The Qt version was added in 5.14 "for use as eventual replacement for
QString::SplitBehavior." Move another step closer to that goal.
Change-Id: I3f1b836cfb47bba0fdc27f2c3aa7b0576d123dca
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Mirror the behavior in unixmake.cpp and do actually install
/uninstall files in target.targets. This fixes the installation of
.debug files on MinGW for a Qt with -force-debug-info
-separate-debug-info.
[ChangeLog][qmake] Install/uninstall rules are now generated for
target.targets on Windows. This mirrors the behavior on Unix.
Fixes: QTBUG-81354
Change-Id: Ie9366f132ebd8e18680f32f2e52cec64dbd87e9a
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Change b274f656b8 enabled the use of a
response file for application building specifically needed when building
an application for Android on Windows. The same cause can happen when
building a library too with a lot of object files, so the command for
the link step can be too long. So we expand the functionality to be
used for libraries too.
Task-number: QTBUG-71940
Change-Id: Ia6d1943bf33f6decb53f6e71a8dc65310d2f20a1
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
We must use Windows line endings in .vcxproj files to separate command
lines of custom build steps.
This amends commit f65cfadd.
Fixes: QTBUG-81553
Change-Id: I8d257f3846af7006df7f8d462b8f44efdce6a1fd
Reviewed-by: Miguel Costa <miguel.costa@qt.io>
We always pass the same value. The builtins are also using exactly this
"cd command" unconditionally.
This deduplicates the code at the call sites of
callExtraCompilerDependCommand a bit.
Change-Id: I5c412c815d50afdac55e1b45021f37f2545ce8f0
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Use the central callExtraCompilerDependCommand in the last place where
the code to call an extra compiler's depend_command was duplicated.
Note that this is in the "Bad hack" section. We're making this hack less
bad, but the comment still applies.
Change-Id: Iaa857af20ca46b2d73053d3e264c63124c87a41b
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Source files that are right next to the project file result in an
empty "object subdirectory" if object_parallel_to_source is set.
We must not attempt to create empty directories.
Fixes: QTBUG-81271
Change-Id: I431f9fbe46f50fbbaa5d6a59966bfb059418036c
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
De-duplicate the code that calls the extra compiler's depend_command by
using the central function callExtraCompilerDependCommand. This one
actually tries to resolve dependencies unlike the removed code that
blindly resolved relative paths to the build directory.
This fixes dependencies reported by uic which need to be resolved
against what is in DEPENDPATH.
Fixes: QTBUG-80579
Change-Id: If482e50ff3eff716fefffee82004acc076b3a547
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Since commit 9ab043b6 we're checking for invalid file paths passed to
Qt's file system engine. When initializing the deployment tool for VS
projects we accidentally passed a file path containing '\0'. Fix that by
using an infix QString, not QChar.
Change-Id: Ieae066d20ac290354febd420abce68f28649b365
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
Requires a third definition for the source-compatible but deprecated
version.
Change-Id: I260ae79f4547f99eed701b10e0b25222f81cd5ff
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Setting the CONFIGURATION_BUILD_DIR variable to tell Xcode where to
place the final application bundle confuses Xcode when archiving
a project, and the archive ends up without the dSYM files.
Unfortunately we can't leave it up to Xcode to place the build
artifacts wherever it wants, as Qt Creator's iOS support expects
to find the artifacts in a well-defined place. Until we've taught
Qt Creator to find the artifacts for deployment where Xcode placed
them we need to keep this logic.
We now avoid setting the CONFIGURATION_BUILD_DIR variable unless we
really need to due to in-source builds. As long as we're dealing with
a shadow-build it's okey to set SYMROOT.
Change-Id: I9661c1c57725dc8ba5a21f8467b8b61834f2e64d
Fixes: QTBUG-74841
Task-number: QTBUG-52474
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Since commit 059172c6 precompiled headers did not work anymore on
macOS, because the ${QMAKE_PCH_ARCH} string was suddenly appearing in
locations where it was not replaced with the actual architecture, e.g.
the directory where the PCH files are written.
