Whenever the qml compiler is used to process qml files from a
resource, and there are no resources left after all qml files have
been processed, make sure to propagate the created resource target
to add_qt_resource, so that the target is associated properly with
an export name.
Additionally the generated qml cache loader file uses private Qml
headers. Thus the object library that contains the cpp file should
have qml as a dependency (and not the target that will link to the
object library).
Change-Id: Ib385a900823df3e015492cdd06acd8a0cb9f8e9a
Reviewed-by: Leander Beernaert <leander.beernaert@qt.io>
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
The first issue is that instead of arg_OUTPUT_TARGET we should use
rcc_OUTPUT_TARGET (there was also a typo in the OUTPUT word).
The second issue came with the fact that the object library targets
that were created for resources had a "Qt6::" namespace prefix in the
exported Targets files, and yet the link generator expression did not
contain the prefix. This failed when building qtsvg in a static build,
because the exported object library could not be found.
The solution is to use the TARGET_NAME generator expression which
takes care of adjusting the name of the target when exported, thus
making the linking work both when building qtbase and when building
qtsvg.
This had the fallout, that all resource object libraries need
to be associated with an export set and installed. This wasn't the case
for plugins, because plugins have an export name of the form
"FooTargets", whereas the export name for the resource object library
is "Qt6FooTargets".
Adjust the export names of plugins to be the same as for modules and
resource library objects (aka contain the "Qt6 prefix").
Change-Id: I1ca28d20c51e4447e5783cc20571a68ec77f6513
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
When using the quick compiler to compile qml files, add an explicit
dependency on Qml. This will result in linker errors otherwise.
Change-Id: Ib7af0e8ec1b48822fd0d3c3556f10d24f10e7489
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
When building tests for android some resources names had the "#"
character in them which triggered a CMake error when use in conjunction
with add_custom_target()
Change-Id: If5f471eebb027683e86b0c4e38c2f34ff8891b7a
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
This patch moves all of the underlying code for add_qt_resource
into a common reusable snippet for both the Qt build and user projects.
For users, the new API is available under QT5_ADD_RESOURCES. If
outfiles is a CMAKE target we will use the new API, otherwise
we will fall back to the old behavior.
This patch also adds EXTRA_CMAKE_FILES and EXTRA_CMAKE_INCLUDES to
add_qt_module so that module specific cmake files can be installed
and loaded by the module's config.cmake.
The code will be installed under CMAKE_BINARY_DIR/Qt{}CoreResource.cmake
and is injected into Qt{}Core_Config.cmake via the extra cmake includes
passed into add_qt_module.
To make sure it still works with QtBuild, we do the actual generation
of the file from QtBaseGlobalTargets and include the generated file
there as well.
Change-Id: I85fefaa11dde01a6790d23c62d6a64cd157e2617
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>