better solution is to just reference the custom
plist directly from the Xcode, without modifying it.
This change will also stop unixmake2 from assigning the
default plist to QMAKE_INFO_PLIST, since we need to
know in the xcode generator if the variable was set in
the project or not.
Task-number: QTBUG-38260
Change-Id: I3c488b2960170c544d94f9db89d3ca95ee290bdd
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
A pro file that adds files to QMAKE_BUNDLE_DATA using relative
paths will fail building if doing shadow builds. The reason is
that we look for the files inside the build dir.
This change will make sure we resolve files from the source dir
when not using full paths.
Task-number: QTBUG-37054
Change-Id: Ic1067861097b3b6a640ee862472d728d6188576a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Otherwise the 'Wrapper' destination of the PBXCopyFilesBuildPhase
will be empty, and the files end up outside of the application
bundle.
Task-number: QTBUG-34457
Change-Id: I799db28185a6c5d3d940602914fd8ba14c538bf2
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
In XCode only the pro file was shown in the Supporting Files group as
it was the first one in the list. The others were not shown as it was
recreating the temporary QStringList each time instead of appending to
it.
Change-Id: Ifbc40a25156cf639eaa34b410f534726c41b6232
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Warn the user if QMAKE_INFO_PLIST is set, but file not found.
An iOS application will not run or deploy without an
Info.plist present, and the error message given by
xcodebuild is not very informative.
Change-Id: I54f0e06de320a43c9f3261fe88761c41e3ccd022
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
But still fall back to 'com.yourcompany', just like Xcode does for the
initial launch.
Change-Id: I89afadefafc254a0014aca197741d42a0199943e
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
If QMAKE_INFO_PLIST is set, check if the file it
points to is located inside the project source dir
rather than the build dir.
Change-Id: I6fb176349dae8e841b5e2dfdb9f9cb87f51a1e76
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Xcode resolves dependencies at the beginning of each target, so if a
Qt preprocessor such as moc or rcc updates a cpp file Xcode will not
rebuild the cpp file until the next build.
We solve this by moving the Qt proceprocesor handling to a separate
aggregate build tool target, which the main application target then
depends on.
Change-Id: I8f9225b9603dc5f279b1cb60976fe709bd97963e
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Non-framework builds would automatically link to whatever Qt library
matched the config at the time of running qmake, eg hard-coded to
libQtCore_debug, while Xcode itself allowed the user to switch between
release and debug configurations.
We now append an Xcode settings variable to the library path, which gets
resolved at build time depending on the current config in Xcode.
Change-Id: I12873e38a28d9595ef3fd0ae0ad849e6744833a9
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
The Xcode generator does not support exclusive builds, but still
generates projects that contain both debug and release configurations,
each with hard-coded differences such as whether or not to strip or
to generate debug symbols.
As a stop-gap solution we allow projects and mkspecs to add extra
settings that are limited to a given build. Long term we want to
rewrite the Xcode generator to support exclusive builds, but that
is a much bigger task.
Change-Id: I85056164bb1b3c8c6e0cf66410348cca7138eca5
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Allows us to have scoped variables such as eg FOO[arch=armv7].
We could quote all variables, but Xcode doesn't, and we try to stay
close to the native behavior.
Change-Id: Ia6634a33e42031fe7e69c4f680803fa347e5de4a
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
We just need one digest algorithm, any algorithm, to generate a
somewhat unique identifier. SHA-1 will suffice.
Change-Id: I3cb26bf866d616df3ef32feace10934f19daa1a6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
makes for less visual noise and a tiny bit more efficient code.
Change-Id: I587707fa4e2dc9bead9435bf5caf3a98ab680725
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
We were only fixing QMAKE_C/CXXFLAGS, not the defines we then appended.
Change-Id: Iaa4a394738658c45aae83941ebe54470d6d8e250
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This reverts an earlier change that tried to fix the relationship between
Qt's concept of output directories with what Xcode expects, but it broke
DESTDIR. The relationship between Qt and Xcode is still a mess, but at
least DESTDIR now works.
Change-Id: I44f056d48c87359a609e0337da266120ba4eb155
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
On iOS the compiler expects archs like armv6, armv7, armv7s when passed the
-arch flag, or when the ARCHS Xcode variable is set. Instead of mangling
QT_ARCH, which is used other places and assumed to match the values
provided by the arch.test, we use our own variable.