Fix this by replacing the whole file path and not just portions of it.
Fixes: QTBUG-79694
Change-Id: I925d4ee8980a0de3205a0e387a516a5c6f8cfa4b
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
When building an application for Android on Windows it is possible that
the command line will be too long when doing the link step. So the code
for generating a response file is moved to MakefileGenerator so it can
be used by the other generators easily. The same variables used by
MinGW can be used elsewhere then.
Fixes: QTBUG-71940
Change-Id: I6c331d12e9541a90a4a95e0154d0ea1c056489bc
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Precompiled headers were put in a directory which had exactly the same
name as the binary to be generated. This resulted in a failure with any
mkspec that used clang_pch_style. The g++-mkspec avoid this problem by
extending the directory name. This change adopts this technique for
clang mkspecs.
[ChangeLog][qmake] Fixed precompiled headers for the Clang compiler.
Fixes: QTBUG-72404
Change-Id: I471462e2bcb1e33f19d277c21acde0c04b1ffcd6
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
We must check whether outputs or inputVars are non-empty before
accessing them.
This amends commit 68866b1a.
Task-number: QTBUG-79178
Change-Id: Iecf6dc705bac9bef5133ae2e5ceeace5f859f175
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
When qmake is run with -prl we don't need to write the glue makefile,
and doing so will end up with MakefileGenerator::writeProjectMakefile
trying to write to an invalid Option::output, resulting in warnings:
QIODevice::write device not open
Change-Id: I196b185570e7329c621c2ccb8530b43f4be51ee6
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
[ChangeLog][qmake] The syntax 'LIBS += -frameworkFoo', or
'LIBS += "-framework Foo"' is no longer supported. Use the
canonical 'LIBS += -framework Foo' instead.
Change-Id: I50fd02dbfa155a0b95859734486a92bd448e87c2
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
People tend to "turn off debug and release builds" by just not building
one of the variants. For example, Qt's own rcc is built in release only,
however it is configured for debug_and_release with the same TARGET for
both.
Let qmake complain about conflicting TARGETs only we're about to build
all of those conflicting targets, i.e. if build_all is set.
Change-Id: I0448bf5cb421e2d801d3cc30e0d80353fba0d999
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Do not resolve -l entries to absolute file paths for libraries in the
default search paths.
This restores behavior from 5.12.0 (commit 2327944d) for Windows
system libraries.
Fixes: QTBUG-78827
Change-Id: Ic2d4626df87308dd635afc1ab5c4b8191d3d2831
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
The root of the framework bundle shouldn't contain random files,
and doing so will prevent the bundle from being signable.
We still look up prl files in the root, to keep backwards
compatibility.
Change-Id: Ifd0bc3c6e7924e89eec54d3ef9368dfc95ed402c
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Commit 80dea664 broke .ui files with global includes that are not part
of the project, because we blindly added every file path that falls
out of 'uic -d' as dependency.
Introduce the extra compiler CONFIG flag dep_existing_only to bring
back the old behavior that ignores non-existent dependencies and set
it for uic.
Change-Id: I6eaa82817c932a98ebac6d08115a9815d4b9dd21
Fixes: QTBUG-78144
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
For nmake and VS projects we added the NDEBUG define for the release
configuration unconditionally within the qmake generators. To undefine
it, users had to use a nasty work-around.
Now, define NDEBUG within the MSVC mkspecs. In order to do that we
introduce the DEFINES_RELEASE and DEFINES_DEBUG variables that are
merged into DEFINES in default_pre.prf.
Users can unset NDEBUG by writing
DEFINES -= NDEBUG
in their .pro file.
Note that DEFINES_RELEASE and DEFINES_DEBUG are merged in
default_pre.prf in order to give extra compilers (like moc) the chance
to see the fully resolved DEFINES variable. This is different from the
QMAKE_CFLAGS_(DEBUG|RELEASE) variables that get merged in default_post.prf.
Fixes: QTBUG-78071
Change-Id: I381770a1d2f974fbae9b09a2254e3f2fc7842b68
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Having hard-coded absolute paths in the xcode project breaks switching
between iOS and simulator builds.
Fixes: QTBUG-77804
Change-Id: Ib655bfc774b92c413a7b94ba4d005b6e1c4d2905
(cherry picked from commit 97465b1540)
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
In xcode projects we replace the _debug part of referenced libraries with the
variable $(QT_LIBRARY_SUFFIX). This only worked for libraries passed with -l.
Make the library suffix replacement work for libraries passed as absolute paths
too.
Fixes: QTBUG-77804
Change-Id: Iac2dbd2f67c3fa0f415ac43cbab5a906657164e5
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
This was introduced by accident in 4da47d0f.
Fixes: QTBUG-77429
Change-Id: Ic3d9052e1fc83dab5ed3b8725629588208b0d7bb
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
(cherry picked from commit 2a4cf923f4)
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Having hard-coded absolute paths in the xcode project breaks switching
between iOS and simulator builds.
Fixes: QTBUG-77804
Change-Id: Ib655bfc774b92c413a7b94ba4d005b6e1c4d2905
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
The description of the project mode looked like this:
-project Put qmake into project file generation mode
In this mode qmake interprets files as files to
be built,
defaults to *; *; *; *.ts; *.xlf; *.qrc
The list of wildcards is incomplete. Unfortunately the file extensions
are defined in QMAKE_EXT_* variables in mkspecs, and the help display
code has no access to that data. This went unnoticed for quite some
time, and fixing this is too involved considering the gain.
Replace the text above with the static text below:
-project Put qmake into project file generation mode
In this mode qmake interprets [files] as files to
be added to the .pro file. By default, all files with
known source extensions are added.
Change-Id: I815a50957c05dccc45e1cd6657f568599d1911f6
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
The conditions were wrong, they must compare against zero.
Also, use qstricmp to avoid the platform #ifdef.
Change-Id: I7e5ef1b9ae8e2e1d3d9ce90a645ee568b370ab57
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
The commands are separated by "if errorlevel 1 goto VCEnd" lines to
make sure we abort on the first failure. However, we also insert magic
comments starting with "Rem" for IncrediBuild. These do not need
error checking. Also, the last command does not need error checking.
The XML line ending entities are also unneeded. By using proper line
endings we ensure that commands appear on separate lines in Visual
Studio's property editor.
Change-Id: Ifbf7525281e892c820034fafc64b555fff3dc756
Reviewed-by: Miguel Costa <miguel.costa@qt.io>
The VS project generator never calls the Win32MakefileGenerator code
that sets up DEST_TARGET which is used for checking for conflicting
DESTDIR/TARGET combinations on Windows. Replicate the setup in
VcprojGenerator::initProject().
This amends commit e75aed1a.
Change-Id: I4238eb2f57615095c372cee9ada9fc961cc36133
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Sub-projects in VS solutions must have unique project names. If there
are multiple projects with the same TARGET then QMAKE_PROJECT_NAME must
be set to different values.
The .sln generation code did not use QMAKE_PROJECT_NAME and produced
.sln files with equally named sub-projects.
Replace the 'orig_target' member of VcsolutionDepend with a
'projectName' member and use it when writing the .sln file and for the
misnamed "GUID map" that's supposed to have unique keys.
This commit amends 9e750d34 (qt/qt.git).
Fixes: QTBUG-77639
Change-Id: I81c64f8bc6baeb6d99e9d5808fb73dfd7aaaeeb8
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Since its introduction in commit
65bb1a25419210e6097cad973fb847aa3719c09b (old internal history, 2005)
with the commit message "optimizations I've been sitting on here"
we're dragging along this dead code. It is time for removal.
Change-Id: Ic7902ebb8c402734974ad6651a1371d1e5bf93c5
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
This was introduced by accident in 4da47d0f.
Fixes: QTBUG-77429
Change-Id: Ic3d9052e1fc83dab5ed3b8725629588208b0d7bb
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>