Change-Id: I05e10be8d69dd4d7cbcef04640fef99f1efb253d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
unlike before, the output dir is now important already during the project
evaluation phase, as finding .qmake.conf depends on it if .qmake.cache is
also present.
ChangeLog: fixed qmake -tp vc (and configure without -no-vcproj)
Change-Id: Ifdb95f3b38a70c0d08e71238059292e761dcfa53
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Change-Id: Ic04da6063863585665c9133caba0279ba478fbb4
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Ian Dean <ian@mediator-software.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
When a framework is referenced in the XCode project then it is known as
a framework by the lastKnownFileType and not the reference type. This
ensures it works in both XCode 3 and XCode 4.
Task-number: QTBUG-29371
Change-Id: I434246a46d6c5bfd50ba7de1a7c710c0caf0bc0a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
The Xcode generator seems to have been written with the assumption that
writeMakeParts() would be called with the output directory as the current
directory, but that's not the case when shadow-building. Perhaps this
was changed in qmake at some point, and the Xcode generator was not
updated to reflect that.
Instead of replacing every occurance of fileFixify and other logic to
deal with paths, we just chdir into the output_dir for the duration
of the function (except when writing the 'make qmake' makefile, as
the regular makefile generator works as expected with the current
directory set to the input directory).
Change-Id: I6ba492036d73f29f4adbd7cd554db9504050629e
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
We already assume that if a source is buildable and should end up in OBJECTS we
can let Xcode build it, so we skip this input for the extra compiler.
Change-Id: I17b2408925b8e6513f0fa0d2459ec539bf7381d3
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
The PBXResourcesBuildPhase will optimize resources, such as turning XIB
files into NIB files, running pngcrush on images, turning string files
into binary plists, etc, so we prefer that if possible.
Unfortunatly this phase does not support custom paths, so whenever we
encounter bundle data with a custom path we fall back to the regular
PBXCopyFilesBuildPhase.
Change-Id: I539db03dd7982fd37293123b6428cdb695f64d2b
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Replace them with dashes, like Xcode itself does.
Change-Id: I302425363a2eef13394025cd4a9e414048ce55ce
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
There was quite a bit of cruft left over from older Xcode version. We
now produce Xcode 3.2 compatible files, similar to what Xcode would do
when asked to upgrade one of our generated files. In particular:
- Removed refType
- Set more lastKnownFileTypes
- Renamed defaultConfigurationIsName to defaultConfigurationName
- Add runOnlyForDeploymentPostprocessing = 0 to build phases
- Don't put buildSettings directly into PBXNativeTarget
- Don't write productSettingsXML
- Don't write startupPath
- Don't write name when path is the exact same
- Write empty buildSetting lists as empty string
- Don't write empty PBXBuildFile settings
- Don't write generated/neede filenames for PBXShellScriptBuildPhase
- Use PBXFileReference instad of PBXFrameworkReference
- Prune deprecated buildSetting variables
- Remove deprecated PBXBuildStyle sections
- Resolve correct CC/CPLUSPLUS/LDPLUSPLUS
- Write IPHONEOS_DEPLOYMENT_TARGET
Change-Id: Ia2365c2623fe898878bd10636c3b85145c1cff04
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Instead of letting each qmake variable have its own auto-generated name
we try to group common variables into similar groups as used by the Xcode
templates provided by Apple.
We also prevent the same files from ending up multiple times in a group.
Change-Id: I73b13d6071bb7b3cd1501c422a99c60743221485
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
This fixes a problem when the preprocessing scripts were called from a
path with spaces in it.
Task-number: QTBUG-15317
Change-Id: I92ea85e12e2f9abfc262a8dcaa4f414e471e468c
Reviewed-by: João Abecasis <joao@abecasis.name>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Due to all the changes recently it broke in some places, this now
gets it working again.
Change-Id: I879ca5684435289a61d8db248f2c3f64f6866a60
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
this is preparation for adapting to a new evaluator.
Change-Id: I6fc59f5525735754a00afa6629fbfe257e84db97
Reviewed-by: Daniel Teske <daniel.teske@nokia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
this may have worked a decade ago, but now it only produces funny
Makefiles (and needs hacking main.cpp). the feature doesn't seem *too*
important, so just clean it out.
Change-Id: I50a60b0e30341f0b523e4a5731c770c9c1013f8b
Reviewed-by: Daniel Teske <daniel.teske@nokia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
don't read the spec from scratch for every library just to get
QMAKE_LFLAGS_RPATH. we can perfectly use our current project for that
purpose.
Change-Id: I4e408b3fd5de81652181df032aa53cd8f2f8f806
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
merge their content as early as possible into QMAKE_LIBS. that's where
they ultimately end up anyway, and this approach is way simpler.
QMAKE_FRAMEWORKPATH_FLAGS is also used for the compiler flags, so it
remains as such in this second function.
Change-Id: Idc3ba4a9b2569fce3252d5f5ddc3f6ebf93650cf
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
the as-we-go dump is sufficient (and usually necessary to actually find
the problem). if only the summary is interesting, the -E option can be
used now.
Change-Id: I9e34c6db9dcb99b38013c4d0cb80b8cb88ca36b5
Reviewed-by: Mark Brand <mabrand@mabrand.nl>
Since we only support XCode 3 and later, then all of the legacy code can
be safely removed.
Change-Id: I9be8555aaa62c716b2277c2b97f41aa02d27ef13
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
Properly use from/toLocal8Bit when referring to user data, even file
names.
Change-Id: I8fc7afa2ea570f8b1b1eecf354f01d6dfe0883cb
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
QStringBuilder will be enabled by default so qmake should build with it.
qstringbuiler.cpp has to be compiled in just for the convertFromAscii
(The alternative was to build with QT_NO_CAST_FROM_ASCII, but that would
be too much work)
Change-Id: I1fbeed7ed8a9d3bc38ef591a687c50644980e2fd
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
instead of initializing base_vars with the original's vars, initialize
vars itself. this has two consequences:
- there is no need to call read(0) to initialize vars
- one cannot usefully call the complex read() anymore, as that would
re-initialize vars from base_vars
this is much closer to an actual copy than the previous "seeding with
existing project".
Change-Id: Ib007bc5b779aedb680a27329aa578f7c604a4308
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
Reviewed-by: Marius Storm-Olsen <marius.storm-olsen@nokia.com>
This adds support for XCode 4 into qmake and also indirectly fixes a
couple of problems that are relevant for XCode 3.2 too
Task-number: QTBUG-17247
Change-Id: I722470ad1854bd740cbbd28ff4956057a0e1906b
Reviewed-by: David Forstenlechner <dforsten@gmail.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
(cherry picked from commit b5871311457ca97816c0abbb8b935570bbfb657c)
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
The QByteArray::operator const {char,void}*() implicit
conversions are a source of subtle bugs, so they right-
fully can be disabled with QT_NO_CAST_FROM_BYTEARRAY.
const char *d = qstring.toLatin1(); // implicit conversion
while ( d ) // oops: d points to freed memory
// ...
But almost no-one ever enabled this macros in the wild
and many were bitten by these implicit conversions, so
this patch deprecates them.
I would have liked to remove them completely, but there
are just too many occurrences even in Qt itself to hope
to find all conditionally-compiled code that uses these.
Also fixes all code that needs to compile under
QT_NO_DEPRECATED (in qmake/, src/tools/).
I984706452db7d0841620a0f64e179906123f3849 separately
deals with the bulk of changes in src/ and examples/.
Depends on I5ea1ad3c96d9e64167be53c0c418c7b7dba51f68.
Change-Id: I8d47e6c293c80f61c6288c9f8d42fda41afe2267
Reviewed-by: David Faure <faure@kde.org>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
this should make the evaluator quite a lot faster. the total win for
qtbase/src is only 6%, though.
i made some effort to avoid that output files get randomized. however, i
didn't bother to keep debug output sorted.
Change-Id: Id9cef4674c0153c11ebbb65cb63bf8c229eb56e3
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
This is the beginning of revision history for this module. If you
want to look at revision history older than this, please refer to the
Qt Git wiki for how to use Git history grafting. At the time of
writing, this wiki is located here:
http://qt.gitorious.org/qt/pages/GitIntroductionWithQt
If you have already performed the grafting and you don't see any
history beyond this commit, try running "git log" with the "--follow"
argument.
Branched from the monolithic repo, Qt master branch, at commit
896db169ea224deb96c59ce8af800d019de63f12